Input Virtual Cameras to Virtual Screens

 

Hi guys!

I'm using Aximmetry with Unreal 4, I have 2 virtual cameras in place and I was wondering if it was possible to get the Virtual Camera 2 as an input for my screen while shooting with the Virtual Camera 1.

I don't know how to split my Virtual Cameras output to control them separately and assign them to different screen.

Thanks!

   game.ae

 
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Aximmetry
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Hi,
Unfortunately currently you can only render the scene from a single camera angle at a time, so you cannot do this kind of routing.