Hi again!
I´ve wanted to ask if it´s possible to somehow animate in sequencer camera path, manual zoom information and also trigger button while animating those two elements?
I want to do digital zoom out but footage get little bit distorted. Not too much, but it is bit noticable. While zooming out I want to in certain point trigger button to start blueprint animation in UE.
Right now I have blueprint animation IO mapped out and also done my A-B animation in CAM PATH.
Thanks!
Hi,
Are you using a Camera Sequencer with the virtual camera compound?
https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/green-screen-production/virtual-camera-workflow/camera-sequencer/
If so, just add a Sequence Trigger module:
You can read more about the Sequence Trigger here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/scripting-in-aximmetry/sequencing/sequencer-and-sequence-editor/#trigger
Note that most of the pin data types in Aximmetry can be animated by the Sequence modules.
Warmest regards,