How i can use an vive tracker conected to some object inside to Unreal Project ? what are the possibilities of using the game pose ?
How i can use an vive tracker conected to some object inside to Unreal Project ? what are the possibilities of using the game pose ?
Firstly you have to expose the transformation of the object so that it can be accessed from Aximmetry.
Please consult this tutorial:
https://aximmetry.com/wiki/index.php?title=Passing_Transformation_from_the_Unreal_Scene
Then you can connect Game Pose into this transformation.
The tutorial also mention this usage scenario briefly.