Hey,
I recently upgraded to the latest version of Aximmetry, but now I have problems with cooking the project in Unreal. The project cooks fine, but the changes don't get updated to Aximmetry.
For instance, if I add a cube to the scene and then cook it, the cube doesn't show up. If I use Live Sync, everything works fine.
Any idea what's up with that?
E: So I rolled back to Aximmetry 2023.2.2 and I still have the problem, feels like Aximmetry doesn't properly update the Unreal Project. I managed to add one new asset, cook, and it showed up. Then I tried it again and the new asset only shows up in Live Sync, with cooked I can't seem to neither delete old assets or add new.
E2: I disabld One File Per Actor and everything seems to be working that way.
Hi Stremia,
Aximmetry version 2024.2.0 BETA has been released: https://aximmetry.com/learn/software-version-history/#%E2%96%BA-Latest:%202024.2.0
In this new version, you have the option to turn off Iterative Cooking:
When it is turned off, every change will show up in the cooked project, even when the 'One File Per Actor' setting is turned on.
Warmest regards,