I followed this tutorial (https://youtu.be/rhcwOVyKDlI?si=P4YS_tuVWArCEmiH) which showed me how to 'cook' this free set (https://www.setwala.com/editdesign/751/large-screen-studio). It worked great!
Now I want to replace the 'VirtualCam_Unreal" with a "TrackedCam_Unreal" so that I can test out Aximmetry Eye. Ive watched a bunch of tutorials but I can seem to find a way to connect a 'TrackedCam_Unreal_3-Cam' to the free set that I am using from the tutorial. Do I need to 'cook' the original UE project file so that in includes a 'TrackedCam' instead of a 'VirtualCam'?
Just add the camera from the Aximmetry menu in the UE5 Aximmetry editor. Then you need to cook the project from the same menu.