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Hi,
The 200-object limit includes every object a model can have; for example, every Scene Node, Shader, Mesh, Sequencer for animations, Light, and Camera are counted as separate objects towards the 200 limit. You can find more information about this and how you can manage it here: https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-in-aximmetry-se/importing-a-3d-model/#number-of-objects
Warmest regards,