Hello,
I have old project AR tested OK in Broadcast 2022.5 (CPU and GPU are green when running) but when I convert it to 2023.3.2 then GPU and CPU are display red and in the preview windows it displays video memory is insufficient.
Could you help me to fixed it
Hi,
Was your project developed using Unreal Engine version 5.0.3? There have been significant updates and changes since then. However, without more detailed information, my advice is limited. Firstly, ensure that there are no errors within Unreal Engine, for example by checking the Unreal Editor's output log when you're running it in Live Sync. Additionally, you might consider deleting objects one by one from the Outliner; this can help determine if any of the Unreal Actors are causing performance issues.
For a more comprehensive analysis, Unreal Engine offers a range of profiling tools that can identify performance bottlenecks.
Warmest regards,