Dear official, I would like to use OSC to control the direction, up, down, left, and right of the camera. How do I set it up

 

Dear official, I would like to use OSC to control the direction, up, down, left, and right of the camera. How do I set it up

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Eifert@Aximmetry
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Hi,

First, I suggest reading this page to familiarize yourself with setting up OSC: https://aximmetry.com/learn/virtual-production-workflow/setting-up-inputs-outputs-for-virtual-production/external-controllers/osc-in-and-output-setup/
And this page on how you can use OSC in the Flow Editor:
https://aximmetry.com/learn/virtual-production-workflow/setting-up-inputs-outputs-for-virtual-production/external-controllers/osc-messages-in-aximmetry/

Once you have a better understanding, you will want to connect the OSC signals to a Camera Mover module. For movements up, down, left, and right, you could have four OSC Scalar modules. These modules should be connected to the Camera Mover like this:

I recommend initially testing this logic in a simple scene, such as [Common]:Compounds\Scene\Default_3D_Scene.xcomp.

Note, that if you lose sight of your scene, then you can use the Camera Mover's Reset pin to get back to the Default Position instantly.

Moreover, you can use the Camera Mover's Control Rotate and Control Zoom pins in a similar manner to control the camera's rotation and zoom.

When you're ready to apply the solution to camera compounds, locate the relevant Camera Movers within the camera compound. You can find more detailed information on that here: https://aximmetry.com/learn/virtual-production-workflow/setting-up-inputs-outputs-for-virtual-production/external-controllers/using-xbox-game-controller-to-control-a-scene/#moving-cameras

Warmest regards,