unreal cooking error

 

hello

An error occurs during the Unreal cooking process of the Unreal set purchased from the virtual set site.

Unreal version is 5.4.3.

-----------------------------------------------------------------------------------------------

- cooking error log


Log started at 11/25/2024 15:01:01 (2024-11-25T06:01:01Z)

No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

No config file at C:\Users\user\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

No config file at C:\Users\user\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

Configuration will be read from:

  C:\Users\user\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml

Log file: C:\Users\user\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2024.3.0_UnrealEngine\UBA-PAD_UEP_STAGE_15-Win64-Shipping.txt


Setting temp directory to 'C:\Users\user\AppData\Local\Temp\UnrealBuildTool\d2eff74f'

    Registering build platform: UnrealBuildTool.AndroidPlatformFactory

    Registering build platform: UnrealBuildTool.IOSPlatformFactory

    Registering build platform: UnrealBuildTool.LinuxPlatformFactory

    Registering build platform: UnrealBuildTool.MacPlatformFactory

    Registering build platform: UnrealBuildTool.TVOSPlatformFactory

    Registering build platform: UnrealBuildTool.WindowsPlatformFactory

        Registering build platform: Win64 - buildable: False

    Registering build platform: UnrealBuildTool.VisionOSPlatformFactory

Command line: "C:\Program Files\Aximmetry\2024.3.0_UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" PAD_UEP_STAGE_15 Win64 Shipping "-Project=C:\Users\user\Documents\Unreal Projects\PAD_UEP_STAGE_15\PAD_UEP_STAGE_15.uproject" "-Manifest=C:\Users\user\Documents\Unreal Projects\PAD_UEP_STAGE_15\Intermediate\Build\Manifest.xml" "-remoteini=C:\Users\user\Documents\Unreal Projects\PAD_UEP_STAGE_15" -skipdeploy "-log=C:\Users\user\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2024.3.0_UnrealEngine\UBA-PAD_UEP_STAGE_15-Win64-Shipping.txt"

Ignoring plugin 'DataPrepEditor' for platform/configuration

Ignoring plugin 'InterchangeEditor' for platform/configuration

Ignoring plugin 'PythonScriptPlugin' for platform/configuration

Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'MeshModelingToolset' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'PlanarCut' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'MediaPlayerEditor' for platform/configuration

Ignoring plugin 'MediaPlayerEditor' for platform/configuration

Ignoring plugin 'MeshModelingToolset' for platform/configuration

Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor

Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor

Ignoring plugin 'PythonScriptPlugin' for platform/configuration

Ignoring plugin 'EditorScriptingUtilities' for platform/configuration

Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'MeshModelingToolset' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'PlanarCut' for platform/configuration

Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration

Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration

Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration

Ignoring plugin 'MediaPlayerEditor' for platform/configuration

Ignoring plugin 'MediaPlayerEditor' for platform/configuration

Ignoring plugin 'MeshModelingToolset' for platform/configuration

Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor

Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor

Creating makefile for PAD_UEP_STAGE_15 (no existing makefile)

Total execution time: 0.74 seconds

Platform Win64 is not a valid platform to build. Check that the SDK is installed properly and that you have the necessary platorm support files (DataDrivenPlatformInfo.ini, SDK.json, etc).

BuildException: Platform Win64 is not a valid platform to build. Check that the SDK is installed properly and that you have the necessary platorm support files (DataDrivenPlatformInfo.ini, SDK.json, etc).

   at UnrealBuildTool.UEBuildTarget.Create(TargetDescriptor Descriptor, Boolean bSkipRulesCompile, Boolean bForceRulesCompile, Boolean bUsePrecompiled, UnrealIntermediateEnvironment IntermediateEnvironment, ILogger Logger)

   at UnrealBuildTool.UEBuildTarget.Create(TargetDescriptor Descriptor, BuildConfiguration BuildConfiguration, ILogger Logger)

   at UnrealBuildTool.BuildMode.CreateMakefileAsync(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger)

   at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets)

   at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger)

   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray)

WriteFileIfChanged() wrote 0 changed files of 0 requested writes.

Timeline:


[ 0.000]

[ 0.000](+0.755) <unknown>

[ 0.755]


   전주문화방송

 
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Eifert@Aximmetry
  -  

Hi,

You need to install Visual Studio 2022, including the components specified in the following guide: https://aximmetry.com/learn/virtual-production-workflow/starting-with-aximmetry/how-to-install-aximmetry/#aximmetry-de

Unreal requires Visual Studio 2022 to compile (cook) the plugins in your Unreal Engine project, particularly those containing C++ code.

Warmest regards,

;