Aximmetry Camera Calibrator and an HTC Vive Trackers can´t place origin point in the floor

 

Context

I am using SteamVR version 2.9.6 together with Aximmetry Camera Calibrator and an HTC Vive Tracker (No Vive Mars) based tracking system mounted on a camera. The setup includes four Base Stations. The goal is to operate SteamVR without an HMD viewer and set the tracking origin point on the ground.


### Problem

Despite disabling the HMD dependency in the SteamVR configuration and setting the tracking origin to be on the ground, the origin point is still located near the camera-mounted Vive Tracker, causing alignment issues in the Aximmetry scene.

### Solutions tried without success

1. **Modify the SteamVR configuration:**.   - The `steamvr.vrsettings` file has been edited, adding and verifying the following parameters:

     ````json

     {

       ‘steamvr": {

         ‘requireHmd": false,

         ‘setTrackingOriginToFloor": true

       }

     }

     ```

   - This ensured that SteamVR worked without an HMD and that the tracking was set to the ground, but the origin of the tracking is still associated with the camera-mounted tracker.

2. **Configuration file location:**.


   - The paths were verified in:

     - Windows: `C:\C:\Program Files (x86)\Steam\config\steamvr.vrsettings`. 

- Manually edited the file to reflect the necessary changes.

3. **Removal of residual tracking configurations.

- Checked and edited the `trackers` section in `steamvr.vrsettings` to remove possible previous assignments that could be interfering with tracking.

   - Removed unnecessary entries, leaving the configuration empty:

     ````json

     ‘trackers`: {}

     ```

   - No change in behaviour was observed after the modification.


4. **Tracking space recalibration:**


   - The playspace configuration option in SteamVR was used to recalibrate the tracking and confirm the origin location.

   - The tracking origin still appears near the Vive Tracker mounted on the camera instead of the ground.


### Request for help


As the above solutions have failed to correct the problem, I am requesting assistance with the following issues:


- **Confirmation of additional settings** in `steamvr.vrsettings` that may be affecting the position of the tracking origin.

- Possible solutions in Aximmetry** to force tracking from the ground instead of associating it with the camera-mounted Vive Tracker.

- Any other tweaks or workarounds** that could correct this problem.


I appreciate any guidance or similar experience that might help resolve this situation, thanks in advance!


   Solid Ghost

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