Invisible billboard

 

Hi,

I have been facing this problem from a while now. Trying to use a billboard from an unreal scene but my talent does not show up. A yellow outline shows when I hover the cursor while SEL is on but if not my talent is not visible? Any solutions/workarounds for this?
Raytracing in UE is off.
Billboard test is on.

Tried on all the different billboard inputs - same result.

   KayCee VJ

 
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ahmed ahmed
  -  

Can you check if the selected camera match VISIBILITY number?

So if you use cam1 you need to set VISIBILITY 1 on 


 
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Aximmetry
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As we have discussed in email you had your own modified VirtualCam compound and Aximmetry_Cam blueprint which probably had some incompatibilities with the latest version of Aximmetry.