I have an animation made in blender, I export to FBX but aximetry does not see the animation, only the object. If I export to DAE, then the animation is there but there are other problems. How can I export to FBX with object animation from blender?
I have an animation made in blender, I export to FBX but aximetry does not see the animation, only the object. If I export to DAE, then the animation is there but there are other problems. How can I export to FBX with object animation from blender?
Hi,
Importing Materials is tricky as each rendering engine has a different approach to shaders/materials. Aximmetry tries to set up the materials automatically but in some cases, it is not possible, and we also strongly recommend unchecking the Import materials option and setting up the materials by hand as that allows much more control over the material.
Here you can learn about turning off material importing and setting up non-PBR textures.
https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-in-aximmetry-se/materials/#introduction
Here you can learn about PBR materials: https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-in-aximmetry-se/pbr-materials/
Warmest regards,
Hi,
FBX with animation is not supported in Aximmetry's own renderer. However, exporting from Blender as a DAE should work without any issues if you use these settings: https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-in-aximmetry-se/exporting-a-3d-model/#blender-settings
If you still have problems when exporting with these settings, please describe them and we will try to figure out the source of the issue.
Warmest regards,