Motion capture plugin issue

 

Hi, 

I am currently working on Motion capture project with Aximmetry, but I bumped into a problem where I cannot apply plugins that are working fine with normal Unreal Editor.

Here's the plugins that I want to apply.

- Manus plugin

- VRM4U plugin

Yes, I have seen the document about plugins and lists of compatible plugins

However, if there is a workaround option with these two plugins with Unreal for Aximmetry, I want to know.

Have anyone try to apply these plugins to Aximmetry?


Thanks.

   excorp_kr

 
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Eifert@Aximmetry
  -  

Hi,

Unfortunately, for cooked form, the two plugins can not be brought to life. However, you can make them work in Live Sync mode.
To do so, navigate to the plugin's directory and remove the 'Source' folder. Then proceed to 'Install Plugins'. You will encounter a warning message, but rest assured, the plugin will be installed for editor usage in Live Sync mode. After installation, you can activate the plugin.
While it will be operational Live Sync, please be aware that the Live Sync method does not offer the best performance.

Thank you for your understanding and patience. Should you have any further questions or require assistance, please do not hesitate to reach out.

Warmest regards,

 
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excorp_kr
  -  

Hi,

I assume there is no way-around to do it on cooked form yet.

Thank you for the information, I appreciate that.


Best Regards,

 
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Eifert@Aximmetry
  -  

Hi,

Yes, there is no way-around to do it on cooked form yet.

Warmest regards,