We have been spending the past couple weeks setting up Aximmetry in our studio. Really great app. One of our designers has an Apple M2 MacBook. I understand that Aximmetry does not work with Macs (especially with Silicon chips). But.... can the designer build a set using Unreal Engine 5.3 on their Mac and send us that project so we can open it on a PC running Unreal/Aximmetry DE? Or maybe they export assets from their version of Unreal on their Mac?
Yes, just download EGS and UE 5.3 from there. Our 3D artist works in C4D and UE on Mac, then we zip it and transfer to PC with Unreal for Aximmetry and make conversion there.