Screen tearing during sequence rendering to disk

 

How do we deal with Unreal screen tearing when rendering a sequence? There seems to be artifacts sometimes. Esp. with sudden movements. Output to EXR.

   jim4586

 
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Eifert@Aximmetry
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Hi Jim,

Do you use Aximmetry to render the sequence or Unreal's Movie Render Queue or Unreal's sequencer?
If you could share the torn image that could help a lot in figuring out what is going wrong.

Warmest regards,