Hello, I am trying to cook a UE5 level to use with Aximmetry DE. I have added virtual camera, attempt to cook and receive this error. I have removed spaces from the filepath and still the issue persists.
I have attempted cooking with a blank project, it works.
The cooking error appears in two different environments that I've imported though. I have yet to be able to use a pre-made environment with Unreal for Aximmetry.
Thank you for your help!
Here's the log:
UATHelper: Cooking (Windows): LogBlueprint: Error: [Compiler] Cannot use the editor function "Play" in this runtime Blueprint. Only for use in Editor Utility Blueprints and Blutilities. from Source: /Game/JapaneseStreet/Maps/JapanStreet.JapanStreet:PersistentLevel.JapanStreet
PackagingResults: Error: [Compiler] Cannot use the editor function "Play" in this runtime Blueprint. Only for use in Editor Utility Blueprints and Blutilities. from Source: /Game/JapaneseStreet/Maps/JapanStreet.JapanStreet:PersistentLevel.JapanStreet
UATHelper: Cooking (Windows): LogBlueprint: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Maps\JapanStreet.umap: [Compiler] Node Unknown is not referencing a valid level actor
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3837 Packages Remain 0 Total 3837
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=3859, VirtualMemory=1923MiB
PackagingResults: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Maps\JapanStreet.umap: [Compiler] Node Unknown is not referencing a valid level actor
UATHelper: Cooking (Windows): LogCook: Display: Finishing up...
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v17.
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry D:/UE5Projects/_Aximmetry/Test/AVirtualSet/Saved/Cooked/Windows/AVirtualSet/Metadata/DevelopmentAssetRegistry.bin num assets 3854, size is 3214.02kb, XxHash64 = llu, waited on hash 2477132292461905493369306363481184339373542949331038712708242133747683212401412309064391147080563183092033668693975351177688931708501675462523565197389901427836955529954288737626681586485815676934957161013622099148034358728720384.00 seconds
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 3847, size is 1011.73kb
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.1 seconds.
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'AVirtualSet' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 148, Unique Shadermaps: 132 (89.19%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 3121, Unique Shaders: 2392 (76.64%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 77.96mb, Unique Shaders Size: 63.45mb (81.40%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 19
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 495
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: 44, 43, 35, 35, 22, 19, 17, 16, 16, 13
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'D:/UE5Projects/_Aximmetry/Test/AVirtualSet/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-AVirtualSet-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'AVirtualSet' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 148, Unique Shadermaps: 132 (89.19%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 2811, Unique Shaders: 2106 (74.92%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 7.49mb, Unique Shaders Size: 6.23mb (83.14%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 19
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 363
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: 47, 43, 35, 35, 26, 22, 19, 17, 16, 16
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'D:/UE5Projects/_Aximmetry/Test/AVirtualSet/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-AVirtualSet-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: Finalize package store(s)...
UATHelper: Cooking (Windows): LogCook: Display: Done finalizing package store(s)
UATHelper: Cooking (Windows): LogCook: Display: Cook by the book total time in tick 4.821657s total time 6.852253
UATHelper: Cooking (Windows): LogCook: Display: Peak Used virtual 2167 MiB Peak Used physical 2112 MiB
UATHelper: Cooking (Windows): LogCook: Display: Packages Cooked: 3830, Packages Iteratively Skipped: 0, Packages Skipped by Platform: 7, Total Packages: 3837
UATHelper: Cooking (Windows): LogCook: Display: Hierarchy Timer Information:
UATHelper: Cooking (Windows): LogCook: Display: Root: 0.000s (0)
UATHelper: Cooking (Windows): LogCook: Display: CleanSandbox: 0.030s (1)
UATHelper: Cooking (Windows): LogCook: Display: CollectFilesToCook: 0.169s (1)
UATHelper: Cooking (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display: GenerateLongPackageName: 0.001s (1)
UATHelper: Cooking (Windows): LogCook: Display: TickMainCookLoop: 4.822s (1)
UATHelper: Cooking (Windows): LogCook: Display: PumpPollables: 0.000s (2)
UATHelper: Cooking (Windows): LogCook: Display: PumpRequests: 0.017s (121)
UATHelper: Cooking (Windows): LogCook: Display: LoadPackageForCooking: 1.542s (3837)
UATHelper: Cooking (Windows): LogCook: Display: SavingPackages: 3.075s (299)
UATHelper: Cooking (Windows): LogCook: Display: PollPendingCookedPlatformDatas: 0.130s (31989)
UATHelper: Cooking (Windows): LogCook: Display: PrepareSave: 0.233s (28236)
UATHelper: Cooking (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 0.194s (3835)
UATHelper: Cooking (Windows): LogCook: Display: PrepareSave: 0.193s (4012)
UATHelper: Cooking (Windows): LogCook: Display: SaveCookedPackage: 2.321s (3837)
UATHelper: Cooking (Windows): LogCook: Display: GEditorSavePackage: 1.474s (3837)
UATHelper: Cooking (Windows): LogCook: Display: VerifyCanCookPackage: 0.008s (3830)
UATHelper: Cooking (Windows): LogCook: Display: TargetDomainDependencies: 0.001s (3837)
UATHelper: Cooking (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.058s (3837)
UATHelper: Cooking (Windows): LogCook: Display: PostLoadPackageFixup: 0.000s (3)
UATHelper: Cooking (Windows): LogCook: Display: WaitForAsync: 0.095s (7874)
UATHelper: Cooking (Windows): LogCook: Display: SavingCurrentIniSettings: 0.008s (1)
UATHelper: Cooking (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
UATHelper: Cooking (Windows): LogCook: Display: SavingAssetRegistry: 0.248s (1)
UATHelper: Cooking (Windows): LogCook: Display: BuildChunkManifest: 0.022s (1)
UATHelper: Cooking (Windows): LogCook: Display: SaveManifests: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display: SaveRealAssetRegistry: 0.109s (1)
UATHelper: Cooking (Windows): LogCook: Display: WriteCookerOpenOrder: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display: FinalizePackageStore: 0.005s (1)
UATHelper: Cooking (Windows): LogCook: Display: Misc Cook Stats
UATHelper: Cooking (Windows): LogCook: Display: ===============
UATHelper: Cooking (Windows): LogCook: Display: NiagaraShader.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: ShaderCompiler
UATHelper: Cooking (Windows): LogCook: Display: BlockingTimeSec=0.000082
UATHelper: Cooking (Windows): LogCook: Display: AsyncCompileTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Cooking (Windows): LogCook: Display: ProcessAsyncResultsTimeSec=0.000120
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: Material
UATHelper: Cooking (Windows): LogCook: Display: MeshMaterialShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: FinishCacheShadersSec=0.092659
UATHelper: Cooking (Windows): LogCook: Display: MaterialShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=0.000000
UATHelper: Cooking (Windows): LogCook: Display: MaterialShaderMapSubmitCompileCalls=0
UATHelper: Cooking (Windows): LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.001319
UATHelper: Cooking (Windows): LogCook: Display: MaterialInstancePostLoadSec=0.001728
UATHelper: Cooking (Windows): LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.005318
UATHelper: Cooking (Windows): LogCook: Display: MaterialTranslateCalls=8
UATHelper: Cooking (Windows): LogCook: Display: MaterialTranslateTimeSec=0.003004
UATHelper: Cooking (Windows): LogCook: Display: Package.Load
UATHelper: Cooking (Windows): LogCook: Display: NumInlineLoads=24
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesLoaded=3877
UATHelper: Cooking (Windows): LogCook: Display: LoadPackageTimeSec=1.796491
UATHelper: Cooking (Windows): LogCook: Display: Package.Save
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesIterativelySkipped=0
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesSaved=3837
UATHelper: Cooking (Windows): LogCook: Display: SavePackageTimeSec=1.365354
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: FullyLoadLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: ResetLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeImportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeBulkDataTimeSec=0.008946
UATHelper: Cooking (Windows): LogCook: Display: AsyncWriteTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: MBWritten=0.000000
UATHelper: Cooking (Windows): LogCook: Display: CookOnTheFlyServer
UATHelper: Cooking (Windows): LogCook: Display: PeakRequestQueueSize=3835
UATHelper: Cooking (Windows): LogCook: Display: PeakLoadQueueSize=1632
UATHelper: Cooking (Windows): LogCook: Display: PeakSaveQueueSize=416
UATHelper: Cooking (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.DiffTotal
UATHelper: Cooking (Windows): LogCook: Display: NumberOfDifferentPackages=0
UATHelper: Cooking (Windows): LogCook: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display: NumberOfDifferencesInPackages=0
UATHelper: Cooking (Windows): LogCook: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display: UnversionedProperties
UATHelper: Cooking (Windows): LogCook: Display: SavedStructs=0
UATHelper: Cooking (Windows): LogCook: Display: SavedMB=0
UATHelper: Cooking (Windows): LogCook: Display: EquivalentTaggedMB=0
UATHelper: Cooking (Windows): LogCook: Display: CompressionRatio=-nan(ind)
UATHelper: Cooking (Windows): LogCook: Display: BitfieldWasteKB=0
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: Cook Profile
UATHelper: Cooking (Windows): LogCook: Display: ============
UATHelper: Cooking (Windows): LogCook: Display: 0.CookWallTimeSec=10.121837
UATHelper: Cooking (Windows): LogCook: Display: 0. 0.StartupWallTimeSec=3.235009
UATHelper: Cooking (Windows): LogCook: Display: 0. 1.CookByTheBookTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.767143
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.492412
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000016
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=1.543305
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=2.321089
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=0.427078
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000002
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000001
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.000036
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 9.CookProject=AVirtualSet
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 10.CookCultures=
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 11.IsCookAll=false
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 13.IsIterativeCook=true
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 14.IsUnversioned=true
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 15.CookLabel=
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 16.IsFastCook=false
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Summary Stats
UATHelper: Cooking (Windows): LogCook: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
UATHelper: Cooking (Windows): LogCook: Display: HasLocalCache = true
UATHelper: Cooking (Windows): LogCook: Display: HasSharedCache = false
UATHelper: Cooking (Windows): LogCook: Display: HasCloudCache = false
UATHelper: Cooking (Windows): LogCook: Display: HasZenCache = false
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHits = 13300
UATHelper: Cooking (Windows): LogCook: Display: TotalGetMisses = 8
UATHelper: Cooking (Windows): LogCook: Display: TotalGets = 13308
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHitPct = 0.999399
UATHelper: Cooking (Windows): LogCook: Display: GetMissPct = 0.000601
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHits = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutMisses = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPuts = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: PutMissPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHits = 13300
UATHelper: Cooking (Windows): LogCook: Display: LocalGetTotal = 13308
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHitPct = 0.999399
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetTotal = 0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: ZenLocalGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: ZenLocalGetTotal= 0
UATHelper: Cooking (Windows): LogCook: Display: ZenLocalGetHitPct= 0.000000
UATHelper: Cooking (Windows): LogCook: Display: ZenRemoteGetHits= 0
UATHelper: Cooking (Windows): LogCook: Display: ZenRemoteGetTotal= 0
UATHelper: Cooking (Windows): LogCook: Display: ZenRemoteGetHitPct= 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetTotal = 0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalLatency = 0.022700
UATHelper: Cooking (Windows): LogCook: Display: LocalReadSpeed =565.401316
UATHelper: Cooking (Windows): LogCook: Display: LocalWriteSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedLatency = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedReadSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedWriteSpeed= 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudLatency = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudReadSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudWriteSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Resource Stats
UATHelper: Cooking (Windows): LogCook: Display: =======================================================================================================
UATHelper: Cooking (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Cooking (Windows): LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Cooking (Windows): LogCook: Display: Texture 0.90 0.00 0 233.16
UATHelper: Cooking (Windows): LogCook: Display: BulkDataList 0.33 0.00 0 1.17
UATHelper: Cooking (Windows): LogCook: Display: MaterialShader 0.07 0.08 0 79.06
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader 0.06 0.06 0 67.29
UATHelper: Cooking (Windows): LogCook: Display: BulkDataPayloadId 0.03 0.00 0 0.09
UATHelper: Cooking (Windows): LogCook: Display: StaticMesh 0.02 0.01 0 7.17
UATHelper: Cooking (Windows): LogCook: Display: NavCollision 0.02 0.00 0 0.10
UATHelper: Cooking (Windows): LogCook: Display: DistanceField 0.02 0.00 0 2.66
UATHelper: Cooking (Windows): LogCook: Display: MESHDATAKEY 0.01 0.00 0 2.09
UATHelper: Cooking (Windows): LogCook: Display: CardRepresentation 0.01 0.00 0 0.07
UATHelper: Cooking (Windows): LogCook: Display: Audio 0.01 0.00 0 0.18
UATHelper: Cooking (Windows): LogCook: Display: BodySetup 0.00 0.01 0 3.18
UATHelper: Cooking (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (420 referencing packages with a total of 3094 unique accesses)
UATHelper: Cooking (Windows): LogCook: Display: Done!
UATHelper: Cooking (Windows): LogSavePackage: Display: Took 0.001287s to verify the EDL loading graph.
UATHelper: Cooking (Windows): LogCook: Display: Misc Cook Stats
UATHelper: Cooking (Windows): LogCook: Display: ===============
UATHelper: Cooking (Windows): LogCook: Display: NiagaraShader.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: ShaderCompiler
UATHelper: Cooking (Windows): LogCook: Display: BlockingTimeSec=0.000082
UATHelper: Cooking (Windows): LogCook: Display: AsyncCompileTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Cooking (Windows): LogCook: Display: ProcessAsyncResultsTimeSec=0.000120
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: Material
UATHelper: Cooking (Windows): LogCook: Display: MeshMaterialShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: FinishCacheShadersSec=0.092659
UATHelper: Cooking (Windows): LogCook: Display: MaterialShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=0.000000
UATHelper: Cooking (Windows): LogCook: Display: MaterialShaderMapSubmitCompileCalls=0
UATHelper: Cooking (Windows): LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.001319
UATHelper: Cooking (Windows): LogCook: Display: MaterialInstancePostLoadSec=0.001728
UATHelper: Cooking (Windows): LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.005318
UATHelper: Cooking (Windows): LogCook: Display: MaterialTranslateCalls=8
UATHelper: Cooking (Windows): LogCook: Display: MaterialTranslateTimeSec=0.003004
UATHelper: Cooking (Windows): LogCook: Display: Package.Load
UATHelper: Cooking (Windows): LogCook: Display: NumInlineLoads=24
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesLoaded=3877
UATHelper: Cooking (Windows): LogCook: Display: LoadPackageTimeSec=1.796491
UATHelper: Cooking (Windows): LogCook: Display: Package.Save
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesIterativelySkipped=0
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesSaved=3837
UATHelper: Cooking (Windows): LogCook: Display: SavePackageTimeSec=1.365354
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: FullyLoadLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: ResetLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeImportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeBulkDataTimeSec=0.008946
UATHelper: Cooking (Windows): LogCook: Display: AsyncWriteTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: MBWritten=0.000000
UATHelper: Cooking (Windows): LogCook: Display: CookOnTheFlyServer
UATHelper: Cooking (Windows): LogCook: Display: PeakRequestQueueSize=3835
UATHelper: Cooking (Windows): LogCook: Display: PeakLoadQueueSize=1632
UATHelper: Cooking (Windows): LogCook: Display: PeakSaveQueueSize=416
UATHelper: Cooking (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.DiffTotal
UATHelper: Cooking (Windows): LogCook: Display: NumberOfDifferentPackages=0
UATHelper: Cooking (Windows): LogCook: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display: NumberOfDifferencesInPackages=0
UATHelper: Cooking (Windows): LogCook: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display: UnversionedProperties
UATHelper: Cooking (Windows): LogCook: Display: SavedStructs=0
UATHelper: Cooking (Windows): LogCook: Display: SavedMB=0
UATHelper: Cooking (Windows): LogCook: Display: EquivalentTaggedMB=0
UATHelper: Cooking (Windows): LogCook: Display: CompressionRatio=-nan(ind)
UATHelper: Cooking (Windows): LogCook: Display: BitfieldWasteKB=0
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: Cook Profile
UATHelper: Cooking (Windows): LogCook: Display: ============
UATHelper: Cooking (Windows): LogCook: Display: 0.CookWallTimeSec=10.129407
UATHelper: Cooking (Windows): LogCook: Display: 0. 0.StartupWallTimeSec=3.235009
UATHelper: Cooking (Windows): LogCook: Display: 0. 1.CookByTheBookTimeSec=6.888859
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.767143
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.492412
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000016
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=5.088899
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=1.543305
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=2.321089
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=0.427078
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000002
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000001
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.000036
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 9.CookProject=AVirtualSet
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 10.CookCultures=
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 11.IsCookAll=false
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 13.IsIterativeCook=true
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 14.IsUnversioned=true
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 15.CookLabel=
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 16.IsFastCook=false
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Summary Stats
UATHelper: Cooking (Windows): LogCook: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
UATHelper: Cooking (Windows): LogCook: Display: HasLocalCache = true
UATHelper: Cooking (Windows): LogCook: Display: HasSharedCache = false
UATHelper: Cooking (Windows): LogCook: Display: HasCloudCache = false
UATHelper: Cooking (Windows): LogCook: Display: HasZenCache = false
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHits = 13300
UATHelper: Cooking (Windows): LogCook: Display: TotalGetMisses = 8
UATHelper: Cooking (Windows): LogCook: Display: TotalGets = 13308
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHitPct = 0.999399
UATHelper: Cooking (Windows): LogCook: Display: GetMissPct = 0.000601
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHits = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutMisses = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPuts = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: PutMissPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHits = 13300
UATHelper: Cooking (Windows): LogCook: Display: LocalGetTotal = 13308
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHitPct = 0.999399
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetTotal = 0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: ZenLocalGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: ZenLocalGetTotal= 0
UATHelper: Cooking (Windows): LogCook: Display: ZenLocalGetHitPct= 0.000000
UATHelper: Cooking (Windows): LogCook: Display: ZenRemoteGetHits= 0
UATHelper: Cooking (Windows): LogCook: Display: ZenRemoteGetTotal= 0
UATHelper: Cooking (Windows): LogCook: Display: ZenRemoteGetHitPct= 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetTotal = 0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalLatency = 0.022700
UATHelper: Cooking (Windows): LogCook: Display: LocalReadSpeed =565.401316
UATHelper: Cooking (Windows): LogCook: Display: LocalWriteSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedLatency = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedReadSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedWriteSpeed= 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudLatency = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudReadSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudWriteSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Resource Stats
UATHelper: Cooking (Windows): LogCook: Display: =======================================================================================================
UATHelper: Cooking (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Cooking (Windows): LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Cooking (Windows): LogCook: Display: Texture 0.90 0.00 0 233.16
UATHelper: Cooking (Windows): LogCook: Display: BulkDataList 0.33 0.00 0 1.17
UATHelper: Cooking (Windows): LogCook: Display: MaterialShader 0.07 0.08 0 79.06
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader 0.06 0.06 0 67.29
UATHelper: Cooking (Windows): LogCook: Display: BulkDataPayloadId 0.03 0.00 0 0.09
UATHelper: Cooking (Windows): LogCook: Display: StaticMesh 0.02 0.01 0 7.17
UATHelper: Cooking (Windows): LogCook: Display: NavCollision 0.02 0.00 0 0.10
UATHelper: Cooking (Windows): LogCook: Display: DistanceField 0.02 0.00 0 2.66
UATHelper: Cooking (Windows): LogCook: Display: MESHDATAKEY 0.01 0.00 0 2.09
UATHelper: Cooking (Windows): LogCook: Display: CardRepresentation 0.01 0.00 0 0.07
UATHelper: Cooking (Windows): LogCook: Display: Audio 0.01 0.00 0 0.18
UATHelper: Cooking (Windows): LogCook: Display: BodySetup 0.00 0.01 0 3.18
UATHelper: Cooking (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (420 referencing packages with a total of 3094 unique accesses)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Cooking (Windows): LogInit: Display: -----------------------------------
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [Compiler] Cannot use the editor function "Play" in this runtime Blueprint. Only for use in Editor Utility Blueprints and Blutilities. from Source: /Game/JapaneseStreet/Maps/JapanStreet.JapanStreet:PersistentLevel.JapanStreet
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_R. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_N. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_MT. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_INST. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_F_INST. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_D. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_R_F_INST. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_R. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_N. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_MT. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_INST. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_D. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_AO. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_Basalt_Water_01_F_INST. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_Basalt_Tile_01_R. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_Basalt_Tile_01_N. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_Basalt_Tile_01_MT. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_Basalt_Tile_01_INST. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/JapaneseStreet/Props/Texture/T_Basalt_Tile_01_D. Instigator: { FullDepotSearch }.
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_FloorTile_01_D.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_FloorTile_01_D.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/SubstanceCore'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_FloorTile_01_INST.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_FloorTile_01_F_INST.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_FloorTile_01_INST with outer Package /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_INST because its class (SubstanceGraphInstance) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_FloorTile_01_F_INST with outer Package /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_F_INST because its class (SubstanceInstanceFactory) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_FloorTile_01_D with outer Package /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_D because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_FloorTile_01_MT.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_FloorTile_01_MT with outer Package /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_MT because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_FloorTile_01_N.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_FloorTile_01_N with outer Package /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_N because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_FloorTile_01_R.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_FloorTile_01_R with outer Package /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_R because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AssetImportData': SubstanceTexture2D /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_D.T_FloorTile_01_D
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AssetImportData': SubstanceTexture2D /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_MT.T_FloorTile_01_MT
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AssetImportData': SubstanceTexture2D /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_N.T_FloorTile_01_N
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AssetImportData': SubstanceTexture2D /Game/JapaneseStreet/Props/Texture/T_FloorTile_01_R.T_FloorTile_01_R
UATHelper: Cooking (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Materials\FloorTile_01_MAT.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Materials\FloorTile_01_MAT.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
UATHelper: Cooking (Windows): LogInit: Display: LogMaterial: Warning: Cooking a material resource (in FloorTile_01_MAT hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_ConcreteWall_01_AO.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_ConcreteWall_01_INST.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_ConcreteWall_01_AO with outer Package /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_AO because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_ConcreteWall_01_D.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_ConcreteWall_01_INST with outer Package /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_INST because its class (SubstanceGraphInstance) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_ConcreteWall_01_D with outer Package /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_D because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_ConcreteWall_01_MT.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_ConcreteWall_01_MT with outer Package /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_MT because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_ConcreteWall_01_N.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load T_ConcreteWall_01_N with outer Package /Game/JapaneseStreet/Props/Texture/T_ConcreteWall_01_N because its class (SubstanceTexture2D) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE5Projects\_Aximmetry\Test\AVirtualSet\Content\JapaneseStreet\Props\Texture\T_ConcreteWall_01_R.uasset: Package was saved with a custom version that is not present. Tag C52D92BED4A6A49C11E593249A6C11E5 Version 2
UATHelper: Cooking (Windows): LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): LogInit: Display: Failure - 1 error(s), 88 warning(s)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): Execution of commandlet took: 6.89 seconds
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: RAM used: 240.00 B of 4.80 GiB budget. Usage: 0.00%
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders left to compile 0
UATHelper: Cooking (Windows): Took 10.90s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Cooking (Windows): Cook failed.
UATHelper: Cooking (Windows): (see C:\Users\Ed\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+2024.2.0_UnrealEngine\Log.txt for full exception trace)
UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 11s
UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Cooking (Windows): BUILD FAILED
LogAximmetry: Error: Cooking failed. (Result: "Failed".)
Try to disable the iterative cooking. Did you install all the Visual Studio dependencies as per the documentation?