Hi there.
The Bumper allows the creation of a normal/bump map.
Is there any (generic) way in Axy to rotate the vectors of the normal map like e.g. so:
Or do we have to roll our own.
And if the latter is true, what would be the best approach? :-)
Cheers & all the best.
Eric.
Hi Eric,
There is no generic module available that can optimally achieve this.
The best approach is to implement this in a shader.
You can make the following simple shader:
In the Vertex:
In the Pixel:
And use the created shader (RotateNormal) like this:
Warmest regards,