AR materials looks different in Composer than in Unreal

 

Hi everyone, 

How do i get the same material result with AR project in Aximmetry compare to Unreal engine ?

There is a problem with the metallic ?

Mat.


   MatMatim

 
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MatMatim
  -  

Hi, 

The same materials with virtual tracked camera. Unreal and Aximmetry composer looks the same.

Maybe thre is something wrong with my Aximmetry AR Project ?

Mat.


 
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MatMatim
  -  

WIth a fresh AR project , it is better .

What are the wrong setting in my older AR project ?

Mat.


 
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TwentyStudios
  -  

Metallic materials are mostly reflecting the environment. In AR the full environment isn’t rendered, just the objects you’ve tagged. Naturally, the metallic material can’t reflect the scene it’s put in either, since that doesn’t exist in 3D space.