Cooking Failed fatal error LNK1235: corrupt or invalid COFF symbol table

Hi,


everything was working fine until I added DMX plugins and JUST 4 BP_MovingHeads. When I try to cook the project for aximmetry this is the message log:

UATHelper: Cooking (Windows): ********** BUILD COMMAND STARTED **********

UATHelper: Cooking (Windows): Running: C:\Program Files\Aximmetry\2025.2.0_UnrealEngine\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "C:\Program Files\Aximmetry\2025.2.0_UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" ColosseoWebinar Win64 Shipping -Project="D:\COSTA\2025\25_07_24_ColosseoWebinar\04_Unreal Engine\ColosseoWebinar\ColosseoWebinar.uproject" -Manifest="D:\COSTA\2025\25_07_24_ColosseoWebinar\04_Unreal Engine\ColosseoWebinar\Intermediate\Build\Manifest.xml"  -remoteini="D:\COSTA\2025\25_07_24_ColosseoWebinar\04_Unreal Engine\ColosseoWebinar" 

 -skipdeploy  -log="C:\Users\accou\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2025.2.0_UnrealEngine\UBA-ColosseoWebinar-Win64-Shipping.txt"

UATHelper: Cooking (Windows): Log file: C:\Users\accou\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2025.2.0_UnrealEngine\UBA-ColosseoWebinar-Win64-Shipping.txt

UATHelper: Cooking (Windows): Creating makefile for ColosseoWebinar (manifest 'D:\COSTA\2025\25_07_24_ColosseoWebinar\04_Unreal Engine\ColosseoWebinar\Intermediate\Build\Manifest.xml' not found)

UATHelper: Cooking (Windows): Writing manifest to D:\COSTA\2025\25_07_24_ColosseoWebinar\04_Unreal Engine\ColosseoWebinar\Intermediate\Build\Manifest.xml

UATHelper: Cooking (Windows): Building ColosseoWebinar...

UATHelper: Cooking (Windows): Using Visual Studio 2022 14.38.33145 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130) and Windows 10.0.26100.0 SDK (C:\Program Files (x86)\Windows Kits\10).

UATHelper: Cooking (Windows): [Adaptive Build] Excluded from ColosseoWebinar unity file: ColosseoWebinar.cpp

UATHelper: Cooking (Windows): Determining max actions to execute in parallel (32 physical cores, 64 logical cores)

UATHelper: Cooking (Windows):   Executing up to 32 processes, one per physical core

UATHelper: Cooking (Windows): Using Unreal Build Accelerator local executor to run 2 action(s)

UATHelper: Cooking (Windows):   Storage capacity 40Gb

UATHelper: Cooking (Windows): ---- Starting trace: 250820_113809 ----

UATHelper: Cooking (Windows): UbaSessionServer - Disable remote execution (remote sessions will finish current processes)

UATHelper: Cooking (Windows): ------ Building 2 action(s) started ------

UATHelper: Cooking (Windows): [1/2] Link [x64] ColosseoWebinar-Win64-Shipping.exe

UATHelper: Cooking (Windows): Module.IKRig.cpp.obj : fatal error LNK1235: corrupt or invalid COFF symbol table

UATHelper: Cooking (Windows): Trace file written to C:/Users/accou/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Aximmetry+2025.2.0_UnrealEngine/UBA-ColosseoWebinar-Win64-Shipping.uba with size 2.7kb

UATHelper: Cooking (Windows): Total time in Unreal Build Accelerator local executor: 9.97 seconds

UATHelper: Cooking (Windows): Total execution time: 14.29 seconds

UATHelper: Cooking (Windows): Took 14.81s to run dotnet.exe, ExitCode=6

UATHelper: Cooking (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\accou\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2025.2.0_UnrealEngine\UBA-ColosseoWebinar-Win64-Shipping.txt)

UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 24s

UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=6 (6)

UATHelper: Cooking (Windows): BUILD FAILED

LogAximmetry: Error: Cooking failed. (Result: "Failed".)


I assume, but I am absolutely NOT an expert, that the error could be here 

UATHelper: Cooking (Windows): Module.IKRig.cpp.obj : fatal error LNK1235: corrupt or invalid COFF symbol table

Hope someone can help me,

thank you very much.

   Vizmo_Titan

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