Changing level on a recorded project

Hello Aximmetry forum

I recently moved a project from one computer to the other, including the .xcomp file and unreal engine project.

The project has a recording that includes camera tracking data in a .xdata file and a .mov file that I have moved to the other pc as well.

When I play the recording in the input tab, all works well. I can see the recording play out, with the augmented segment from unreal just fine.


My question is:

How can I play back the same recording, but have a different unreal scene playing? When I try and change the unreal level, all of the original flow connection vanish from the unreal node, and I am left with a blank recording when I hit play. I have tried making the new level a child of the original level, but that freezez the computer. I want the whole project to stay as is, but with a different map\level playing

Any help would be greatly appriciated

   Horizon

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