Hi
For whatever reason I can't understand many of my projects freeze at 4:22:
- what happens exactly is that the billboard dissappears and I can't move inside the preview.
I have to restart the arrangement and the, 4:22 after it happens again.
It doesn't matter if the project is cooked or live sync'ed in some cases.
Sometimes, Live sync solves the issue
Can you help solve this?
Hi,
Do you mean the system freezes exactly after 4 minutes and 22 seconds have passed? Is this always the same amount of time?This strongly suggests that something within the project is being triggered at that specific moment, for example, a faulty Blueprint.
Does this issue occur in just one specific project, or does it happen with all your Unreal Engine projects?
Warmest regards,