Aximmetry Camera Calibrator and an HTC Vive Trackers can´t place origin point in the floor

 

Context

I am using SteamVR version 2.9.6 together with Aximmetry Camera Calibrator and an HTC Vive Tracker (No Vive Mars) based tracking system mounted on a camera. The setup includes four Base Stations. The goal is to operate SteamVR without an HMD viewer and set the tracking origin point on the ground.


### Problem

Despite disabling the HMD dependency in the SteamVR configuration and setting the tracking origin to be on the ground, the origin point is still located near the camera-mounted Vive Tracker, causing alignment issues in the Aximmetry scene.

### Solutions tried without success

1. **Modify the SteamVR configuration:**.   - The `steamvr.vrsettings` file has been edited, adding and verifying the following parameters:

     ````json

     {

       ‘steamvr": {

         ‘requireHmd": false,

         ‘setTrackingOriginToFloor": true

       }

     }

     ```

   - This ensured that SteamVR worked without an HMD and that the tracking was set to the ground, but the origin of the tracking is still associated with the camera-mounted tracker.

2. **Configuration file location:**.


   - The paths were verified in:

     - Windows: `C:\C:\Program Files (x86)\Steam\config\steamvr.vrsettings`. 

- Manually edited the file to reflect the necessary changes.

3. **Removal of residual tracking configurations.

- Checked and edited the `trackers` section in `steamvr.vrsettings` to remove possible previous assignments that could be interfering with tracking.

   - Removed unnecessary entries, leaving the configuration empty:

     ````json

     ‘trackers`: {}

     ```

   - No change in behaviour was observed after the modification.


4. **Tracking space recalibration:**


   - The playspace configuration option in SteamVR was used to recalibrate the tracking and confirm the origin location.

   - The tracking origin still appears near the Vive Tracker mounted on the camera instead of the ground.


### Request for help


As the above solutions have failed to correct the problem, I am requesting assistance with the following issues:


- **Confirmation of additional settings** in `steamvr.vrsettings` that may be affecting the position of the tracking origin.

- Possible solutions in Aximmetry** to force tracking from the ground instead of associating it with the camera-mounted Vive Tracker.

- Any other tweaks or workarounds** that could correct this problem.


I appreciate any guidance or similar experience that might help resolve this situation, thanks in advance!


   Solid Ghost

 
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Eifert@Aximmetry
  -  

Hi,

You do not need to worry about setting the origin near the floor position in Vive. Instead, configure it within Aximmetry using the Delta Cam Transf and Detect Origin features. You can find more information about this process here: https://aximmetry.com/learn/virtual-production-workflow/tracking/advanced-information-and-features/camera-and-head-transformations/#origin-panels 

Warmest regards,

;