Cooking Error

Hi,


I still have a cooking error although I installed Visual Studio 2022 with tha latest MSVC C++ build tools (14.44 instead of 14.38, 14.38 not showing up anymore in the Visual Studio installer).

Here's the Unreal cooking debug log file:


Log started at 08/04/2025 14:21:33 (2025-08-04T12:21:33Z)

No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

No config file at C:\Users\MAGIC HOUR\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

No config file at C:\Users\MAGIC HOUR\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

Configuration will be read from:

  C:\Users\MAGIC HOUR\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

Log file: C:\Users\MAGIC HOUR\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2025.1.0_UnrealEngine\UBA-UIUH-Win64-Development.txt


Setting temp directory to 'C:\Users\MAGIC HOUR\AppData\Local\Temp\UnrealBuildTool\d839f7f8'

    Registering build platform: UnrealBuildTool.AndroidPlatformFactory

    Registering build platform: UnrealBuildTool.IOSPlatformFactory

    Registering build platform: UnrealBuildTool.LinuxPlatformFactory

    Registering build platform: UnrealBuildTool.MacPlatformFactory

    Registering build platform: UnrealBuildTool.TVOSPlatformFactory

    Registering build platform: UnrealBuildTool.WindowsPlatformFactory

Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)

Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)

Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10

Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10

Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10

Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10

Win64 Installed SDK(s): MinVersion_Sdk=10.0.18362.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.26100.0, Version_AutoSdk=10.0.19041.0, CurrentVersion_AutoSdk=

        Registering build platform: Win64 - buildable: True

    Registering build platform: UnrealBuildTool.VisionOSPlatformFactory

Command line: "C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" UIUH Win64 Development "-Project=D:\Unreal Projects\Formation\UIUH 5.4\UIUH.uproject" "-Manifest=D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Manifest.xml" "-remoteini=D:\Unreal Projects\Formation\UIUH 5.4" -skipdeploy "-log=C:\Users\MAGIC HOUR\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2025.1.0_UnrealEngine\UBA-UIUH-Win64-Development.txt"

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'MeshLODToolset' for platform/configuration

Ignoring plugin 'ToolPresets' for platform/configuration

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'VTCodecs' for platform/configuration

Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration

Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor

Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor

Ignoring plugin 'PythonScriptPlugin' for platform/configuration

Ignoring plugin 'EditorScriptingUtilities' for platform/configuration

Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'MeshModelingToolset' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'PlanarCut' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'MediaPlayerEditor' for platform/configuration

Ignoring plugin 'MediaPlayerEditor' for platform/configuration

Ignoring plugin 'MeshModelingToolset' for platform/configuration

Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor

Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor

Creating makefile for UIUH (no existing makefile)

Skipping C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed

Skipping C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed

Found VisualStudio2022 installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.14.36327.8)

Found Visual Studio toolchain: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207 (Family=14.44.35207, FamilyRank=5, Version=14.44.35213, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64, Error=False, Redist=C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Redist\MSVC\14.44.35112)

Available x64 toolchains (1):

 * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207

    (Family=14.44.35207, FamilyRank=5, Version=14.44.35213, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)

Visual Studio 2022 compiler version 14.44.35213 is not a preferred version. Please use the latest preferred version 14.38.33130

Available x64 toolchains (1):

 * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207

    (Family=14.44.35207, FamilyRank=5, Version=14.44.35213, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)

Visual Studio 2022 compiler version 14.44.35213 is not a preferred version. Please use the latest preferred version 14.38.33130

Building UnrealGame - UIUH - Win64 - Development

Found circular reference to Engine.Build.cs, but Engine declares a cycle on GameplayTags which breaks the chain

Found circular reference to PacketHandler.Build.cs, but PacketHandler declares a cycle on ReliabilityHandlerComponent which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on CinematicCamera which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain

Found circular reference to AudioMixer.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain

Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain

Found circular reference to AudioMixer.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain

Warning: Referenced Module 'IntelMetricsDiscovery' is obsolete: 'Deprecated in UE5.4 - No longer used.'

Compiler: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\bin\Hostx64\x64\cl.exe

Linker: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\bin\Hostx64\x64\link.exe

Library Manager: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\bin\Hostx64\x64\lib.exe

Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.26100.0\x64\rc.exe

Using EngineIncludeOrderVersion.Latest for target UIUH.Target.cs

Parsing headers for UIUH

  Running Internal UnrealHeaderTool "D:\Unreal Projects\Formation\UIUH 5.4\UIUH.uproject" "D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\UIUH\Development\UIUH.uhtmanifest" -WarningsAsErrors -installed

Step - Exports

       Exporter Stats skipped

       Exporter Json skipped

       Running exporter CodeGen

Total of 0 written

Reflection code generated for UIUH in 1.1563244 seconds

Found 4 shared PCH headers (listed in order of preference):

Engine

Slate

CoreUObject

Core

VerseVMBytecodeGenerator.Generate, generating CPP headers in: 'C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode'

Writing out generated header file. Changed:False Path:'C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMBytecodeOps.gen.h'

Writing out generated header file. Changed:False Path:'C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMBytecodesAndCaptures.gen.h'

Writing out generated header file. Changed:False Path:'C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMMakeCapturesFuncs.gen.h'

Writing out generated header file. Changed:False Path:'C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMCaptureSwitch.gen.h'

Compile module: BuildSettings

Compile module: TraceLog

Compile module: ICU

Compile module: zlib

Compile module: WinPixEventRuntime

Compile module: AtomicQueue

Compile module: BLAKE3

Compile module: OodleDataCompression

Compile module: xxhash

Compile module: libpas

Compile module: IntelTBB

Compile module: IntelVTune

Compile module: mimalloc

Compile module: Core

Compile module: Json

Compile module: Projects

Compile module: CoreUObject

Compile module: EditorAnalyticsSession

Compile module: AnimationCore

Compile module: InputCore

Compile module: XInput

Compile module: ApplicationCore

Compile module: Nanosvg

Compile module: DeveloperSettings

Compile module: UElibPNG

Compile module: FreeType2

Compile module: HarfBuzz

Compile module: SlateCore

Compile module: ColorManagement

Compile module: stb_image_resize2

Compile module: ImageCore

Compile module: Imath

Compile module: UEOpenExr

Compile module: LibJpegTurbo

Compile module: LibTiff

Compile module: UEJpegComp

Compile module: ImageWrapper

Compile module: Settings

Compile module: Slate

Compile module: TelemetryUtils

Compile module: AssetRegistry

Compile module: MessageLog

Compile module: ToolMenus

Compile module: DesktopPlatform

Compile module: Messaging

Compile module: ToolWidgets

Compile module: SlateReflector

Compile module: AppFramework

Compile module: NetCommon

Compile module: Sockets

Compile module: Networking

Compile module: CookOnTheFly

Compile module: EngineSettings

Compile module: Analytics

Compile module: EventLoop

Compile module: OpenSSL

Compile module: SSL

Compile module: nghttp2

Compile module: libcurl

Compile module: WinHttp

Compile module: HTTP

Compile module: AnalyticsET

Compile module: VirtualFileCache

Compile module: BuildPatchServices

Compile module: GeometryCore

Compile module: IntelISPC

Compile module: ChaosCore

Compile module: Voronoi

Compile module: ChaosVDRuntime

Compile module: Eigen

Compile module: Chaos

Compile module: PhysicsCore

Compile module: FieldNotification

Compile module: NetCore

Compile module: IrisCore

Compile module: UniversalObjectLocator

Compile module: MeshDescription

Compile module: MeshUtilitiesCommon

Compile module: RawMesh

Compile module: MikkTSpace

Compile module: StaticMeshDescription

Compile module: SkeletalMeshDescription

Compile module: MeshConversion

Compile module: DataflowCore

Compile module: PropertyPath

Compile module: UELibSampleRate

Compile module: UEOgg

Compile module: Vorbis

Compile module: VorbisFile

Compile module: libOpus

Compile module: SignalProcessing

Compile module: AudioMixerCore

Compile module: AudioExtensions

Compile module: TypedElementFramework

Compile module: TypedElementRuntime

Compile module: MoviePlayerProxy

Compile module: AudioPlatformConfiguration

Compile module: AudioLinkCore

Compile module: Icmp

Compile module: XmlParser

Compile module: CoreOnline

Compile module: JsonUtilities

Compile module: MessagingCommon

Compile module: EngineMessages

Compile module: ReliabilityHandlerComponent

Compile module: PacketHandler

Compile module: RSA

Compile module: PakFile

Compile module: NetworkReplayStreaming

Compile module: IoStoreOnDemand

Compile module: ClothingSystemRuntimeInterface

Compile module: DirectShow

Compile module: AVIWriter

Compile module: Advertising

Compile module: DirectX

Compile module: DX11

Compile module: DX12

Compile module: OpenGL

Compile module: Vulkan

Compile module: libWebSockets

Compile module: NVAPI

Compile module: NVAftermath

Compile module: IntelExtensionsFramework

Compile module: AMD_AGS

Compile module: NullDrv

Compile module: RHICore

Compile module: ImageWriteQueue

Compile module: MaterialShaderQualitySettings

Compile module: EyeTracker

Compile module: Renderer

Compile module: HeadMountedDisplay

Compile module: D3D11RHI

Compile module: D3D12RHI

Compile module: PreLoadScreen

Compile module: VulkanRHI

Compile module: OpenGLDrv

Compile module: RHI

Compile module: RenderCore

Compile module: Foliage

Compile module: Landscape

Compile module: SlateRHIRenderer

Compile module: TimeManagement

Compile module: MovieScene

Compile module: ChaosSolverEngine

Compile module: FieldSystemEngine

Compile module: DataflowEngine

Compile module: GeometryCollectionEngine

Compile module: AnimGraphRuntime

Compile module: Constraints

Compile module: MovieSceneTracks

Compile module: UMG

Compile module: CinematicCamera

Compile module: NonRealtimeAudioRenderer

Compile module: SoundFieldRendering

Compile module: AudioLinkEngine

Compile module: AudioMixer

Compile module: SynthBenchmark

Compile module: GameplayTags

Compile module: RadAudioDecoder

Compile module: BinkAudioDecoder

Compile module: VorbisAudioDecoder

Compile module: OpusAudioDecoder

Compile module: AdpcmAudioDecoder

Compile module: SourceControl

Compile module: Localization

Compile module: MovieSceneCapture

Compile module: Media

Compile module: MediaUtils

Compile module: MediaAssets

Compile module: LevelSequence

Compile module: MRMesh

Compile module: MoviePlayer

Compile module: StreamingPauseRendering

Compile module: SlateNullRenderer

Compile module: NullNetworkReplayStreaming

Compile module: LocalFileNetworkReplayStreaming

Compile module: HttpNetworkReplayStreaming

Compile module: LiveCoding

Compile module: Engine

Compile module: SandboxFile

Compile module: Cbor

Compile module: Serialization

Compile module: Overlay

Compile module: InstallBundleManager

Compile module: NetworkFile

Compile module: StreamingFile

Compile module: AutomationTest

Compile module: AutomationMessages

Compile module: AutomationWorker

Compile module: ClothingSystemRuntimeCommon

Compile module: ClothingSystemRuntimeNv

Compile module: Navmesh

Compile module: NavigationSystem

Compile module: DrawPrimitiveDebugger

Compile module: GameplayDebugger

Compile module: GameplayTasks

Compile module: AIModule

Compile module: UnrealEdMessages

Compile module: ScreenShotComparisonTools

Compile module: AutomationController

Compile module: FunctionalTesting

Compile module: StorageServerClient

Compile module: SessionMessages

Compile module: SessionServices

Compile module: CUDAHeader

Compile module: CUDA

Compile module: AVEncoder

Compile module: GameplayMediaEncoder

Compile module: WindowsPlatformFeatures

Compile module: AudioMixerPlatformAudioLink

Compile module: DX11Audio

Compile module: XAudio2_9

Compile module: AudioMixerXAudio2

Compile module: ProfileVisualizer

Compile module: RealtimeProfiler

Compile module: ProfilerMessages

Compile module: ProfilerService

Compile module: Launch

Compile module: AugmentedReality

Compile module: XRBase

Compile module: OpenXRHMD

Compile module: EnhancedInput

Compile module: InputDevice

Compile module: OpenXR

Compile module: OpenXRInput

Compile module: OpenXRAR

Compile module: VirtualScoutingOpenXR

Compile module: CommonInput

Compile module: WidgetCarousel

Compile module: CommonUI

Compile module: ModelViewViewModel

Compile module: InteractiveToolsFramework

Compile module: XRCreative

Compile module: VirtualScouting

Compile module: SQLiteCore

Compile module: ConcertTransport

Compile module: Concert

Compile module: ConcertSyncCore

Compile module: ConcertReplicationScripting

Compile module: MultiUserClientLibrary

Compile module: TakeMovieScene

Compile module: AudioCaptureCore

Compile module: AudioCaptureWasapi

Compile module: DirectSound

Compile module: AudioCaptureRtAudio

Compile module: AudioCapture

Compile module: SequencerScripting

Compile module: PythonScriptPluginPreload

Compile module: StructUtils

Compile module: StructUtilsEngine

Compile module: BlueprintFileUtils

Compile module: JsonBlueprintUtilities

Compile module: LiveLinkInterface

Compile module: LiveLinkAnimationCore

Compile module: LiveLinkMessageBusFramework

Compile module: LiveLink

Compile module: LiveLinkComponents

Compile module: LiveLinkMovieScene

Compile module: GeometryAlgorithms

Compile module: DynamicMesh

Compile module: TextureUtilitiesCommon

Compile module: ModelingOperators

Compile module: PlanarCut

Compile module: MeshConversionEngineTypes

Compile module: GeometryFramework

Compile module: ModelingComponents

Compile module: GeometryScriptingCore

Compile module: MeshModelingTools

Compile module: ConsoleVariablesEditorRuntime

Compile module: OpenColorIOLib

Compile module: OpenColorIOWrapper

Compile module: OpenColorIO

Compile module: CineCameraSceneCapture

Compile module: ProceduralMeshComponent

Compile module: CameraCalibrationCore

Compile module: GPUDirect

Compile module: GPUTextureTransfer

Compile module: MediaIOCore

Compile module: LensComponent

Compile module: Composure

Compile module: VPSettings

Compile module: VPRoles

Compile module: ConcertClient

Compile module: VPBookmark

Compile module: VPUtilities

Compile module: OSC

Compile module: ActorLayerUtilities

Compile module: SunPosition

Compile module: BackChannel

Compile module: AppleImageUtils

Compile module: RemoteSession

Compile module: VCamCore

Compile module: DecoupledOutputProvider

Compile module: VCamExtensions

Compile module: AdvancedWidgets

Compile module: VirtualCamera

Compile module: CineCameraRigs

Compile module: OpenCV

Compile module: OpenCVHelper

Compile module: OpenCVLensDistortion

Compile module: MediaFrameworkUtilities

Compile module: OpenCVLensCalibration

Compile module: WebSocketNetworking

Compile module: WebSockets

Compile module: PixelStreamingServers

Compile module: PixelStreamingHMD

Compile module: PixelStreamingInput

Compile module: PixelCaptureShaders

Compile module: LibVpx

Compile module: WebRTC

Compile module: PixelCapture

Compile module: AVCodecsCore

Compile module: AVCodecsCoreRHI

Compile module: NVML

Compile module: PixelStreaming

Compile module: PixelStreamingBlueprint

Compile module: WmfMedia

Compile module: WmfMediaFactory

Compile module: NVCodecs

Compile module: nvDecode

Compile module: NVDEC

Compile module: nvEncode

Compile module: NVENC

Compile module: NVCodecsRHI

Compile module: Amf

Compile module: AMFCodecs

Compile module: AMFCodecsRHI

Compile module: DiscoveryBeaconReceiver

Compile module: RemoteControlCommon

Compile module: RemoteControlInterception

Compile module: RemoteControl

Compile module: RemoteControlLogic

Compile module: HTTPServer

Compile module: WebRemoteControl

Compile module: RemoteControlProtocol

Compile module: DisplayClusterConfiguration

Compile module: DisplayClusterLightCardEditorShaders

Compile module: SharedMemoryMedia

Compile module: DisplayClusterLightCardExtender

Compile module: DisplayCluster

Compile module: DisplayClusterProjection

Compile module: DisplayClusterWarp

Compile module: DisplayClusterShaders

Compile module: DisplayClusterMessageInterception

Compile module: DisplayClusterScenePreview

Compile module: StageDataCore

Compile module: DisplayClusterStageMonitoring

Compile module: DisplayClusterRemoteControlInterceptor

Compile module: DisplayClusterMedia

Compile module: OnlineBase

Compile module: OnlineSubsystem

Compile module: OnlineServicesInterface

Compile module: Voice

Compile module: OnlineSubsystemUtils

Compile module: DisplayClusterReplication

Compile module: ColorCorrectRegions

Compile module: MovieRenderPipelineCore

Compile module: MovieRenderPipelineSettings

Compile module: UEOpenExrRTTI

Compile module: MovieRenderPipelineRenderPasses

Compile module: OnlineServicesCommon

Compile module: OnlineServicesCommonEngineUtils

Compile module: AjaCore

Compile module: AjaMedia

Compile module: AjaMediaOutput

Compile module: AjaMediaFactory

Compile module: BlackmagicSDK

Compile module: BlackmagicCore

Compile module: BlackmagicMedia

Compile module: BlackmagicMediaOutput

Compile module: BlackmagicMediaFactory

Compile module: ProResLib

Compile module: ProResToolbox

Compile module: AppleProResMedia

Compile module: HAPLib

Compile module: SnappyLib

Compile module: HAPMedia

Compile module: ARUtilities

Compile module: AppleARKit

Compile module: AppleARKitPoseTrackingLiveLink

Compile module: AppleARKitFaceSupport

Compile module: VariantManagerContent

Compile module: DMXProtocol

Compile module: DMXProtocolArtNet

Compile module: DMXProtocolSACN

Compile module: Paper2D

Compile module: AISupportModule

Compile module: ACLPlugin

Compile module: RigVM

Compile module: ControlRig

Compile module: ControlRigSpline

Compile module: PBIK

Compile module: IKRig

Compile module: FullBodyIK

Compile module: IntelMetricsDiscovery

Compile module: Aximmetry

Compile module: TemplateSequence

Compile module: GameplayCameras

Compile module: ChaosCaching

Compile module: ChaosCloth

Compile module: OodleNetworkHandlerComponent

Compile module: SignificanceManager

Compile module: AnimationSharing

Compile module: DumpGPUServices

Compile module: PixWinPlugin

Compile module: RenderDoc

Compile module: RenderDocPlugin

Compile module: UObjectPlugin

Compile module: FacialAnimation

Compile module: DatasmithContent

Compile module: GLTFExporter

Compile module: InterchangeCore

Compile module: Draco

Compile module: GLTFCore

Compile module: InterchangeNodes

Compile module: InterchangeEngine

Compile module: InterchangeFactoryNodes

Compile module: InterchangeMessages

Compile module: InterchangeDispatcher

Compile module: InterchangeCommon

Compile module: InterchangeCommonParser

Compile module: IESFile

Compile module: InterchangeImport

Compile module: InterchangeExport

Compile module: InterchangePipelines

Compile module: AutomationUtils

Compile module: GeometryCollectionTracks

Compile module: FractureEngine

Compile module: GeometryCollectionNodes

Compile module: DataflowEnginePlugin

Compile module: DataflowNodes

Compile module: MeshModelingToolsExp

Compile module: VectorVM

Compile module: NiagaraCore

Compile module: NiagaraVertexFactories

Compile module: NiagaraShader

Compile module: Niagara

Compile module: ChaosNiagara

Compile module: NiagaraAnimNotifies

Compile module: ChaosUserDataPT

Compile module: CharacterAI

Compile module: LocalizableMessage

Compile module: LocalizableMessageBlueprint

Compile module: IntelOIDN

Compile module: OpenImageDenoise

Compile module: PlatformCryptoTypes

Compile module: PlatformCryptoOpenSSL

Compile module: PlatformCrypto

Compile module: NiagaraSimCaching

Compile module: GeometryCache

Compile module: GeometryCacheTracks

Compile module: AvfMediaFactory

Compile module: ImgMediaEngine

Compile module: OpenExrWrapper

Compile module: ExrReaderGpu

Compile module: ImgMedia

Compile module: ImgMediaFactory

Compile module: MediaCompositing

Compile module: MediaPlate

Compile module: TcpMessaging

Compile module: UdpMessaging

Compile module: ActorSequence

Compile module: OnlineSubsystemNull

Compile module: LauncherChunkInstaller

Compile module: AndroidFileServer

Compile module: AndroidPermission

Compile module: ArchVisCharacter

Compile module: AssetTags

Compile module: CableComponent

Compile module: ChunkDownloader

Compile module: CustomMeshComponent

Compile module: ExampleDeviceProfileSelector

Compile module: GooglePAD

Compile module: InputDebugging

Compile module: LocationServicesBPLibrary

Compile module: MetasoundGraphCore

Compile module: MetasoundFrontend

Compile module: MetasoundStandardNodes

Compile module: MetasoundGenerator

Compile module: WaveTable

Compile module: MetasoundEngine

Compile module: MetasoundEngineTest

Compile module: AudioSynesthesiaCore

Compile module: AudioAnalyzer

Compile module: AudioSynesthesia

Compile module: AudioWidgets

Compile module: MobilePatchingUtils

Compile module: MsQuic

Compile module: MsQuicRuntime

Compile module: ResonanceAudio

Compile module: SoundFields

Compile module: Synthesis

Compile module: LibWebM

Compile module: WebMMedia

Compile module: WebMMediaFactory

Compile module: WebMMoviePlayer

Compile module: WindowsDeviceProfileSelector

Compile module: WindowsMoviePlayer

Compile module: XInputDevice

Compile module: TraceUtilities

Compile module: WorldMetricsCore

Compile module: WorldMetricsTest

Compile module: CsvMetrics

Compile module: UIUH

     Linking: UIUH.exe

     Command: @"D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UIUH\Development\UIUH.exe.rsp"

Writing manifest to D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Manifest.xml

UIUH.target: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Binaries\Win64\UIUH.target" doesn't exist.

Default.rc2: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UIUH\Development\Default.rc2.res" doesn't exist.

UIUH.exe: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Binaries\Win64\UIUH.exe" doesn't exist.

UIUH.exe: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Binaries\Win64\UIUH.pdb" doesn't exist.

UIUH.cpp: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\UIUH\UIUH.cpp.obj" doesn't exist.

SharedPCH.Core.Project.ValApi.Cpp20.cpp: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UIUH\Development\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.obj" doesn't exist.

UIUH.cpp: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\UIUH\UIUH.cpp.dep.json" doesn't exist.

SharedPCH.Core.Project.ValApi.Cpp20.cpp: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UIUH\Development\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.dep.json" doesn't exist.

SharedPCH.Core.Project.ValApi.Cpp20.cpp: Produced item "D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UIUH\Development\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.pch" doesn't exist.

Checking for live coding mutex: Global\LiveCoding_D++Unreal Projects+Formation+UIUH 5.4+Binaries+Win64+UIUH.exe

Building UIUH...

Using Visual Studio 2022 14.44.35213 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207) and Windows 10.0.26100.0 SDK (C:\Program Files (x86)\Windows Kits\10).

Warning: Visual Studio 2022 compiler is not a preferred version

[Adaptive Build] Excluded from UIUH unity file: UIUH.cpp

Determining max actions to execute in parallel (16 physical cores, 32 logical cores)

  Executing up to 16 processes, one per physical core

Adding event matcher: CompileEventMatcher

Adding event matcher: LinkEventMatcher

Adding event matcher: MicrosoftEventMatcher

Adding event matcher: XoreaxEventMatcher

Using Parallel executor to run 5 action(s)

------ Building 5 action(s) started ------

[1/5] Resource Default.rc2

 Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp: Exited with error code 2 . The build will fail.

 Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp: WorkingDirectory C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Source

 Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\bin\Hostx64\x64\cl.exe @"D:\Unreal Projects\Formation\UIUH 5.4\Intermediate\Build\Win64\x64\UIUH\Development\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.obj.rsp"

[2/5] Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp

C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(31): error C4668: '__has_feature' non défini(e) comme préprocesseur ou macro, remplacement par '0' pour '#if/#elif'

C:\Program Files\Aximmetry\2025.1.0_UnrealEngine\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(31): error C4067: jetons inattendus après la directive du préprocesseur - saut de ligne attendu

Total time in Parallel executor: 4.80 seconds

Total execution time: 11.55 seconds

CompilationResultException: OtherCompilationError

   at UnrealBuildTool.ActionGraph.ExecuteActionsAsync(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute, List`1 TargetDescriptors, ILogger Logger, IActionArtifactCache actionArtifactCache)

   at UnrealBuildTool.BuildMode.BuildAsync(TargetMakefile[] Makefiles, List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger)

   at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets)

   at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger)

   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray)

WriteFileIfChanged() wrote 42 changed files of 42 requested writes.

Timeline:


[ 0.000]

[ 0.000](+11.561) <unknown>

[11.561]


   Eric Soulard EI

Comments

Eifert@Aximmetry
  -  

Hi Eric,

The error log clearly shows that the issue is due to using version 14.44 instead of 14.38. Are you certain you are selecting the correct build tools (x64/x86)? I just checked with the latest version of Visual Studio, and the 14.38 build tools are still available:

Warmest regards,

Eric Soulard EI
  -  

Strange, I'll recheck tomorrow morning but I downloaded Visual Studio 2022 Community today on the target machine and it was not available.