UE 5.3.2 not cook

 

HELP,

When l open Live link Plugins(Edit-Plugins-Live Link) ,Then Clik "COOK Content For Aximmetry Or COOK Content For Aximmetry(DE)"=The Result is Bad “Cooking Failed”

But When I close "Live Link Plugins" The Result is good.


LogSlate: Window 'Project Setting"being destroyed

LogD3D12RHI: Creating RT View Heap with 250000 entries

LogD3D12RHI: Creating RT Sampler Heap with 2048 entries

LogD3D12RHI: Creating RT View Heap with 250000 entries

LogD3D12RHI: Creating RT Sampler Heap with 2048 entries

LogViewport: Scene viewport resized to 800x580, mode Windowed.

LogViewport: Scene viewport resized to 1612x1260, mode Windowed.

LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms

BlueprintLog: New page: Aximmetry Blueprint Validation

LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry/2024.2.0_UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -installed -project="C:/Users/admin/Desktop/Yanboting_CeShi/A/A.uproject" -unrealexe="C:\Program Files\Aximmetry\2024.2.0_UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -stage -package -build -pak -iostore -compressed -iterate" -nocompile -nocompileuat ]

UATHelper: Cooking (Windows): Running AutomationTool...

UATHelper: Cooking (Windows): Using bundled DotNet SDK version: 6.0.302

UATHelper: Cooking (Windows): Starting AutomationTool...

UATHelper: Cooking (Windows): Parsing command line: BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -installed -project=C:/Users/admin/Desktop/Yanboting_CeShi/A/A.uproject -unrealexe="C:\Program Files\Aximmetry\2024.2.0_UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -stage -package -build -pak -iostore -compressed -iterate -nocompile -nocompileuat

UATHelper: Cooking (Windows): Initializing script modules...

UATHelper: Cooking (Windows): Total script module initialization time: 0.11 s.

UATHelper: Cooking (Windows): Executing commands...

UATHelper: Cooking (Windows): Setting up ProjectParams for C:\Users\admin\Desktop\Yanboting_CeShi\A\A.uproject

UATHelper: Cooking (Windows): ********** BUILD COMMAND STARTED **********

UATHelper: Cooking (Windows): Running: C:\Program Files\Aximmetry\2024.2.0_UnrealEngine\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "C:\Program Files\Aximmetry\2024.2.0_UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" A Win64 Development -Project=C:\Users\admin\Desktop\Yanboting_CeShi\A\A.uproject -Manifest=C:\Users\admin\Desktop\Yanboting_CeShi\A\Intermediate\Build\Manifest.xml  -remoteini="C:\Users\admin\Desktop\Yanboting_CeShi\A"  -skipdeploy  -log="C:\Users\admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2024.2.0_Un

realEngine\UBT-A-Win64-Development.txt"

UATHelper: Cooking (Windows): Log file: C:\Users\admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2024.2.0_UnrealEngine\UBT-A-Win64-Development.txt

UATHelper: Cooking (Windows): Creating makefile for A (no existing makefile)

UATHelper: Cooking (Windows): Total execution time: 0.33 seconds

UATHelper: Cooking (Windows): Platform Win64 is not a valid platform to build. Check that the SDK is installed properly.

UATHelper: Cooking (Windows): Took 0.44s to run dotnet.exe, ExitCode=6

UATHelper: Cooking (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2024.2.0_UnrealEngine\UBT-A-Win64-Development.txt)

UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 2s

UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=6 (6)

UATHelper: Cooking (Windows): BUILD FAILED

LogAximmetry: Error: Cooking failed. (Result: "Failed".)


UE 5.3.2 not cook

   chenxiaolong

 
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Eifert@Aximmetry
  -  

Hi,

Your project likely includes plugins with C++ code or the project includes code.
Hence, you must install Visual Studio 2022 with specific workloads to be able to cook your projects. Detailed instructions can be found here:  https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/starting-with-aximmetry/how-to-install-aximmetry/#aximmetry-de

Warmest regards,

;