Aximetry for UE5.3 version, the runtime window is completely black when opened!
Hello, I have encountered a problem. I have been using Axi_UE5.2 version before and it is working properly. After the recent update to Aximetry's UE5.3 version, when running levels in UE, the runtime window is completely black,just can printing log information.when creating a new window, it does not display the new window. However, when running in simulate mode, the display is normal. It is also normal to open the cookie in Aximetry after it is completed. Very strange, the previous version did not detect this issue, and other official versions on my machine have not used this situation either.
Also, I have uninstalled and reinstalled it, and restarted my computer, still the same. I even used the UE5.3 compressed file downloaded from the Aximmetry official website to directly extract it, and the same goes for opening new projects and levels. Have you ever encountered this situation and what is the reason for it? Thank you!
As shown in the following figure: Aximmetry for UE5.3 version, the runtime window is completely black when opened!
Hi,
Which type of Aximmetry camera do you use? Also, do you see the scene in Aximmetry?
Note that when using Live Sync, you should have Aximmetry running your Unreal project's node in the Aximmetry Composer. Otherwise, the Aximmetry camera will remain at its origin (at the Actor's transform location). In the newest version of Aximmetry (2024.2.0), you now get a warning message in Unreal when this happens:
![](https://aximmetry.blob.core.windows.net/forumimages/id8367_8000378D2FF9B6F84151C710276E8980.png)
Additionally, you should always use the output from Aximmetry for production instead of the Unreal Editor's screen of simulate mode.
More on Live Sync here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-for-aximmetry-de/interactive-editing-with-live-sync/
Warmest regards,