Context
I am using SteamVR version 2.9.6 together with Aximmetry Camera Calibrator and an HTC Vive Tracker (No Vive Mars) based tracking system mounted on a camera. The setup includes four Base Stations. The goal is to operate SteamVR without an HMD viewer and set the tracking origin point on the ground.
### Problem
Despite disabling the HMD dependency in the SteamVR configuration and setting the tracking origin to be on the ground, the origin point is still located near the camera-mounted Vive Tracker, causing alignment issues in the Aximmetry scene.
### Solutions tried without success
1. **Modify the SteamVR configuration:**. - The `steamvr.vrsettings` file has been edited, adding and verifying the following parameters:
````json
{
‘steamvr": {
‘requireHmd": false,
‘setTrackingOriginToFloor": true
}
}
```
- This ensured that SteamVR worked without an HMD and that the tracking was set to the ground, but the origin of the tracking is still associated with the camera-mounted tracker.
2. **Configuration file location:**.
- The paths were verified in:
- Windows: `C:\C:\Program Files (x86)\Steam\config\steamvr.vrsettings`.
- Manually edited the file to reflect the necessary changes.
3. **Removal of residual tracking configurations.
- Checked and edited the `trackers` section in `steamvr.vrsettings` to remove possible previous assignments that could be interfering with tracking.
- Removed unnecessary entries, leaving the configuration empty:
````json
‘trackers`: {}
```
- No change in behaviour was observed after the modification.
4. **Tracking space recalibration:**
- The playspace configuration option in SteamVR was used to recalibrate the tracking and confirm the origin location.
- The tracking origin still appears near the Vive Tracker mounted on the camera instead of the ground.
### Request for help
As the above solutions have failed to correct the problem, I am requesting assistance with the following issues:
- **Confirmation of additional settings** in `steamvr.vrsettings` that may be affecting the position of the tracking origin.
- Possible solutions in Aximmetry** to force tracking from the ground instead of associating it with the camera-mounted Vive Tracker.
- Any other tweaks or workarounds** that could correct this problem.
I appreciate any guidance or similar experience that might help resolve this situation, thanks in advance!