How to avoid Auto-exposure adjustement when switching cam ?

 

I know it's not an aximmetry problem but an issue coming from unreal, but what would be your best advice in order to cancel or minimize this exposure adjstement you got when you switch camera inside aximm. It happens when for exemple one camera has a wall as a background, and the other you switch to has a bright window. 

Ben

   whoozben

 
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TwentyStudios
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If it’s really an auto exposure issue, just turn off auto exposure. It might also be a Lumen issue and that’s harder to fix. You can adjust the Lumen GI update speed in the PostProcessVolume and see if that helps. For interior scenes, my strong recommendation is to use baked lighting instead of Lumen GI. Looks and performs much better and doesn’t have these glitches when switching cameras. 
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