How to send Unreal Engine an integer or a string that can be used in for example the level blueprint?

 

Using this example as a reference - https://www.youtube.com/watch?v=RNp424T4LZs  

I would like to trigger a timeline animation in Unreal engine which for example scales a cube. So I have most of the puzzle figured out thanks to Richard but was wondering how to send an integer to unreal as a variable so I can use that variable to set a percentage value dynamically for the cube to animate it a certain amount dynamically (EG: dynamic bar graphs or infographics).

The end goal is to build a web interface that our studio operators can use to trigger events in unreal but currently on day 2 of learning Aximmetry so sorry if this is a Newbie question I did search the forums first. 

   dirkteucher

 
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dirkteucher
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Actually please ignore this as I figured it out with this tutorial https://www.youtube.com/watch?v=IVv4WCfwl-E thank you

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