Can I export Widget Animation from Unreal to Aximmetry?
Can I export Widget Animation from Unreal to Aximmetry?
There is a way in which we create a material inside the Unreal put the Widget in it, paste it on an object inside BP, and then we export this BP for example to Aximmetry ,
How do you mean “export”? On a technical level, the UE5 scene is just running in the background, so there’s no importing or exporting going on anywhere. You just control Unreal from within Aximmetry.