Animation flow from Unreal to Aximmetry

 

Hi all, 

i want to achive the flow like that : press trigger the logo appears and stay there with or with out loop animation like rotation, and when i press trigger again the logo disappears 

Any tips to achive this flow ? Much appriciated 


Regads 

   quangthainguyen

 
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MOkalee
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Aximmetry provides a sample project with detailed logic methods, which may help you. The nodes of aximmetry are very flexible and can provide some encapsulation interface functions, which is even better.

 
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quangthainguyen
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Thanks MOkalee , cause all my Virtual studio which i have setup in Unreal Engine. Maybe i will pass tranformation to Aximmetry and do like Lowerthird Example .

Best Regards