Hi, we're really new aximmetry users testing Aximmetry DE for UE4. We import a virtual set we built in UE4 with tracked cameras and everything is fine. We'd like to add a panel where we can activate and deactivate 3D objects in our scene: sometimes AR, and sometimes tracked or VR cam virtual set. Our goal is to make them appear and disappear from floor, for example Football Shields or logos, text, etc.
Any help or suggestion is welcome !
It sounds like you want to pass triggering and/or pass transformation control into Aximmetry.
https://www.youtube.com/watch?v=J8dH2QQAres <-- Passing Transformation
https://www.youtube.com/watch?v=2UWVry8-qTU <--Passing Trigger