Hi, here is a log of the cooking that is failing. I'm not sure how to even solve these....
LogStats: Stats thread started at 0.163947
LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-B42D12B5427D65919FD8E1B933EA9872
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading HoloLens ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.05 seconds
LogConfig: Display: Loading TVOS ini files took 0.05 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin Aximmetry
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin CascadeToNiagaraConverter
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/CascadeToNiagaraConverter/Content/' mounted to '/CascadeToNiagaraConverter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: UE5-CL-0
LogInit: Engine Version: 5.2.1-0+UE5
LogInit: Compatible Engine Version: 5.2.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 10 (22H2) [10.0.19045.3324] (), CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz, GPU: NVIDIA GeForce RTX 2070 SUPER
LogInit: Compiled (64-bit): Jul 10 2023 18:54:51
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.35.32215.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
LogConfig: Set CVar [[r.VSync:0]]
LogConfig: Set CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
LogConfig: CVar [[r.DefaultFeature.AntiAliasing:2]] deferred - dummy variable created
LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
LogConfig: CVar [[r.DistanceFieldBuild.Compress:1]] deferred - dummy variable created
LogConfig: CVar [[r.DistanceFieldBuild.EightBit:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.SeparateTranslucency:0]]
LogConfig: Set CVar [[r.ReflectionMethod:1]]
LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
LogConfig: Set CVar [[r.AntiAliasingMethod:4]]
LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
LogConfig: Set CVar [[r.RayTracing:1]]
LogConfig: Set CVar [[r.RayTracing.Shadows:1]]
LogConfig: Set CVar [[r.RayTracing.Skylight:1]]
LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
LogConfig: Set CVar [[r.PathTracing:1]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Set CVar [[gc.AllowParallelGC:1]]
LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Set CVar [[gc.CreateGCClusters:1]]
LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.FXAA.Quality:4]]
LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
LogConfig: Set CVar [[r.LightFunctionQuality:1]]
LogConfig: Set CVar [[r.ShadowQuality:5]]
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Set CVar [[r.VolumetricFog:1]]
LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Set CVar [[r.CapsuleShadows:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
LogConfig: Set CVar [[r.DistanceFieldAO:1]]
LogConfig: Set CVar [[r.AOQuality:2]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SSR.Quality:3]]
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
LogConfig: Set CVar [[r.MotionBlurQuality:4]]
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Set CVar [[r.LensFlareQuality:2]]
LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Set CVar [[r.BloomQuality:5]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
LogConfig: Set CVar [[r.FastBlurThreshold:100]]
LogConfig: Set CVar [[r.Upscale.Quality:3]]
LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Set CVar [[r.LightShaftQuality:1]]
LogConfig: Set CVar [[r.Filter.SizeScale:1]]
LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
LogConfig: Set CVar [[r.Streaming.MipBias:0]]
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Set CVar [[r.Streaming.Boost:1]]
LogConfig: Set CVar [[r.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Set CVar [[r.RefractionQuality:2]]
LogConfig: Set CVar [[r.SceneColorFormat:4]]
LogConfig: Set CVar [[r.DetailMode:2]]
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Set CVar [[r.SSS.Scale:1]]
LogConfig: Set CVar [[r.SSS.SampleSet:2]]
LogConfig: Set CVar [[r.SSS.Quality:1]]
LogConfig: Set CVar [[r.SSS.HalfRes:0]]
LogConfig: Set CVar [[r.SSGI.Quality:3]]
LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Set CVar [[r.ParticleLightQuality:2]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
LogConfig: Set CVar [[foliage.DensityScale:1.0]]
LogConfig: Set CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
LogRHI: Using Default RHI: D3D11
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI: Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1e84
LogD3D11RHI: SubSysId : 20723842
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 34315995136 bytes
LogD3D11RHI: AdapterLuid : 0 79553
LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_1)
LogD3D11RHI: 8003/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 1:
LogD3D11RHI: Description : NVIDIA GeForce RTX 2080 SUPER
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1e81
LogD3D11RHI: SubSysId : 13a010de
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 8389656576 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 34315995136 bytes
LogD3D11RHI: AdapterLuid : 0 76694
LogD3D11RHI: 1. 'NVIDIA GeForce RTX 2080 SUPER' (Feature Level 11_1)
LogD3D11RHI: 8001/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 2:
LogD3D11RHI: Description : Microsoft Basic Render Driver
LogD3D11RHI: VendorId : 1414
LogD3D11RHI: DeviceId : 008c
LogD3D11RHI: SubSysId : 0000
LogD3D11RHI: Revision : 0000
LogD3D11RHI: DedicatedVideoMemory : 0 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 34315995136 bytes
LogD3D11RHI: AdapterLuid : 0 82423
LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_1)
LogD3D11RHI: 0/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Testing D3D11 Adapter 3:
LogD3D11RHI: Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1e84
LogD3D11RHI: SubSysId : 20723842
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 34315995136 bytes
LogD3D11RHI: AdapterLuid : 0 1083148700
LogD3D11RHI: 3. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_1)
LogD3D11RHI: 8003/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 4:
LogD3D11RHI: Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1e84
LogD3D11RHI: SubSysId : 20723842
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 34315995136 bytes
LogD3D11RHI: AdapterLuid : 0 115434
LogD3D11RHI: 4. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_1)
LogD3D11RHI: 8003/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI: Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1e84
LogD3D11RHI: SubSysId : 20723842
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 34315995136 bytes
LogD3D11RHI: AdapterLuid : 0 79553
LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
LogInit: Selected Device Profile: [WindowsEditor]
LogHAL: Display: Platform has ~ 64 GB [68631990272 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
LogDeviceProfileManager: Going up to parent DeviceProfile []
LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
LogConfig: CVar [[r.Vulkan.UseRealUBs:1]] deferred - dummy variable created
LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
LogConfig: CVar [[r.VPLMeshGlobalIllumination:1]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
LogConfig: Set CVar [[r.FXAA.Quality:0]]
LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
LogConfig: Set CVar [[r.LightFunctionQuality:0]]
LogConfig: Set CVar [[r.ShadowQuality:0]]
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
LogConfig: Set CVar [[r.VolumetricFog:0]]
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0]]
LogConfig: Set CVar [[r.CapsuleShadows:0]]
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
LogConfig: Set CVar [[r.DistanceFieldAO:0]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
LogConfig: Set CVar [[r.SSR.Quality:0]]
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
LogConfig: Set CVar [[r.MotionBlurQuality:0]]
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
LogConfig: Set CVar [[r.LensFlareQuality:0]]
LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
LogConfig: Set CVar [[r.BloomQuality:4]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
LogConfig: Set CVar [[r.FastBlurThreshold:0]]
LogConfig: Set CVar [[r.Upscale.Quality:1]]
LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:0]]
LogConfig: Set CVar [[r.LightShaftQuality:0]]
LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
LogConfig: Set CVar [[r.Streaming.MipBias:16]]
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
LogConfig: Set CVar [[r.MaxAnisotropy:0]]
LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:24]]
LogConfig: Set CVar [[r.RefractionQuality:0]]
LogConfig: Set CVar [[r.SceneColorFormat:3]]
LogConfig: Set CVar [[r.DetailMode:0]]
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:0]]
LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
LogConfig: Set CVar [[r.SSS.Scale:0]]
LogConfig: Set CVar [[r.SSS.SampleSet:0]]
LogConfig: Set CVar [[r.SSS.Quality:0]]
LogConfig: Set CVar [[r.SSS.HalfRes:1]]
LogConfig: Set CVar [[r.SSGI.Quality:0]]
LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
LogConfig: Set CVar [[r.ParticleLightQuality:0]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
LogConfig: CVar [[fx.Niagara.QualityLevel:0]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
LogConfig: Set CVar [[foliage.DensityScale:0]]
LogConfig: Set CVar [[grass.DensityScale:0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/VP_TrckCam/Saved/Config/WindowsEditor/Editor.ini]
LogInit: Computer: SD-MACHINE
LogInit: User: shoni
LogInit: CPU Page size=4096, Cores=10
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=63.9GB (64GB approx)
LogMemory: Platform Memory Stats for WindowsEditor
LogMemory: Process Physical Memory: 559.78 MB used, 568.39 MB peak
LogMemory: Process Virtual Memory: 564.90 MB used, 569.46 MB peak
LogMemory: Physical Memory: 19368.92 MB used, 46083.64 MB free, 65452.57 MB total
LogMemory: Virtual Memory: 31797.75 MB used, 47990.81 MB free, 79788.56 MB total
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: Chaos
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Available input methods:
LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogRHI: Using Default RHI: D3D11
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
LogWindows: Attached monitors:
LogWindows: resolution: 1680x1050, work area: (0, 0) -> (1540, 1050), device: '\\.\DISPLAY5' [PRIMARY]
LogWindows: resolution: 1920x1080, work area: (1680, 0) -> (3600, 1040), device: '\\.\DISPLAY22'
LogWindows: Found 2 attached monitors.
LogWindows: Gathering driver information using Windows Setup API
LogRHI: RHI Adapter Info:
LogRHI: Name: NVIDIA GeForce RTX 2070 SUPER
LogRHI: Driver Version: 536.23 (internal:31.0.15.3623, unified:536.23)
LogRHI: Driver Date: 6-8-2023
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id")
LogRHI: Texture pool is 5602 MB (70% of 8003 MB)
LogD3D11RHI: Creating D3DDevice using adapter:
LogD3D11RHI: Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1e84
LogD3D11RHI: SubSysId : 20723842
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 34315995136 bytes
LogD3D11RHI: AdapterLuid : 0 79553
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
LogD3D11RHI: Array index from any shader is supported
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_0.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_0.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject" -platform=all'
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_0.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_0.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject" -platform=all" ]
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Building Assets For WindowsEditor
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module AudioFormatADPCM
LogTargetPlatformManager: ADPCM
LogTargetPlatformManager: PCM
LogTargetPlatformManager: Loaded format module AudioFormatBink
LogTargetPlatformManager: BINKA
LogTargetPlatformManager: Loaded format module AudioFormatOgg
LogTargetPlatformManager: OGG
LogTargetPlatformManager: Loaded format module AudioFormatOpus
LogTargetPlatformManager: OPUS
LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/VP_TrckCam/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/VP_TrckCam/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
LogDerivedDataCache: Display: Performance to C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1443.84MBs, RandomWriteSpeed=230.31MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Local data cache path C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
LogVirtualization: Display: VirtualizationSystem name found in ini file: None
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (E:/VP_TrckCam/Intermediate/Shaders/WorkingDirectory/142656/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/shoni/AppData/Local/Temp/UnrealShaderWorkingDir/192C0B4D49E7D6AA40B90F816F48D359/'.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler with 10 workers.
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0017 seconds to start up
LogEditorDomain: Display: EditorDomain is Disabled
LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
LogDeviceProfileManager: Available device profiles:
LogDeviceProfileManager: [000005875859D400][00000587524AC000 52] GlobalDefaults,
LogDeviceProfileManager: [000005875859D000][000005874CCEA800 52] Windows,
LogDeviceProfileManager: [000005875859D800][000005874FEF7800 52] WindowsEditor,
LogDeviceProfileManager: [000005875859DE00][000005874F675400 52] WindowsServer,
LogDeviceProfileManager: [000005875859E000][000005874F67C400 52] WindowsClient,
LogDeviceProfileManager: [000005875859E200][000005874EB7E000 52] IOS,
LogDeviceProfileManager: [000005875859E400][000005874FEF5000 52] iPadAir2,
LogDeviceProfileManager: [000005875859E600][000005874FF07000 52] IPadPro,
LogDeviceProfileManager: [000005875859E800][000005874FEF0000 52] iPadAir3,
LogDeviceProfileManager: [000005875859EA00][000005874CD35000 52] iPadAir4,
LogDeviceProfileManager: [000005875859EC00][000005873C812800 52] iPadAir5,
LogDeviceProfileManager: [000005875859EE00][000005875C7E0000 52] iPadAir,
LogDeviceProfileManager: [000005875859F000][000005875C7E1C00 52] iPadMini2,
LogDeviceProfileManager: [000005875859F200][000005875C7E3800 52] iPadMini4,
LogDeviceProfileManager: [000005875859F400][000005874D9DA000 52] iPadMini5,
LogDeviceProfileManager: [000005875859F600][000005875C7F0000 52] iPadMini6,
LogDeviceProfileManager: [000005875859F800][000005875C7E5400 52] iPhone6,
LogDeviceProfileManager: [000005875859FA00][000005875C7E7000 52] iPhone7,
LogDeviceProfileManager: [000005875859FC00][000005875C7F2800 52] iPodTouch7,
LogDeviceProfileManager: [000005875859FE00][000005875C7E8C00 52] iPhone6S,
LogDeviceProfileManager: [00000587584BF600][000005875C7EA800 52] iPhone6Plus,
LogDeviceProfileManager: [000005874BA14600][000005875C7EC400 52] iPhone6SPlus,
LogDeviceProfileManager: [000005875D310000][000005875C7EE000 52] iPhone7Plus,
LogDeviceProfileManager: [000005875D310200][000005875D330000 52] iPhoneSE,
LogDeviceProfileManager: [000005875D310400][000005875D331C00 52] iPhone8,
LogDeviceProfileManager: [000005875D310600][000005875D333800 52] iPhone8Plus,
LogDeviceProfileManager: [000005875D310800][000005875D335400 52] iPhoneX,
LogDeviceProfileManager: [000005875D310A00][000005875C7F5000 52] iPhoneXS,
LogDeviceProfileManager: [000005875D310C00][000005875C7F7800 52] iPhoneXSMax,
LogDeviceProfileManager: [000005875D310E00][000005875C7FA000 52] iPhoneXR,
LogDeviceProfileManager: [000005875D311000][000005875C7FC800 52] iPhone11,
LogDeviceProfileManager: [000005875D311200][000005875D340000 52] iPhone11Pro,
LogDeviceProfileManager: [000005875D311400][000005875D342800 52] iPhone11ProMax,
LogDeviceProfileManager: [000005875D311600][000005875D345000 52] iPhoneSE2,
LogDeviceProfileManager: [000005875D311800][000005875D347800 52] iPhone12Mini,
LogDeviceProfileManager: [000005875D311A00][000005875D34A000 52] iPhone12,
LogDeviceProfileManager: [000005875D311C00][000005875D34C800 52] iPhone12Pro,
LogDeviceProfileManager: [000005875D311E00][000005875D350000 52] iPhone12ProMax,
LogDeviceProfileManager: [000005875D312000][000005875D352800 52] iPhone13Mini,
LogDeviceProfileManager: [000005875D312200][000005875D355000 52] iPhone13,
LogDeviceProfileManager: [000005875D312400][000005875D357800 52] iPhone13Pro,
LogDeviceProfileManager: [000005875D312600][000005875D35A000 52] iPhone13ProMax,
LogDeviceProfileManager: [000005875D312800][000005875D35C800 52] iPhoneSE3,
LogDeviceProfileManager: [000005875D312A00][000005875D360000 52] iPhone14,
LogDeviceProfileManager: [000005875D312C00][000005875D362800 52] iPhone14Plus,
LogDeviceProfileManager: [000005875D312E00][000005875D365000 52] iPhone14Pro,
LogDeviceProfileManager: [000005875D313000][000005875D367800 52] iPhone14ProMax,
LogDeviceProfileManager: [000005875D313200][000005875D337000 52] iPadPro105,
LogDeviceProfileManager: [000005875D313400][000005875D338C00 52] iPadPro129,
LogDeviceProfileManager: [000005875D313600][000005875D33A800 52] iPadPro97,
LogDeviceProfileManager: [000005875D313800][000005875D33C400 52] iPadPro2_129,
LogDeviceProfileManager: [000005875D313A00][000005875D33E000 52] iPad5,
LogDeviceProfileManager: [000005875D313C00][000005875D36A000 52] iPad6,
LogDeviceProfileManager: [000005875D313E00][000005875D36C800 52] iPad7,
LogDeviceProfileManager: [000005875D314000][000005875D370000 52] iPad8,
LogDeviceProfileManager: [000005875D314200][000005875D372800 52] iPad9,
LogDeviceProfileManager: [000005875D314400][000005875D375000 52] iPad10,
LogDeviceProfileManager: [000005875D314600][000005875D377800 52] iPadPro11,
LogDeviceProfileManager: [000005875D314800][000005875D37A000 52] iPadPro2_11,
LogDeviceProfileManager: [000005875D314A00][000005875D37C800 52] iPadPro3_11,
LogDeviceProfileManager: [000005875D314C00][000005875D380000 52] iPadPro4_11,
LogDeviceProfileManager: [000005875D314E00][000005875D382800 52] iPadPro3_129,
LogDeviceProfileManager: [000005875D315000][000005875D385000 52] iPadPro4_129,
LogDeviceProfileManager: [000005875D315200][000005875D387800 52] iPadPro5_129,
LogDeviceProfileManager: [000005875D315400][000005875D38A000 52] iPadPro6_129,
LogDeviceProfileManager: [000005875D315600][000005875D390000 52] AppleTV,
LogDeviceProfileManager: [000005875D315800][000005875D391C00 52] AppleTV4K,
LogDeviceProfileManager: [000005875D315A00][000005875D38C800 52] AppleTV2_4K,
LogDeviceProfileManager: [000005875D315C00][000005875D393800 52] TVOS,
LogDeviceProfileManager: [000005875D315E00][000005875D395400 52] Mac,
LogDeviceProfileManager: [000005875D316000][000005875D3A0000 52] MacEditor,
LogDeviceProfileManager: [000005875D316200][000005875D397000 52] MacClient,
LogDeviceProfileManager: [000005875D316400][000005875D398C00 52] MacServer,
LogDeviceProfileManager: [000005875D316600][000005875D39A800 52] Linux,
LogDeviceProfileManager: [000005875D316800][000005875D3A2800 52] LinuxEditor,
LogDeviceProfileManager: [000005875D316A00][000005875D3A5000 52] LinuxArm64Editor,
LogDeviceProfileManager: [000005875D316C00][000005875D3A7800 52] LinuxArm64,
LogDeviceProfileManager: [000005875D316E00][000005875D39C400 52] LinuxClient,
LogDeviceProfileManager: [000005875D317000][000005875D3AA000 52] LinuxArm64Client,
LogDeviceProfileManager: [000005875D317200][000005875D39E000 52] LinuxServer,
LogDeviceProfileManager: [000005875D317400][000005875D3AC800 52] LinuxArm64Server,
LogDeviceProfileManager: [000005875D317600][000005875D3B0000 52] Android,
LogDeviceProfileManager: [000005875D317800][000005875D3C0000 52] Android_Preview_OpenGL,
LogDeviceProfileManager: [000005875D317A00][000005875D3C2800 52] Android_Preview_Vulkan,
LogDeviceProfileManager: [000005875D317C00][000005875D3B1C00 52] Android_Low,
LogDeviceProfileManager: [000005875D317E00][000005875D3B3800 52] Android_Mid,
LogDeviceProfileManager: [000005875D318000][000005875D3B5400 52] Android_High,
LogDeviceProfileManager: [000005875D318200][000005875D3B7000 52] Android_Default,
LogDeviceProfileManager: [000005875D318400][000005875D3B8C00 52] Android_Adreno4xx,
LogDeviceProfileManager: [000005875D318600][000005875D3C5000 52] Android_Adreno5xx_Low,
LogDeviceProfileManager: [000005875D318800][000005875D3BA800 52] Android_Adreno5xx,
LogDeviceProfileManager: [000005875D318A00][000005875D3BC400 52] Android_Adreno6xx,
LogDeviceProfileManager: [000005875D318C00][000005875D3C7800 52] Android_Adreno6xx_Vulkan,
LogDeviceProfileManager: [000005875D318E00][000005875D3CA000 52] Android_Adreno7xx,
LogDeviceProfileManager: [000005875D319000][000005875D3CC800 52] Android_Adreno7xx_Vulkan,
LogDeviceProfileManager: [000005875D319200][000005875D3BE000 52] Android_Mali_T6xx,
LogDeviceProfileManager: [000005875D319400][000005875D3D0000 52] Android_Mali_T7xx,
LogDeviceProfileManager: [000005875D319600][000005875D3D1C00 52] Android_Mali_T8xx,
LogDeviceProfileManager: [000005875D319800][000005875D3D3800 52] Android_Mali_G71,
LogDeviceProfileManager: [000005875D319A00][000005875D3D5400 52] Android_Mali_G72,
LogDeviceProfileManager: [000005875D319C00][000005875D3E0000 52] Android_Mali_G72_Vulkan,
LogDeviceProfileManager: [000005875D319E00][000005875D3E2800 52] Android_Mali_G76,
LogDeviceProfileManager: [000005875D31A000][000005875D3E5000 52] Android_Mali_G76_Vulkan,
LogDeviceProfileManager: [000005875D31A200][000005875D3E7800 52] Android_Mali_G77,
LogDeviceProfileManager: [000005875D31A400][000005875D3EA000 52] Android_Mali_G77_Vulkan,
LogDeviceProfileManager: [000005875D31A600][000005875D3EC800 52] Android_Mali_G78,
LogDeviceProfileManager: [000005875D31A800][000005875D3F0000 52] Android_Mali_G78_Vulkan,
LogDeviceProfileManager: [000005875D31AA00][000005875D3F2800 52] Android_Mali_G710,
LogDeviceProfileManager: [000005875D31AC00][000005875D3F5000 52] Android_Mali_G710_Vulkan,
LogDeviceProfileManager: [000005875D31AE00][000005875D3F7800 52] Android_Mali_G7xx,
LogDeviceProfileManager: [000005875D31B000][000005875D3FA000 52] Android_Mali_G7xx_Vulkan,
LogDeviceProfileManager: [000005875D31B200][000005875D3FC800 52] Android_Xclipse_920,
LogDeviceProfileManager: [000005875D31B600][000005875D400000 52] Android_Xclipse_920_Vulkan,
LogDeviceProfileManager: [000005875D31BA00][000005875D402800 52] Android_Vulkan_SM5,
LogDeviceProfileManager: [000005875D31BC00][000005875D405000 52] Android_PowerVR_G6xxx,
LogDeviceProfileManager: [000005875D31BE00][000005875D407800 52] Android_PowerVR_GT7xxx,
LogDeviceProfileManager: [000005875D31C000][000005875D40A000 52] Android_PowerVR_GE8xxx,
LogDeviceProfileManager: [000005875D31C200][000005875D40C800 52] Android_PowerVR_GM9xxx,
LogDeviceProfileManager: [000005875D31C400][000005875D410000 52] Android_PowerVR_GM9xxx_Vulkan,
LogDeviceProfileManager: [000005875D31C600][000005875D3D7000 52] Android_TegraK1,
LogDeviceProfileManager: [000005875D31C800][000005875D412800 52] Android_Unknown_Vulkan,
LogDeviceProfileManager: [000005875D31CA00][000005875D415000 52] Oculus_Quest,
LogDeviceProfileManager: [000005875D31CC00][000005875D417800 52] Oculus_Quest2,
LogDeviceProfileManager: [000005875D31CE00][000005875D41A000 52] HoloLens,
LogDeviceProfileManager: Active device profile: [000005875859D800][000005874FEF7800 52] WindowsEditor
LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_1.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_1.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject" -Device=Win64@SD-MACHINE'
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_1.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_1.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject" -Device=Win64@SD-MACHINE" -nocompile -nocompileuat ]
LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SkeletalMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogUObjectArray: 21528 objects as part of root set at end of initial load.
LogUObjectAllocator: 5887376 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
LogTurnkeySupport: Completed device detection: Code = 0
LogInit: XR: Instanced Stereo Rendering is Disabled
LogInit: XR: MultiViewport is Disabled
LogInit: XR: Mobile Multiview is Disabled
LogTurnkeySupport: Turnkey Device: Win64@SD-MACHINE: (Name=SD-MACHINE, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 933BFE8C4B08D2F339B02790E2447BF8 | Instance: F138A68B40DD078175655496DC60C28C (SD-MACHINE-142656).
LogAudio: Display: Registering Engine Module Parameter Interfaces...
LogMetasoundEngine: MetaSound Engine Initialized
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogUdpMessaging: Display: Added local interface '192.168.254.137' to multicast group '230.0.0.1:6666'
LogPython: Using Python 3.9.7
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogUProjectInfo: Found projects:
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogOpenImageDenoise: OIDN starting up
LogCollectionManager: Loaded 0 collections in 0.001392 seconds
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Content/Developers/shoni/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Content/Collections/' took 0.00s
LogEngine: Initializing Engine...
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 61a5c8b845f71259f790a6bce26d82f375e1230f), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: aa522ea1c0bda7d8087ed60d59273ee1d6eca1b2), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: b49f57811b31a942c3b72307dc32853a4fa6222b), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM5, Default, SM5 (DDC key hash: 5f67870cf81c6b01a6f73d79cb786e68a3a9140f), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: bd0ac1adde4c7097afcc47e27a75d41e638bcef5), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM5, Default, SM5 (DDC key hash: 0fcf869b822b04b67d680e2a29d61323d215834f), compiling. Is special engine material.
LogInit: Initializing FReadOnlyCVARCache
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.2.1-0+UE5
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 1
LogAudioMixer: Display: Max Channels (voices): 0
LogAudioMixer: Display: Number of Async Source Workers: 4
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device NS-48D510NA17 (3- NVIDIA High Definition Audio)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
LogInit: FAudioDevice initialized with ID 1.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
LogLiveCoding: Display: Starting LiveCoding
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
LogLiveCoding: Display: First instance in process group "UE_VP_TrckCam_0x985cf6c1", spawning console
LogLiveCoding: Display: Waiting for server
LogInit: Undo buffer set to 32 MB
LogInit: Transaction tracking system initialized
LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/VP_TrckCam/Saved/SourceControl/UncontrolledChangelists.json
LogSourceControl: Uncontrolled asset enumeration started...
LogSourceControl: Uncontrolled asset enumeration finished in 0.007261 seconds (Found 115 uncontrolled assets)
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Content/' took 0.03s
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Revision control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 6.465
Cmd: MAP LOAD FILE="E:/VP_TrckCam/Content/Main_VP/VP_Main_Lvl.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'VP_Main_Lvl'.
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world VP_Main_Lvl
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Downtown_West/Maps/Ultraman) is flushing async loading
LogStreaming: Display: FlushAsyncLoading(-1): 1 QueuedPackages, 0 AsyncPackages
LogStreaming: Error: Couldn't find file for package /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal requested by async loading code. NameToLoad: /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal
LogLiveCoding: Display: Successfully initialized, removing startup thread
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ContainerYard/Maps/Demonstration_Day) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Museum/Maps/Demo) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/WesterTown/Maps/ExampleMapDynamic) is flushing async loading
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/WesterTown/Textures/Nature/T_IBL_Inside.T_IBL_Inside', its maximum texture size has been explicitly set to 512.
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/WesterTown/Textures/Nature/T_FakeReflections.T_FakeReflections', its maximum texture size has been explicitly set to 512.
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/WesterTown/Textures/Nature/T_IBL_Out.T_IBL_Out', its maximum texture size has been explicitly set to 512.
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/Studio_D) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/StudioB) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/StudioC) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/StudioA) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ResearchFacility/Map/ResearchFacility) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Underground/Maps/TMNT_Main) is flushing async loading
LogMaterial: Display: Missing cached shadermap for M_WorldGridMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 2a0c02ec737272c4c9cd9fb261a9228a47353689), compiling. Is special engine material.
LogEditorServer: Finished looking for orphan Actors (0.001 secs)
LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 2.505ms to complete.
LogFileHelpers: Loading map 'VP_Main_Lvl' took 8.808
LogUnrealEdMisc: Total Editor Startup Time, took 15.281
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 240.00 B of 3.20 GiB budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Aximmetry DE/UnrealEngine/FeaturePacks/StarterContent.upack', mount point: 'root:/'
LogSlate: Took 0.000113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogSlate: Took 0.000077 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogViewport: Scene viewport resized to 281x502, mode Windowed.
LogSlate: Took 0.001122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogStall: Startup...
LogStall: Startup complete.
LogInput: Warning: Action Jump uses invalid key MotionController_Left_Trigger.
LogInput: Warning: Action ResetVR uses invalid key MotionController_Left_Grip1.
LogInput: Warning: Action Jump uses invalid key MotionController_Right_Trigger.
LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
LogLoad: (Engine Initialization) Total time: 15.95 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogAssetRegistry: AssetRegistryGather time 0.1554s: AssetDataDiscovery 0.0204s, AssetDataGather 0.0271s, StoreResults 0.1079s.
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 400 MB
LogViewport: Scene viewport resized to 281x472, mode Windowed.
LogViewport: Scene viewport resized to 265x149, mode Windowed.
LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
BlueprintLog: New page: Aximmetry Blueprint Validation
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -iterate -skipstage -installed -project="E:/VP_TrckCam/VP_TrckCam.uproject" -unrealexe="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph" -nocompile -nocompileuat ]
UATHelper: Cooking (Windows): Running AutomationTool...
UATHelper: Cooking (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Cooking (Windows): Starting AutomationTool...
UATHelper: Cooking (Windows): Parsing command line: BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -iterate -skipstage -installed -project=E:/VP_TrckCam/VP_TrckCam.uproject -unrealexe="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph -nocompile -nocompileuat
UATHelper: Cooking (Windows): Initializing script modules...
UATHelper: Cooking (Windows): Total script module initialization time: 0.10 s.
UATHelper: Cooking (Windows): Executing commands...
UATHelper: Cooking (Windows): Setting up ProjectParams for E:\VP_TrckCam\VP_TrckCam.uproject
UATHelper: Cooking (Windows): ********** COOK COMMAND STARTED **********
UATHelper: Cooking (Windows): Running UnrealEditor Cook for project E:\VP_TrckCam\VP_TrckCam.uproject
UATHelper: Cooking (Windows): Commandlet log file is C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.08.30-08.23.27.txt
UATHelper: Cooking (Windows): Running: C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe E:\VP_TrckCam\VP_TrckCam.uproject -run=Cook -TargetPlatform=Windows -ddc=InstalledDerivedDataBackendGraph -unversioned -iterate -fileopenlog -abslog="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.08.30-08.23.27.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
UATHelper: Cooking (Windows): LogInit: Display: Running engine for game: VP_TrckCam
UATHelper: Cooking (Windows): LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot'
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : platform="Windows"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : config="Development"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : engineversion="5.2.1-0+UE5"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3324] "
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : asan="0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : commandline="" E:\VP_TrckCam\VP_TrckCam.uproject -run=Cook -TargetPlatform=Windows -ddc=InstalledDerivedDataBackendGraph -unversioned -iterate -fileopenlog -abslog="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.08.30-08.23.27.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : loginid="a71f72da49e560a784d9c4946e1a0444"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : llm="0"
UATHelper: Cooking (Windows): LogConfig: Display: Loading Mac ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading IOS ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Android ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading HoloLens ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Unix ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Windows ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading TVOS ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Linux ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/CascadeToNiagaraConverter/Content/' mounted to '/CascadeToNiagaraConverter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
UATHelper: Cooking (Windows): RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
UATHelper: Cooking (Windows): LogHAL: Display: Platform has ~ 64 GB [68631990272 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Cooking (Windows): LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
UATHelper: Cooking (Windows): LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
PackagingResults: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
PackagingResults: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Cooking (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Cooking (Windows): LogDerivedDataCache: Display: Performance to C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1291.41MBs, RandomWriteSpeed=249.17MBs. Assigned SpeedClass 'Local'
UATHelper: Cooking (Windows): LogVirtualization: Display: VirtualizationSystem name found in ini file: None
UATHelper: Cooking (Windows): LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 17 workers.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogEditorDomain: Display: EditorDomain is Disabled
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogAudio: Display: Registering Engine Module Parameter Interfaces...
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
UATHelper: Cooking (Windows): LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
UATHelper: Cooking (Windows): LogCook: Display: CookSettings for Memory:
UATHelper: Cooking (Windows): MemoryMaxUsedVirtual 0MiB
UATHelper: Cooking (Windows): MemoryMaxUsedPhysical 0MiB
UATHelper: Cooking (Windows): MemoryMinFreeVirtual 2048MiB
UATHelper: Cooking (Windows): MemoryMinFreePhysical 2048MiB
UATHelper: Cooking (Windows): MemoryTriggerGCAtPressureLevel None
UATHelper: Cooking (Windows): UseSoftGC true (5/10)
UATHelper: Cooking (Windows): LogCook: Display: Waiting for Asset Registry
UATHelper: Cooking (Windows): LogCook: Display: Cook invalidated for platform Windows because cook DLC settings have changed, clearing all cooked content
UATHelper: Cooking (Windows): LogCook: Display: Sandbox cleanup took 0.042 seconds for platforms Windows
LogWindows: LaunchURL https://aximmetry.com/learn/broadcast-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-for-aximmetry-de/introduction-to-creating-content-for-aximmetry-de/
UATHelper: Cooking (Windows): LogCook: Display: Compiling global changed shaders for platform 'Windows'
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 360 (36000.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 4364, Unique Shaders: 4364 (100.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 80.39mb, Unique Shaders Size: 80.39mb (100.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 337 (33700.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 3846, Unique Shaders: 3830 (99.58%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 25.77mb, Unique Shaders Size: 25.76mb (99.98%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: 4, 2, 2, 2, 2, 2, 2, 2, 2, 2
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 0 Packages Remain 6730 Total 6730
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=164, VirtualMemory=1370MiB
UATHelper: Cooking (Windows): LogTexture: Display: Texture Encode Speed: Final (cook).
UATHelper: Cooking (Windows): LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\MediaProxySource_02.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilities'
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load MediaProxySource_02 with outer Package /Game/VirtualSet/Media/MediaProxySource_02 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\MediaProxySource_02.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilities'
PackagingResults: Warning: Unable to load MediaProxySource_02 with outer Package /Game/VirtualSet/Media/MediaProxySource_02 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load MediaProxySource_01 with outer Package /Game/VirtualSet/Media/MediaProxySource_01 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: Unable to load MediaProxySource_01 with outer Package /Game/VirtualSet/Media/MediaProxySource_01 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load MediaOutputProxy_01 with outer Package /Game/VirtualSet/Media/MediaOutputProxy_01 because its class (ProxyMediaOutput) does not exist
PackagingResults: Warning: Unable to load MediaOutputProxy_01 with outer Package /Game/VirtualSet/Media/MediaOutputProxy_01 because its class (ProxyMediaOutput) does not exist
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 232 Packages Remain 6536 Total 6768
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 481 Packages Remain 6424 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 965 Packages Remain 5940 Total 6905
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineCore'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineCore'
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineRenderPasses'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineRenderPasses'
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineSettings'
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load Preset_MoviePipelineMasterConfig with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_MoviePipelineMasterConfig because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load Preset_2 with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_2 because its class (MoviePipelinePrimaryConfig) does not exist
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineSettings'
PackagingResults: Warning: Unable to load Preset_MoviePipelineMasterConfig with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_MoviePipelineMasterConfig because its class (MoviePipelinePrimaryConfig) does not exist
PackagingResults: Warning: Unable to load Preset_2 with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_2 because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load DefaultOutputSetting with outer MoviePipelinePrimaryConfig /Game/ResearchFacility/Cinematics_OG/Preset_2.Preset_2 because its class (MoviePipelineOutputSetting) does not exist
PackagingResults: Warning: Unable to load DefaultOutputSetting with outer MoviePipelinePrimaryConfig /Game/ResearchFacility/Cinematics_OG/Preset_2.Preset_2 because its class (MoviePipelineOutputSetting) does not exist
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1144 Packages Remain 5761 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1153 Packages Remain 5752 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1367 Packages Remain 5538 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1471 Packages Remain 5434 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1825 Packages Remain 5080 Total 6905
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Godzilla_CH\godzilla\godzilla.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/DatasmithGLTFTranslator'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Godzilla_CH\godzilla\godzilla.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/DatasmithGLTFTranslator'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1889 Packages Remain 5016 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1898 Packages Remain 5007 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 2239 Packages Remain 4666 Total 6905
UATHelper: Cooking (Windows): LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Ultraman/shin_ultraman_rigged_Anim.shin_ultraman_rigged_Anim
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: Failed to load '/MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: Failed to load '/MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9'
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load Default__VirtualSetMediaInput_C with outer Package /Game/VirtualSet/Blueprints/VirtualSetMediaInput because its class (VirtualSetMediaInput_C) does not exist
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: Unable to load Default__VirtualSetMediaInput_C with outer Package /Game/VirtualSet/Blueprints/VirtualSetMediaInput because its class (VirtualSetMediaInput_C) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UberGraphFrame': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CameraName': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'UberGraphFrame': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CameraName': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_VirtualSetMediaInput': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'EntryPoint': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ExecuteUbergraph_VirtualSetMediaInput
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_VirtualSetMediaInput': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'EntryPoint': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ExecuteUbergraph_VirtualSetMediaInput
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Multiply_FloatFloat_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ShowPlate': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Multiply_FloatFloat_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ShowPlate': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Show': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ShowPlate
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Initialize': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Show': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ShowPlate
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Initialize': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAllAttachedActors': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'GetAllAttachedActors': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.AttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.AttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.Children
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAttachedActorsRecursive': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.Children
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'GetAttachedActorsRecursive': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.CallFunc_GetAttachedActors_OutActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.CallFunc_GetAttachedActors_OutActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.Result
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Result': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Result': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.Result
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.CallFunc_GetAllAttachedActors_Children
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.CallFunc_GetAllAttachedActors_Children
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.K2Node_MakeArray_Array
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.K2Node_MakeArray_Array
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'bShowPlateInEditor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'bShowPlateInEditor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_ClassIsChildOf_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_ClassIsChildOf_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_IsValid_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_bSuccess': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetObjectClass_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_IsValid_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_bSuccess': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetObjectClass_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'PlateDistance': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'PlateDistance': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'InheritableComponentHandler': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'InheritableComponentHandler': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Add_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Add_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MediaSound_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MediaSound_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CameraActor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CameraActor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_AsCamera_Actor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_AsCamera_Actor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ICH-DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ICH-DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:SimpleConstructionScript_0
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Plane_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:SimpleConstructionScript_0
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Plane_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_K2_SetRelativeLocation_SweepHitResult': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_MakeVector_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_K2_SetRelativeLocation_SweepHitResult': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_MakeVector_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Daymat in PCD3D_SM6, Default, SM6 (DDC key hash: 4fd0f5c2592f2840f4a39da265c1b791c149f13e), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Sampler type is Normal, should be Color for /Game/Characters/Ultraman/shin_ultraman_rigged_texture_0.shin_ultraman_rigged_texture_0
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Daymat in PCD3D_SM5, Default, SM5 (DDC key hash: 87e9a704fda6f6cf1ff36c52089ef4a76c19e46e), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node TextureSampleParameter2D) Sampler type is Normal, should be Color for /Game/Characters/Ultraman/shin_ultraman_rigged_texture_0.shin_ultraman_rigged_texture_0
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/MutantMantis/mutant_mantis_Anim.mutant_mantis_Anim
PackagingResults: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/ghidora/king_ghidorah_2019_spore_creature/scene_Anim.scene_Anim
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 2564 Packages Remain 4341 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3165 Packages Remain 3740 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=3255, VirtualMemory=5479MiB
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3387 Packages Remain 3518 Total 6905
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/15/42/7d179fa01b9f768c2c2284bc99ceff5e2d22.udd from '/Game/Virtual_Studio_Kit/Meshes/Floors/M_SM_ModularKit_01_Floor_20x20_MI_Marble_03853A5145024058B369EA946BBBF0A0' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/15/42/7d179fa01b9f768c2c2284bc99ceff5e2d22.udd from '/Game/Virtual_Studio_Kit/Meshes/Floors/M_SM_ModularKit_01_Floor_20x20_MI_Marble_03853A5145024058B369EA946BBBF0A0' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/bc/51/d491150dcb291a2ac3d8647f52cb29bbd430.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_4DF2970B484FC1E3F95684BAC93AE763' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/bc/51/d491150dcb291a2ac3d8647f52cb29bbd430.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_4DF2970B484FC1E3F95684BAC93AE763' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/ef/f1/4ea29daceedd7557451c2eb1a440dd346be9.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_40F0CA4F46FA4D323E04E882A7E46BA4' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/ef/f1/4ea29daceedd7557451c2eb1a440dd346be9.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_40F0CA4F46FA4D323E04E882A7E46BA4' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/8b/b7/d4f0f700363f8e366267eed71d0571c9d103.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_2ACE69A746FDBAB9EE68A8A195347404' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/8b/b7/d4f0f700363f8e366267eed71d0571c9d103.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_2ACE69A746FDBAB9EE68A8A195347404' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3396 Packages Remain 3509 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3911 Packages Remain 2994 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3917 Packages Remain 2988 Total 6905
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM6, Default, SM6 (DDC key hash: 7f04a5feaf64f34a107d070e37567d1bbbb3d764), compiling.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 4252 Packages Remain 2653 Total 6905
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/M_DefaultMedia': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/M_DefaultMedia'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/M_DefaultMedia': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/M_DefaultMedia'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/T_VideoInputFailed': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/T_VideoInputFailed': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/T_VideoInputFailed'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/T_VideoInputFailed'
UATHelper: Cooking (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 0/73 (/Game/Virtual_Studio_Kit/Meshes/Paragon/Mod_Truss_6ft) ...
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 4508 Packages Remain 2438 Total 6946
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 4790 Packages Remain 2167 Total 6957
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: Failed to load '/Game/StarterContent/Shapes/Shape_Plane': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: Failed to load '/Game/StarterContent/Shapes/Shape_Plane': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Shapes/Shape_Plane'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Shapes/Shape_Plane'
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load VideoBundle_02 with outer Package /Game/VirtualSet/Media/VideoBundle_02 because its class (MediaBundle) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_02.VideoBundle_02 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: Unable to load VideoBundle_02 with outer Package /Game/VirtualSet/Media/VideoBundle_02 because its class (MediaBundle) does not exist
PackagingResults: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_02.VideoBundle_02 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load VideoBundle_01 with outer Package /Game/VirtualSet/Media/VideoBundle_01 because its class (MediaBundle) does not exist
PackagingResults: Warning: Unable to load VideoBundle_01 with outer Package /Game/VirtualSet/Media/VideoBundle_01 because its class (MediaBundle) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_01.VideoBundle_01 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_01.VideoBundle_01 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5100 Packages Remain 1861 Total 6961
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: Failed to load '/Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: Failed to load '/Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5404 Packages Remain 1561 Total 6965
UATHelper: Cooking (Windows): LogShaderCompilers: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): /Engine/Private/BasePassPixelShader.usf:1252:7: warning: implicit truncation of vector type [-Wconversion]
UATHelper: Cooking (Windows): In.SvPosition,
UATHelper: Cooking (Windows): ^
UATHelper: Cooking (Windows): Shader is using too many Samplers: 17 (only 16 supported)
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Unlit in PCD3D_SM6, Default, SM6 (DDC key hash: d6a8e4f2cd2ce5f662d9364ce316eab6223f41a6), compiling.
PackagingResults: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM6, Default Material will be used in game.
PackagingResults: Warning: implicit truncation of vector type [-Wconversion]
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node StaticSwitchParameter) Missing B input
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Unlit in PCD3D_SM5, Default, SM5 (DDC key hash: cf2e87fbc83e01138a52a48cf04f4979fae1f2ae), compiling.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node StaticSwitchParameter) Missing B input
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Lit in PCD3D_SM6, Default, SM6 (DDC key hash: f484b8db3ccb09c8b3036a6fe16ed81fe3fe2278), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node RayTracingQualitySwitch) Missing RayTracingQualitySwitch input 'RayTraced'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Lit in PCD3D_SM5, Default, SM5 (DDC key hash: 9f2b373f61258dc9809a78f156991ef753baa223), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node RayTracingQualitySwitch) Missing RayTracingQualitySwitch input 'RayTraced'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5610 Packages Remain 1355 Total 6965
PackagingResults: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: dcc024445f9885fd352d3039330afd6de7cbee2f), compiling.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5772 Packages Remain 1193 Total 6965
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5788 Packages Remain 1177 Total 6965
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5964 Packages Remain 1001 Total 6965
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=6068, VirtualMemory=4207MiB
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6124 Packages Remain 841 Total 6965
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow'
UATHelper: Cooking (Windows): LogCook: Display: Loading secondary levels for package 'Main_VP_Map'
UATHelper: Cooking (Windows): LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
UATHelper: Cooking (Windows): CookSettings.bUseSoftGC: Available physical memory 32670MiB is less than the current target for SoftGC 32726MiB.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6201 Packages Remain 764 Total 6965
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B1 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B2 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B1 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B2 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B3 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B1': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B3 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B1': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B2': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B3': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B2': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B3': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Root': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Root': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LogCookCommandlet: Display: GarbageCollection... (Soft GC)
UATHelper: Cooking (Windows): LogCook: Display: GarbageCollection Results:
UATHelper: Cooking (Windows): Type: Soft
UATHelper: Cooking (Windows): NumObjects:
UATHelper: Cooking (Windows): Capacity: 25231360
UATHelper: Cooking (Windows): Before GC: 197582
UATHelper: Cooking (Windows): After GC: 156921
UATHelper: Cooking (Windows): Freed by GC: 40661
UATHelper: Cooking (Windows): Virtual Memory:
UATHelper: Cooking (Windows): Before GC: 5365 MB
UATHelper: Cooking (Windows): After GC: 5355 MB
UATHelper: Cooking (Windows): Freed by GC: 10 MB
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Reflection_Unlit in PCD3D_SM6, Default, SM6 (DDC key hash: 0f9e08c5306b03f459f2cb4358590a20c641a930), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node StaticSwitchParameter) Missing B input
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Reflection_Unlit in PCD3D_SM5, Default, SM5 (DDC key hash: fdd1958baba2ab764792c0be94895756cc861573), compiling.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): (Node StaticSwitchParameter) Missing B input
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6235 Packages Remain 732 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6251 Packages Remain 716 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6379 Packages Remain 588 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6403 Packages Remain 564 Total 6967
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Virtual_Studio_Kit\Maps\Studio_GYM.umap: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilitiesEditor'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6443 Packages Remain 524 Total 6967
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Virtual_Studio_Kit\Maps\Studio_GYM.umap: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilitiesEditor'
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=6136, VirtualMemory=5417MiB
UATHelper: Cooking (Windows): LogCook: Display: Loading secondary levels for package 'VP_Main_Lvl'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6746 Packages Remain 221 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Loading secondary levels for package 'Demo_Environment'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6824 Packages Remain 143 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6843 Packages Remain 124 Total 6967
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "Initialize" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Initialize from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "Initialize" in 'CameraSwitcher'.
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Media Capture no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Media Capture no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Return Value no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Return Value no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CreateMediaCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Create Media Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CreateMediaCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Video Output Settings no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Video Output Settings no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Show Plate from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Input pin Show specifying non-default value no longer exists on node Show Plate . Please refresh node or reset pin to default value to remove pin.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Show Plate from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a variable named "CameraActor" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Get CameraActor
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Input pin Show specifying non-default value no longer exists on node Show Plate . Please refresh node or reset pin to default value to remove pin.
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a variable named "CameraActor" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Capture Active Scene Viewport . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CaptureActiveSceneViewport" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Capture Active Scene Viewport from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Capture Active Scene Viewport . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CaptureActiveSceneViewport" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Stop Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "StopCapture" in 'CameraSwitcher'.
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Stop Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "StopCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Stop Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a variable named "CameraName" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for Get CameraName
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a variable named "CameraName" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for Get Media Bundle from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaTexture" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for Get Media Texture from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaTexture" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for Get Media Bundle from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput1': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput1': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput2': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput2': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6891 Packages Remain 76 Total 6967
UATHelper: Cooking (Windows): LogMediaAssets: Error: Failed to validate media source EngineFeatures (file://E:/VP_TrckCam/Content/Movies/UnrealEngine_GDC18_FeaturesSizzle.mp4)
PackagingResults: Error: Failed to validate media source EngineFeatures (file://E:/VP_TrckCam/Content/Movies/UnrealEngine_GDC18_FeaturesSizzle.mp4)
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6967 Packages Remain 1 Total 6968
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6967 Packages Remain 1 Total 6968
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Worker (2/17) finished batch of 3 jobs in 63.094s, TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight [WorkerTime=60.994s], TBasePassVSFNoLightMapPolicy [WorkerTime=1.017s], TBasePassVSTLightMapPolicyLQ [WorkerTime=0.967s]
UATHelper: Cooking (Windows): LogShaderCompilers: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(464,23-34): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(842,50-61): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(857,48-59): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1096,52-63): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1096,76-87): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1308,39-50): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
PackagingResults: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1308,63-74): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1309,39-50): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1309,63-74): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1313,39-50): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1313,63-74): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1314,39-50): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1314,63-74): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1315,30-41): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1315,54-65): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1779,201-214): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1791,45-56): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1944,31-42): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1951,42-53): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1951,66-77): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1996,89-100): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(2078,139-150): warning X3577: value cannot be NaN, isnan() may not be necessary. /Gis may force isnan() to be performed
UATHelper: Cooking (Windows): C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(221,14-40): err0r X4510: maximum ps_5_0 sampler register index (16) exceeded
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6968 Packages Remain 0 Total 6968
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=6207, VirtualMemory=6144MiB
PackagingResults: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Finishing up...
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v17.
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry E:/VP_TrckCam/Saved/Cooked/Windows/VP_TrckCam/Metadata/DevelopmentAssetRegistry.bin num assets 8478, size is 5262.09kb
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 8317, size is 2360.10kb
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.9 seconds.
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'VP_TrckCam' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 2195, Unique Shadermaps: 393 (17.90%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 16137, Unique Shaders: 11960 (74.12%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 412.75mb, Unique Shaders Size: 334.32mb (81.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 27
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 536
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: 332, 156, 151, 126, 122, 70, 69, 61, 49, 48
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-VP_TrckCam-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'VP_TrckCam' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 2195, Unique Shadermaps: 394 (17.95%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 13536, Unique Shaders: 9984 (73.76%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 95.24mb, Unique Shaders Size: 85.49mb (89.76%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 25
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 418
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: 333, 173, 158, 129, 129, 70, 70, 62, 49, 48
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-VP_TrckCam-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: Finalize package store(s)...
UATHelper: Cooking (Windows): LogCook: Display: Done finalizing package store(s)
UATHelper: Cooking (Windows): LogCook: Display: Cook by the book total time in tick 117.407042s total time 124.131210
UATHelper: Cooking (Windows): LogCook: Display: Peak Used virtual 6336 MiB Peak Used physical 6199 MiB
UATHelper: Cooking (Windows): LogCook: Display: Packages Cooked: 6968, Packages Iteratively Skipped: 0, Total Packages: 6968
UATHelper: Cooking (Windows): LogCook: Display: Hierarchy Timer Information:
UATHelper: Cooking (Windows): LogCook: Display: Root: 0.000s (0)
UATHelper: Cooking (Windows): LogCook: Display: CleanSandbox: 0.042s (1)
UATHelper: Cooking (Windows): LogCook: Display: CollectFilesToCook: 0.423s (1)
UATHelper: Cooking (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display: GenerateLongPackageName: 0.026s (1)
UATHelper: Cooking (Windows): LogCook: Display: TickMainCookLoop: 117.407s (2)
UATHelper: Cooking (Windows): LogCook: Display: PumpPollables: 0.038s (18)
UATHelper: Cooking (Windows): LogCook: Display: PumpRequests: 0.031s (225)
UATHelper: Cooking (Windows): LogCook: Display: LoadPackageForCooking: 24.361s (6978)
UATHelper: Cooking (Windows): LogCook: Display: SavingPackages: 59.259s (3288)
UATHelper: Cooking (Windows): LogCook: Display: PollPendingCookedPlatformDatas: 4.736s (235546)
UATHelper: Cooking (Windows): LogCook: Display: PrepareSave: 1.847s (229165)
UATHelper: Cooking (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 6.598s (6967)
UATHelper: Cooking (Windows): LogCook: Display: PrepareSave: 6.592s (8499)
UATHelper: Cooking (Windows): LogCook: Display: SaveCookedPackage: 44.215s (6968)
UATHelper: Cooking (Windows): LogCook: Display: GEditorSavePackage: 42.489s (6968)
UATHelper: Cooking (Windows): LogCook: Display: VerifyCanCookPackage: 0.074s (6809)
UATHelper: Cooking (Windows): LogCook: Display: TargetDomainDependencies: 0.011s (6968)
UATHelper: Cooking (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.112s (6968)
UATHelper: Cooking (Windows): LogCook: Display: WaitForAsync: 24.866s (1484513)
UATHelper: Cooking (Windows): LogCook: Display: PostLoadPackageFixup: 7.172s (26)
UATHelper: Cooking (Windows): LogCook: Display: SavingCurrentIniSettings: 0.068s (1)
UATHelper: Cooking (Windows): LogCook: Display: ProcessingAccessedStrings: 0.021s (1)
UATHelper: Cooking (Windows): LogCook: Display: SavingAssetRegistry: 2.993s (1)
UATHelper: Cooking (Windows): LogCook: Display: BuildChunkManifest: 0.114s (1)
UATHelper: Cooking (Windows): LogCook: Display: SaveManifests: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display: SaveRealAssetRegistry: 0.862s (1)
UATHelper: Cooking (Windows): LogCook: Display: WriteCookerOpenOrder: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display: FinalizePackageStore: 0.153s (1)
UATHelper: Cooking (Windows): LogCook: Display: Done!
UATHelper: Cooking (Windows): LogSavePackage: Display: Took 0.081579s to verify the EDL loading graph.
UATHelper: Cooking (Windows): LogCook: Display: Misc Cook Stats
UATHelper: Cooking (Windows): LogCook: Display: ===============
UATHelper: Cooking (Windows): LogCook: Display: NiagaraShader.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: ShaderCompiler
UATHelper: Cooking (Windows): LogCook: Display: BlockingTimeSec=0.000089
UATHelper: Cooking (Windows): LogCook: Display: AsyncCompileTimeSec=653.126610
UATHelper: Cooking (Windows): LogCook: Display: GlobalBeginCompileShaderTimeSec=0.041223
UATHelper: Cooking (Windows): LogCook: Display: GlobalBeginCompileShaderCalls=80
UATHelper: Cooking (Windows): LogCook: Display: ProcessAsyncResultsTimeSec=0.019050
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: MeshMaterial.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=80
UATHelper: Cooking (Windows): LogCook: Display: MaterialShader.Misc
UATHelper: Cooking (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: MaterialInstance
UATHelper: Cooking (Windows): LogCook: Display: UpdateCachedExpressionDataSec=0.152722
UATHelper: Cooking (Windows): LogCook: Display: Material
UATHelper: Cooking (Windows): LogCook: Display: UpdateCachedExpressionDataSec=0.063800
UATHelper: Cooking (Windows): LogCook: Display: Package.Load
UATHelper: Cooking (Windows): LogCook: Display: NumInlineLoads=227
UATHelper: Cooking (Windows): LogCook: Display: NumPreloadedDependencies=200
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesLoaded=7275
UATHelper: Cooking (Windows): LogCook: Display: LoadPackageTimeSec=31.659797
UATHelper: Cooking (Windows): LogCook: Display: Package.Save
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesIterativelySkipped=0
UATHelper: Cooking (Windows): LogCook: Display: NumPackagesSaved=6968
UATHelper: Cooking (Windows): LogCook: Display: SavePackageTimeSec=33.825418
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: FullyLoadLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: ResetLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Cooking (Windows): LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeImportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: SerializeBulkDataTimeSec=0.095959
UATHelper: Cooking (Windows): LogCook: Display: AsyncWriteTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: MBWritten=0.000000
UATHelper: Cooking (Windows): LogCook: Display: CookOnTheFlyServer
UATHelper: Cooking (Windows): LogCook: Display: PeakRequestQueueSize=6768
UATHelper: Cooking (Windows): LogCook: Display: PeakLoadQueueSize=5721
UATHelper: Cooking (Windows): LogCook: Display: PeakSaveQueueSize=341
UATHelper: Cooking (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.DiffTotal
UATHelper: Cooking (Windows): LogCook: Display: NumberOfDifferentPackages=0
UATHelper: Cooking (Windows): LogCook: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display: NumberOfDifferencesInPackages=0
UATHelper: Cooking (Windows): LogCook: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display: UnversionedProperties
UATHelper: Cooking (Windows): LogCook: Display: SavedStructs=0
UATHelper: Cooking (Windows): LogCook: Display: SavedMB=0
UATHelper: Cooking (Windows): LogCook: Display: EquivalentTaggedMB=0
UATHelper: Cooking (Windows): LogCook: Display: CompressionRatio=-nan(ind)
UATHelper: Cooking (Windows): LogCook: Display: BitfieldWasteKB=0
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: Cook Profile
UATHelper: Cooking (Windows): LogCook: Display: ============
UATHelper: Cooking (Windows): LogCook: Display: 0.CookWallTimeSec=128.391558
UATHelper: Cooking (Windows): LogCook: Display: 0. 0.StartupWallTimeSec=4.153761
UATHelper: Cooking (Windows): LogCook: Display: 0. 1.CookByTheBookTimeSec=124.225170
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=2.901119
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.007608
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000018
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=120.623931
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=24.367462
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=44.217283
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=8.449186
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.561573
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.001950
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000028
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000009
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.034102
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 9.CookProject=VP_TrckCam
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 10.CookCultures=
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 11.IsCookAll=false
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 13.IsIterativeCook=true
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 14.IsUnversioned=true
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 15.CookLabel=
UATHelper: Cooking (Windows): LogCook: Display: 0. 1. 16.IsFastCook=false
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Summary Stats
UATHelper: Cooking (Windows): LogCook: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
UATHelper: Cooking (Windows): LogCook: Display: HasLocalCache = true
UATHelper: Cooking (Windows): LogCook: Display: HasSharedCache = false
UATHelper: Cooking (Windows): LogCook: Display: HasCloudCache = false
UATHelper: Cooking (Windows): LogCook: Display: HasZenCache = false
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHits = 41647
UATHelper: Cooking (Windows): LogCook: Display: TotalGetMisses = 10
UATHelper: Cooking (Windows): LogCook: Display: TotalGets = 41657
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHitPct = 0.999760
UATHelper: Cooking (Windows): LogCook: Display: GetMissPct = 0.000240
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHits = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutMisses = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPuts = 0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: PutMissPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHits = 41647
UATHelper: Cooking (Windows): LogCook: Display: LocalGetTotal = 41657
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHitPct = 0.999760
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetTotal = 0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHits = 0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetTotal = 0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHitPct = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalLatency = 0.025742
UATHelper: Cooking (Windows): LogCook: Display: LocalReadSpeed =1291.411983
UATHelper: Cooking (Windows): LogCook: Display: LocalWriteSpeed =249.165818
UATHelper: Cooking (Windows): LogCook: Display: SharedLatency = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedReadSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedWriteSpeed= 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudLatency = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudReadSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudWriteSpeed = 0.000000
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Resource Stats
UATHelper: Cooking (Windows): LogCook: Display: =======================================================================================================
UATHelper: Cooking (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Cooking (Windows): LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Cooking (Windows): LogCook: Display: Texture (Streaming) 70.56 0.00 0 11580.85
UATHelper: Cooking (Windows): LogCook: Display: BodySetup 11.73 6.97 0 351.03
UATHelper: Cooking (Windows): LogCook: Display: StaticMesh 3.29 0.01 0 450.65
UATHelper: Cooking (Windows): LogCook: Display: MaterialShader 3.05 3.05 0 1313.46
UATHelper: Cooking (Windows): LogCook: Display: DistanceField 2.73 0.02 0 244.74
UATHelper: Cooking (Windows): LogCook: Display: CardRepresentation 1.26 0.03 0 0.57
UATHelper: Cooking (Windows): LogCook: Display: LandscapeCollision (Heightfield) 0.96 0.96 1346 34.45
UATHelper: Cooking (Windows): LogCook: Display: NavCollision 0.83 0.00 0 5.34
UATHelper: Cooking (Windows): LogCook: Display: NiagaraScript 0.69 0.69 0 0.00
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader 0.21 0.21 0 113.87
UATHelper: Cooking (Windows): LogCook: Display: SkeletalMesh 0.16 0.00 0 21.50
UATHelper: Cooking (Windows): LogCook: Display: Texture (Inline) 0.15 0.15 0 315.33
UATHelper: Cooking (Windows): LogCook: Display: StaticMeshConvert 0.13 0.00 0 4.78
UATHelper: Cooking (Windows): LogCook: Display: NiagaraShader 0.09 0.09 0 0.99
UATHelper: Cooking (Windows): LogCook: Display: Audio (Streaming) 0.00 0.00 0 0.07
UATHelper: Cooking (Windows): LogCook: Display: AnimSequence 0.00 0.00 0 0.22
UATHelper: Cooking (Windows): LogCook: Display: Audio (Inline) 0.00 0.00 0 0.00
UATHelper: Cooking (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (4845 referencing packages with a total of 68489 unique accesses)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Cooking (Windows): LogInit: Display: -----------------------------------
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "Initialize" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Initialize from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Media Capture no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Return Value no longer exists on node Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CreateMediaCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Create Media Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Video Output Settings no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin Target no longer exists on node Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Show Plate from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Capture Active Scene Viewport . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CaptureActiveSceneViewport" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Capture Active Scene Viewport from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Stop Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "StopCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for Stop Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Camera List no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for Get Media Bundle from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Target no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin Return Value no longer exists on node Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaTexture" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for Get Media Texture from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogMediaAssets: Error: Failed to validate media source EngineFeatures (file://E:/VP_TrckCam/Content/Movies/UnrealEngine_GDC18_FeaturesSizzle.mp4)
UATHelper: Cooking (Windows): LogInit: Display: LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
UATHelper: Cooking (Windows): LogInit: Display: LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\MediaProxySource_02.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilities'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load MediaProxySource_02 with outer Package /Game/VirtualSet/Media/MediaProxySource_02 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load MediaProxySource_01 with outer Package /Game/VirtualSet/Media/MediaProxySource_01 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load MediaOutputProxy_01 with outer Package /Game/VirtualSet/Media/MediaOutputProxy_01 because its class (ProxyMediaOutput) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineCore'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineRenderPasses'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineSettings'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load Preset_MoviePipelineMasterConfig with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_MoviePipelineMasterConfig because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load Preset_2 with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_2 because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load DefaultOutputSetting with outer MoviePipelinePrimaryConfig /Game/ResearchFacility/Cinematics_OG/Preset_2.Preset_2 because its class (MoviePipelineOutputSetting) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Godzilla_CH\godzilla\godzilla.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/DatasmithGLTFTranslator'
UATHelper: Cooking (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: Failed to load '/MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9': Can't find file.
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load Default__VirtualSetMediaInput_C with outer Package /Game/VirtualSet/Blueprints/VirtualSetMediaInput because its class (VirtualSetMediaInput_C) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UberGraphFrame': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CameraName': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_VirtualSetMediaInput': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'EntryPoint': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ExecuteUbergraph_VirtualSetMediaInput
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Multiply_FloatFloat_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ShowPlate': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Show': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ShowPlate
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Initialize': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAllAttachedActors': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.AttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.Children
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAttachedActorsRecursive': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.CallFunc_GetAttachedActors_OutActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.Result
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.CallFunc_GetAllAttachedActors_Children
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.K2Node_MakeArray_Array
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'bShowPlateInEditor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): LogInit: Display: Failure - 44 error(s), 187 warning(s)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): Execution of commandlet took: 2m 4s (124.24 seconds)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total job queries 87, among them cache hits 0 (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 39 distinct outputs (63.93%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: RAM used: 1.04 MiB of 3.20 GiB budget. Usage: 0.03%
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders Compiled: 71
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs assigned 87, completed 71 (81.61%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Average time worker was idle: 4.69 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 2.09 s, longest 17.92 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Job execution time: average 21.46 s, max 63.09 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 24.00 s, max 67.88
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 80.52 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs were issued in 43 batches (only local compilation was used), average 2.02 jobs/batch
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Average processing rate: 0.88 jobs/sec
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total thread time: 695.065 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total thread preprocess time: 5.395 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 0.78%
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Effective parallelization: 8.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 2 times, average 35.58 sec, max 55.96 sec, min 15.20 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 2 times, average 34.96 sec, max 60.99 sec, min 8.93 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicySkylight (compiled 2 times, average 33.04 sec, max 53.72 sec, min 12.35 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 2 times, average 32.10 sec, max 55.36 sec, min 8.84 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicy (compiled 2 times, average 24.13 sec, max 37.56 sec, min 10.71 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 10.24% of total time (compiled 2 times, average 35.58 sec, max 55.96 sec, min 15.20 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 10.06% of total time (compiled 2 times, average 34.96 sec, max 60.99 sec, min 8.93 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicySkylight - 9.51% of total time (compiled 2 times, average 33.04 sec, max 53.72 sec, min 12.35 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 9.24% of total time (compiled 2 times, average 32.10 sec, max 55.36 sec, min 8.84 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicy - 6.94% of total time (compiled 2 times, average 24.13 sec, max 37.56 sec, min 10.71 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders left to compile 0
UATHelper: Cooking (Windows): Took 132.0929951s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Cooking (Windows): ERROR: Cook failed.
UATHelper: Cooking (Windows): (see C:\Users\shoni\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+DE+UnrealEngine\Log.txt for full exception trace)
UATHelper: Cooking (Windows): AutomationTool executed for 0h 2m 12s
UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Cooking (Windows): BUILD FAILED
LogAximmetry: Error: Cooking failed. (Result: "Failed".)
Pasting the entire cooking log here isn’t a good idea. From what I can tell, you’re using the Virtual Studio scene from Epic? You need to remove the broken references to the AJA/Decklink I/o plug-ins, since those won’t work with Aximmetry (naturally).