Hello, i want to know if i can do the same operation using aximmetry compound without unreal compound?
https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/green-screen-production/virtual-camera-workflow/camera-sequencer/
Hi,
Yes, you can do the same in the Aximmetry compound. But only in virtual camera compounds, this applies to the Unreal compounds too.
If the document or the text doesn't state that it is Unreal related then you can assume that it applies to both Aximmetry (SE) and Unreal (DE) compounds.
Warmest regards,