Plugin 'OpenCVLensDistortion' - error when loading Unreal level

Content Creation

 

Hello.

I just started working with Aximmetry DE, the community version. I wanted to bring in the Virtual Studio level from Unreal. I followed the instructions on how to do that, they work for other levels but when I drag and drop the unreal project file into a new compound I get this message in the log window:

Plugin 'OpenCVLensDistortion' failed to load because module 'OpenCVLensCalibration' could not be found.  Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project.

Failed to initialize Unreal Plugin: error 1

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And the node in the compound doesn't include more than two entries.

Is there any way of fixing this?

Thank you.

   porpho

 
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TwentyStudios
7/31/2020 5:45:15 PM
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You need to disable the plug-in in your UE4 project. Aximmetry can’t load any non-standard plugins in UE4 scenes, so that’s why it’s not working.

 
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porpho
7/31/2020 5:49:32 PM
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If I disable that plugin the cooking fails. Any suggestion?


 
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porpho
7/31/2020 5:56:43 PM
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BTW, I see that the OpenCVlensDistortion plugin is present in the Unreal Editor for Axymmetry. Since that plugin is required for the Media Framework, it doesn't work to disable it.

 
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TwentyStudios
7/31/2020 6:44:21 PM
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You need to disable the whole Media Framework and possibly remove the blueprint references to it in the scene. You don’t need the media framework, since all video I/o is handled I’m Aximmetry. Trust me, I’ve used the Virtual Studio level I’m Aximmetry, and this is what I did to make it work.

 
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porpho
7/31/2020 6:46:40 PM
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All right, I'll do the cleanup. 


Thank you!