Hello,
We are working in a project using tracked cameras. We want to move the objects inside the Aximmetry project (using a scene node). If we create a project with a VirtualCam_Unreal we can do it, but we don't if we use the ARCam_Unreal.xcomp.
Thanks for your help!
Hi,
You should make sure that the Actor's Mobility is set to Movable in Unreal:
And make sure the “AximmetryAR” tag is added to the Actor / Tags array in Unreal: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-for-aximmetry-de/ue5-using-tracked-cameras-and-augmented-reality-with-an-unreal-scene/#unreal-setup-1
Warmest regards,