DMX Lighting AR works fine in Aximetry 2022.2.2.
But after I updated it to Aximetry 2024.1, it makes some noise.
How can I fix it?
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Hi,
A lot has changed since Aximmetry 2022.2.2. It seems you are experiencing issues with the light beams appearing dotted:
This usually arises when light beams are created using additive materials. Materials that employ additive blending do not blend appropriately over areas displaying only the picture from the real camera. This is because there is no background in Unreal behind these areas to add the material's color to.
Instead of utilizing additive blending, you should use AlphaComposite blending in the beam's material:
Warmest regards,