I am a new learner. When it is convenient, please answer my questions or give me a detailed introduction to AXIMMETRY compounds, including the compounds in UE.
I am a new learner. When it is convenient, please answer my questions or give me a detailed introduction to AXIMMETRY compounds, including the compounds in UE.
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Hi,
There are many compounds that come with Aximmetry. Most users utilize the so-called Camera compounds located at [Common_Studio]:Camera folder. These compounds are categorized according to production types. You can learn about production types in general here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/different-studios-for-virtual-production/introduction-to-different-studios-for-virtual-production/
Each production type also has its own section in the learn pages which describe the camera compounds in detail. For example, the green production section starts here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/green-screen-production/introduction-to-green-screen-production/
The camera compounds use different camera blueprints in Unreal, which you can add with the Add Camera menu in Unreal Editor. We have documentation on Unreal Editor for Aximmetry available here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-for-aximmetry-de/introduction-to-unreal-editor-for-aximmetry/
If you are referring to a compound as a structure within Aximmetry's Flow Editor, you can learn about that here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/scripting-in-aximmetry/flow-editor/compound/
Warmest regards,