Hi guys!
I'm using Aximmetry with Unreal 4, I have 2 virtual cameras in place and I was wondering if it was possible to get the Virtual Camera 2 as an input for my screen while shooting with the Virtual Camera 1.
I don't know how to split my Virtual Cameras output to control them separately and assign them to different screen.
Thanks!
Hi,
Unfortunately currently you can only render the scene from a single camera angle at a time, so you cannot do this kind of routing.