move the character in the scene
Content Creation 3D Animation External Control Unreal
It is possible. However, the keys you bind in Unreal will not work in Aximmetry, they only work in the play window of Unreal Editor. Instead, you will need to assign the keys in Aximmetry and pass the resulting data to Unreal. You can read more about sending data to Unreal here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-for-aximmetry-de/passing-data-from-aximmetry-de-to-unreal-engine/
In Aximmetry, you can assign a keyboard key to any pin with the right-click menu:
You can use the Smooth Scalar module to smooth out key presses.
You might want to send the data in a different format than scalars, for example, you could send it already in a transformation where the character needs to move.
of course, you can use other devices than a keyboard to control the
movement. For example, with the Game Controller module, you could use
an Xbox controller to move the character.