Can you tell me if there is any way to make the virtual camera object in the billboard move with the car ? https://drive.google.com/file/d/192pTXXtD_WLB41XCzUIPOdq0AbIjSmUd/view?usp=sharing
- Another question in image 2 why after Virtualcam A-B Preview there is Size Grid on Billboard and light bulb icon on Billboard while Virtualcam Unreal doesn't have it.
Hi,
Moving the Billboard with the Car
The best way to move the billboard along with the car is to move the car from Aximmetry. You can do this by following the instructions for using Get Aximmetry Transformation in Unreal and a Sequencer in Aximmetry. Detailed guidance can be found here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-for-aximmetry-de/additional-control-with-blueprints/#get-aximmetry-transformation
After setting up the car's transformation, you need to add this animation to the billboard's position. For example with this logic:
The above logic works only if the animation in the Sequencer for the car starts at zero, as this will also be added to the billboard's location. Instead, you can place the car at its starting location using the Transformation Concat 2 in the above logic, which will not affect the billboard's position.
Size Grids and Virtual Camera Compounds
You see the size grids in other virtual camera compounds because they are used in Aximmetry rendered scenes. Unfortunately, this feature has not yet been added to the virtual Unreal camera compounds. However, we are aware of this deficiency and it is on our to-do list, so it will likely be added in a future version:
Warmest regards,