@Eiffert: I am having a peculiar problem when using a Vcam with an my talent against a billboard, using a virtual set created by one of our vendors. I cannot position the billboard so that the talent's feet can be placed at the floor level, or pass through the floor using Lift. . Wherever I position the billboard on the set the issue is the same. The talent is always floating when I try to position him with the Gizmo. I am not seeing that issue though with the Aximmetry sample virtual sets. I am using 2024.2.0 and 2024.3.0 . Any idea how I can correct this. is it an issue with my virtual set
@Eiffert : I found the issue. It seems to be a problem with the 2024.3.0 Beta. When using VCAM in a virtual set, the actor's feet in the billboard cannot be positioned at floor level . He is perpetually floating regardless of where he is placed in the set. Can't get his feet to go "through" the floor. It took me a while to figure it out. I have a project without that issue working well in 2024.2.0. I cooked that project for 2024.3.0 Beta and the floating problem came up. I tried a second project with the Beta version that's running OK in 2024.2.0 and the floating issue came up again. It does not appear to be an issue using tracked cam with the 2024.3 Beta , as I can adjust actor's feet position by adjusting the scene transformation. Unfortunately the same cannot be said for for VCAM in the 2024.3.0 Beta. I need a fix please ASAP.