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So, Unreal Editor For Aximmetry does not support the megascan plugin?
If you run your Unreal scene in Embedded Mode within Aximmetry, you cannot use plugins that are not part of the base UE release.
However you can try to use the Live Link Mode, please read more on this herehttps://aximmetry.com/wiki/index.php?title=How_to_install_and_work_with_the_Unreal_Engine_based_DE_edition#Interactive_editing
Thanks so much! Will lok into it.
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If you run your Unreal scene in Embedded Mode within Aximmetry, you cannot use plugins that are not part of the base UE release.
However you can try to use the Live Link Mode, please read more on this here
https://aximmetry.com/wiki/index.php?title=How_to_install_and_work_with_the_Unreal_Engine_based_DE_edition#Interactive_editing