A LOT OF COOKING ERRORS THAT I DONT KNOW HOW TO FIX...

 

Hi, here is a log of the cooking that is failing. I'm not sure how to even solve these....


LogStats: Stats thread started at 0.163947
LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-B42D12B5427D65919FD8E1B933EA9872
         Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading HoloLens ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.05 seconds
LogConfig: Display: Loading TVOS ini files took 0.05 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin Aximmetry
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin CascadeToNiagaraConverter
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/CascadeToNiagaraConverter/Content/' mounted to '/CascadeToNiagaraConverter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 7.83.1
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1n
LogInit:  - supports HTTP deflate (compression) using libz 1.2.12
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: UE5-CL-0
LogInit: Engine Version: 5.2.1-0+UE5
LogInit: Compatible Engine Version: 5.2.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 10 (22H2) [10.0.19045.3324] (), CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz, GPU: NVIDIA GeForce RTX 2070 SUPER
LogInit: Compiled (64-bit): Jul 10 2023 18:54:51
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.35.32215.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83
LogDevObjectVersion:   FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
LogConfig: Set CVar [[r.VSync:0]]
LogConfig: Set CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
LogConfig: CVar [[r.DefaultFeature.AntiAliasing:2]] deferred - dummy variable created
LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
LogConfig: CVar [[r.DistanceFieldBuild.Compress:1]] deferred - dummy variable created
LogConfig: CVar [[r.DistanceFieldBuild.EightBit:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.SeparateTranslucency:0]]
LogConfig: Set CVar [[r.ReflectionMethod:1]]
LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
LogConfig: Set CVar [[r.AntiAliasingMethod:4]]
LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
LogConfig: Set CVar [[r.RayTracing:1]]
LogConfig: Set CVar [[r.RayTracing.Shadows:1]]
LogConfig: Set CVar [[r.RayTracing.Skylight:1]]
LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
LogConfig: Set CVar [[r.PathTracing:1]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Set CVar [[gc.AllowParallelGC:1]]
LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Set CVar [[gc.CreateGCClusters:1]]
LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.FXAA.Quality:4]]
LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
LogConfig: Set CVar [[r.LightFunctionQuality:1]]
LogConfig: Set CVar [[r.ShadowQuality:5]]
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Set CVar [[r.VolumetricFog:1]]
LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Set CVar [[r.CapsuleShadows:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
LogConfig: Set CVar [[r.DistanceFieldAO:1]]
LogConfig: Set CVar [[r.AOQuality:2]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SSR.Quality:3]]
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
LogConfig: Set CVar [[r.MotionBlurQuality:4]]
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Set CVar [[r.LensFlareQuality:2]]
LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Set CVar [[r.BloomQuality:5]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
LogConfig: Set CVar [[r.FastBlurThreshold:100]]
LogConfig: Set CVar [[r.Upscale.Quality:3]]
LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Set CVar [[r.LightShaftQuality:1]]
LogConfig: Set CVar [[r.Filter.SizeScale:1]]
LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
LogConfig: Set CVar [[r.Streaming.MipBias:0]]
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Set CVar [[r.Streaming.Boost:1]]
LogConfig: Set CVar [[r.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Set CVar [[r.RefractionQuality:2]]
LogConfig: Set CVar [[r.SceneColorFormat:4]]
LogConfig: Set CVar [[r.DetailMode:2]]
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Set CVar [[r.SSS.Scale:1]]
LogConfig: Set CVar [[r.SSS.SampleSet:2]]
LogConfig: Set CVar [[r.SSS.Quality:1]]
LogConfig: Set CVar [[r.SSS.HalfRes:0]]
LogConfig: Set CVar [[r.SSGI.Quality:3]]
LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Set CVar [[r.ParticleLightQuality:2]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
LogConfig: Set CVar [[foliage.DensityScale:1.0]]
LogConfig: Set CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
LogRHI: Using Default RHI: D3D11
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1e84
LogD3D11RHI:     SubSysId    : 20723842
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 34315995136 bytes
LogD3D11RHI:     AdapterLuid : 0 79553
LogD3D11RHI:    0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_1)
LogD3D11RHI:       8003/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 1:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 2080 SUPER
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1e81
LogD3D11RHI:     SubSysId    : 13a010de
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8389656576 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 34315995136 bytes
LogD3D11RHI:     AdapterLuid : 0 76694
LogD3D11RHI:    1. 'NVIDIA GeForce RTX 2080 SUPER' (Feature Level 11_1)
LogD3D11RHI:       8001/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 2:
LogD3D11RHI:     Description : Microsoft Basic Render Driver
LogD3D11RHI:     VendorId    : 1414
LogD3D11RHI:     DeviceId    : 008c
LogD3D11RHI:     SubSysId    : 0000
LogD3D11RHI:     Revision    : 0000
LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 34315995136 bytes
LogD3D11RHI:     AdapterLuid : 0 82423
LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 11_1)
LogD3D11RHI:       0/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Testing D3D11 Adapter 3:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1e84
LogD3D11RHI:     SubSysId    : 20723842
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 34315995136 bytes
LogD3D11RHI:     AdapterLuid : 0 1083148700
LogD3D11RHI:    3. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_1)
LogD3D11RHI:       8003/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 4:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1e84
LogD3D11RHI:     SubSysId    : 20723842
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 34315995136 bytes
LogD3D11RHI:     AdapterLuid : 0 115434
LogD3D11RHI:    4. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_1)
LogD3D11RHI:       8003/0/32726 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1e84
LogD3D11RHI:     SubSysId    : 20723842
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 34315995136 bytes
LogD3D11RHI:     AdapterLuid : 0 79553
LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
LogInit: Selected Device Profile: [WindowsEditor]
LogHAL: Display: Platform has ~ 64 GB [68631990272 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
LogDeviceProfileManager: Going up to parent DeviceProfile []
LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
LogConfig: CVar [[r.Vulkan.UseRealUBs:1]] deferred - dummy variable created
LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
LogConfig: CVar [[r.VPLMeshGlobalIllumination:1]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
LogConfig: Set CVar [[r.FXAA.Quality:0]]
LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
LogConfig: Set CVar [[r.LightFunctionQuality:0]]
LogConfig: Set CVar [[r.ShadowQuality:0]]
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
LogConfig: Set CVar [[r.VolumetricFog:0]]
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0]]
LogConfig: Set CVar [[r.CapsuleShadows:0]]
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
LogConfig: Set CVar [[r.DistanceFieldAO:0]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
LogConfig: Set CVar [[r.SSR.Quality:0]]
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
LogConfig: Set CVar [[r.MotionBlurQuality:0]]
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
LogConfig: Set CVar [[r.LensFlareQuality:0]]
LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
LogConfig: Set CVar [[r.BloomQuality:4]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
LogConfig: Set CVar [[r.FastBlurThreshold:0]]
LogConfig: Set CVar [[r.Upscale.Quality:1]]
LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:0]]
LogConfig: Set CVar [[r.LightShaftQuality:0]]
LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
LogConfig: Set CVar [[r.Streaming.MipBias:16]]
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
LogConfig: Set CVar [[r.MaxAnisotropy:0]]
LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:24]]
LogConfig: Set CVar [[r.RefractionQuality:0]]
LogConfig: Set CVar [[r.SceneColorFormat:3]]
LogConfig: Set CVar [[r.DetailMode:0]]
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:0]]
LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
LogConfig: Set CVar [[r.SSS.Scale:0]]
LogConfig: Set CVar [[r.SSS.SampleSet:0]]
LogConfig: Set CVar [[r.SSS.Quality:0]]
LogConfig: Set CVar [[r.SSS.HalfRes:1]]
LogConfig: Set CVar [[r.SSGI.Quality:0]]
LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
LogConfig: Set CVar [[r.ParticleLightQuality:0]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
LogConfig: CVar [[fx.Niagara.QualityLevel:0]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
LogConfig: Set CVar [[foliage.DensityScale:0]]
LogConfig: Set CVar [[grass.DensityScale:0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/VP_TrckCam/Saved/Config/WindowsEditor/Editor.ini]
LogInit: Computer: SD-MACHINE
LogInit: User: shoni
LogInit: CPU Page size=4096, Cores=10
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=63.9GB (64GB approx)
LogMemory: Platform Memory Stats for WindowsEditor
LogMemory: Process Physical Memory: 559.78 MB used, 568.39 MB peak
LogMemory: Process Virtual Memory: 564.90 MB used, 569.46 MB peak
LogMemory: Physical Memory: 19368.92 MB used,  46083.64 MB free, 65452.57 MB total
LogMemory: Virtual Memory: 31797.75 MB used,  47990.81 MB free, 79788.56 MB total
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: Chaos
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Available input methods:
LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogRHI: Using Default RHI: D3D11
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
LogWindows: Attached monitors:
LogWindows:     resolution: 1680x1050, work area: (0, 0) -> (1540, 1050), device: '\\.\DISPLAY5' [PRIMARY]
LogWindows:     resolution: 1920x1080, work area: (1680, 0) -> (3600, 1040), device: '\\.\DISPLAY22'
LogWindows: Found 2 attached monitors.
LogWindows: Gathering driver information using Windows Setup API
LogRHI: RHI Adapter Info:
LogRHI:             Name: NVIDIA GeForce RTX 2070 SUPER
LogRHI:   Driver Version: 536.23 (internal:31.0.15.3623, unified:536.23)
LogRHI:      Driver Date: 6-8-2023
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id")
LogRHI: Texture pool is 5602 MB (70% of 8003 MB)
LogD3D11RHI: Creating D3DDevice using adapter:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 2070 SUPER
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1e84
LogD3D11RHI:     SubSysId    : 20723842
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8391753728 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 34315995136 bytes
LogD3D11RHI:     AdapterLuid : 0 79553
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
LogD3D11RHI: Array index from any shader is supported
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_0.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_0.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject"  -platform=all'
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_0.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_0.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject"  -platform=all" ]
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Building Assets For WindowsEditor
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module AudioFormatADPCM
LogTargetPlatformManager:   ADPCM
LogTargetPlatformManager:   PCM
LogTargetPlatformManager: Loaded format module AudioFormatBink
LogTargetPlatformManager:   BINKA
LogTargetPlatformManager: Loaded format module AudioFormatOgg
LogTargetPlatformManager:   OGG
LogTargetPlatformManager: Loaded format module AudioFormatOpus
LogTargetPlatformManager:   OPUS
LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/VP_TrckCam/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/VP_TrckCam/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
LogDerivedDataCache: Display: Performance to C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1443.84MBs, RandomWriteSpeed=230.31MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Local data cache path C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
LogVirtualization: Display: VirtualizationSystem name found in ini file: None
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (E:/VP_TrckCam/Intermediate/Shaders/WorkingDirectory/142656/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/shoni/AppData/Local/Temp/UnrealShaderWorkingDir/192C0B4D49E7D6AA40B90F816F48D359/'.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler with 10 workers.
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0017 seconds to start up
LogEditorDomain: Display: EditorDomain is Disabled
LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
LogDeviceProfileManager: Available device profiles:
LogDeviceProfileManager:     [000005875859D400][00000587524AC000 52] GlobalDefaults,
LogDeviceProfileManager:     [000005875859D000][000005874CCEA800 52] Windows,
LogDeviceProfileManager:     [000005875859D800][000005874FEF7800 52] WindowsEditor,
LogDeviceProfileManager:     [000005875859DE00][000005874F675400 52] WindowsServer,
LogDeviceProfileManager:     [000005875859E000][000005874F67C400 52] WindowsClient,
LogDeviceProfileManager:     [000005875859E200][000005874EB7E000 52] IOS,
LogDeviceProfileManager:     [000005875859E400][000005874FEF5000 52] iPadAir2,
LogDeviceProfileManager:     [000005875859E600][000005874FF07000 52] IPadPro,
LogDeviceProfileManager:     [000005875859E800][000005874FEF0000 52] iPadAir3,
LogDeviceProfileManager:     [000005875859EA00][000005874CD35000 52] iPadAir4,
LogDeviceProfileManager:     [000005875859EC00][000005873C812800 52] iPadAir5,
LogDeviceProfileManager:     [000005875859EE00][000005875C7E0000 52] iPadAir,
LogDeviceProfileManager:     [000005875859F000][000005875C7E1C00 52] iPadMini2,
LogDeviceProfileManager:     [000005875859F200][000005875C7E3800 52] iPadMini4,
LogDeviceProfileManager:     [000005875859F400][000005874D9DA000 52] iPadMini5,
LogDeviceProfileManager:     [000005875859F600][000005875C7F0000 52] iPadMini6,
LogDeviceProfileManager:     [000005875859F800][000005875C7E5400 52] iPhone6,
LogDeviceProfileManager:     [000005875859FA00][000005875C7E7000 52] iPhone7,
LogDeviceProfileManager:     [000005875859FC00][000005875C7F2800 52] iPodTouch7,
LogDeviceProfileManager:     [000005875859FE00][000005875C7E8C00 52] iPhone6S,
LogDeviceProfileManager:     [00000587584BF600][000005875C7EA800 52] iPhone6Plus,
LogDeviceProfileManager:     [000005874BA14600][000005875C7EC400 52] iPhone6SPlus,
LogDeviceProfileManager:     [000005875D310000][000005875C7EE000 52] iPhone7Plus,
LogDeviceProfileManager:     [000005875D310200][000005875D330000 52] iPhoneSE,
LogDeviceProfileManager:     [000005875D310400][000005875D331C00 52] iPhone8,
LogDeviceProfileManager:     [000005875D310600][000005875D333800 52] iPhone8Plus,
LogDeviceProfileManager:     [000005875D310800][000005875D335400 52] iPhoneX,
LogDeviceProfileManager:     [000005875D310A00][000005875C7F5000 52] iPhoneXS,
LogDeviceProfileManager:     [000005875D310C00][000005875C7F7800 52] iPhoneXSMax,
LogDeviceProfileManager:     [000005875D310E00][000005875C7FA000 52] iPhoneXR,
LogDeviceProfileManager:     [000005875D311000][000005875C7FC800 52] iPhone11,
LogDeviceProfileManager:     [000005875D311200][000005875D340000 52] iPhone11Pro,
LogDeviceProfileManager:     [000005875D311400][000005875D342800 52] iPhone11ProMax,
LogDeviceProfileManager:     [000005875D311600][000005875D345000 52] iPhoneSE2,
LogDeviceProfileManager:     [000005875D311800][000005875D347800 52] iPhone12Mini,
LogDeviceProfileManager:     [000005875D311A00][000005875D34A000 52] iPhone12,
LogDeviceProfileManager:     [000005875D311C00][000005875D34C800 52] iPhone12Pro,
LogDeviceProfileManager:     [000005875D311E00][000005875D350000 52] iPhone12ProMax,
LogDeviceProfileManager:     [000005875D312000][000005875D352800 52] iPhone13Mini,
LogDeviceProfileManager:     [000005875D312200][000005875D355000 52] iPhone13,
LogDeviceProfileManager:     [000005875D312400][000005875D357800 52] iPhone13Pro,
LogDeviceProfileManager:     [000005875D312600][000005875D35A000 52] iPhone13ProMax,
LogDeviceProfileManager:     [000005875D312800][000005875D35C800 52] iPhoneSE3,
LogDeviceProfileManager:     [000005875D312A00][000005875D360000 52] iPhone14,
LogDeviceProfileManager:     [000005875D312C00][000005875D362800 52] iPhone14Plus,
LogDeviceProfileManager:     [000005875D312E00][000005875D365000 52] iPhone14Pro,
LogDeviceProfileManager:     [000005875D313000][000005875D367800 52] iPhone14ProMax,
LogDeviceProfileManager:     [000005875D313200][000005875D337000 52] iPadPro105,
LogDeviceProfileManager:     [000005875D313400][000005875D338C00 52] iPadPro129,
LogDeviceProfileManager:     [000005875D313600][000005875D33A800 52] iPadPro97,
LogDeviceProfileManager:     [000005875D313800][000005875D33C400 52] iPadPro2_129,
LogDeviceProfileManager:     [000005875D313A00][000005875D33E000 52] iPad5,
LogDeviceProfileManager:     [000005875D313C00][000005875D36A000 52] iPad6,
LogDeviceProfileManager:     [000005875D313E00][000005875D36C800 52] iPad7,
LogDeviceProfileManager:     [000005875D314000][000005875D370000 52] iPad8,
LogDeviceProfileManager:     [000005875D314200][000005875D372800 52] iPad9,
LogDeviceProfileManager:     [000005875D314400][000005875D375000 52] iPad10,
LogDeviceProfileManager:     [000005875D314600][000005875D377800 52] iPadPro11,
LogDeviceProfileManager:     [000005875D314800][000005875D37A000 52] iPadPro2_11,
LogDeviceProfileManager:     [000005875D314A00][000005875D37C800 52] iPadPro3_11,
LogDeviceProfileManager:     [000005875D314C00][000005875D380000 52] iPadPro4_11,
LogDeviceProfileManager:     [000005875D314E00][000005875D382800 52] iPadPro3_129,
LogDeviceProfileManager:     [000005875D315000][000005875D385000 52] iPadPro4_129,
LogDeviceProfileManager:     [000005875D315200][000005875D387800 52] iPadPro5_129,
LogDeviceProfileManager:     [000005875D315400][000005875D38A000 52] iPadPro6_129,
LogDeviceProfileManager:     [000005875D315600][000005875D390000 52] AppleTV,
LogDeviceProfileManager:     [000005875D315800][000005875D391C00 52] AppleTV4K,
LogDeviceProfileManager:     [000005875D315A00][000005875D38C800 52] AppleTV2_4K,
LogDeviceProfileManager:     [000005875D315C00][000005875D393800 52] TVOS,
LogDeviceProfileManager:     [000005875D315E00][000005875D395400 52] Mac,
LogDeviceProfileManager:     [000005875D316000][000005875D3A0000 52] MacEditor,
LogDeviceProfileManager:     [000005875D316200][000005875D397000 52] MacClient,
LogDeviceProfileManager:     [000005875D316400][000005875D398C00 52] MacServer,
LogDeviceProfileManager:     [000005875D316600][000005875D39A800 52] Linux,
LogDeviceProfileManager:     [000005875D316800][000005875D3A2800 52] LinuxEditor,
LogDeviceProfileManager:     [000005875D316A00][000005875D3A5000 52] LinuxArm64Editor,
LogDeviceProfileManager:     [000005875D316C00][000005875D3A7800 52] LinuxArm64,
LogDeviceProfileManager:     [000005875D316E00][000005875D39C400 52] LinuxClient,
LogDeviceProfileManager:     [000005875D317000][000005875D3AA000 52] LinuxArm64Client,
LogDeviceProfileManager:     [000005875D317200][000005875D39E000 52] LinuxServer,
LogDeviceProfileManager:     [000005875D317400][000005875D3AC800 52] LinuxArm64Server,
LogDeviceProfileManager:     [000005875D317600][000005875D3B0000 52] Android,
LogDeviceProfileManager:     [000005875D317800][000005875D3C0000 52] Android_Preview_OpenGL,
LogDeviceProfileManager:     [000005875D317A00][000005875D3C2800 52] Android_Preview_Vulkan,
LogDeviceProfileManager:     [000005875D317C00][000005875D3B1C00 52] Android_Low,
LogDeviceProfileManager:     [000005875D317E00][000005875D3B3800 52] Android_Mid,
LogDeviceProfileManager:     [000005875D318000][000005875D3B5400 52] Android_High,
LogDeviceProfileManager:     [000005875D318200][000005875D3B7000 52] Android_Default,
LogDeviceProfileManager:     [000005875D318400][000005875D3B8C00 52] Android_Adreno4xx,
LogDeviceProfileManager:     [000005875D318600][000005875D3C5000 52] Android_Adreno5xx_Low,
LogDeviceProfileManager:     [000005875D318800][000005875D3BA800 52] Android_Adreno5xx,
LogDeviceProfileManager:     [000005875D318A00][000005875D3BC400 52] Android_Adreno6xx,
LogDeviceProfileManager:     [000005875D318C00][000005875D3C7800 52] Android_Adreno6xx_Vulkan,
LogDeviceProfileManager:     [000005875D318E00][000005875D3CA000 52] Android_Adreno7xx,
LogDeviceProfileManager:     [000005875D319000][000005875D3CC800 52] Android_Adreno7xx_Vulkan,
LogDeviceProfileManager:     [000005875D319200][000005875D3BE000 52] Android_Mali_T6xx,
LogDeviceProfileManager:     [000005875D319400][000005875D3D0000 52] Android_Mali_T7xx,
LogDeviceProfileManager:     [000005875D319600][000005875D3D1C00 52] Android_Mali_T8xx,
LogDeviceProfileManager:     [000005875D319800][000005875D3D3800 52] Android_Mali_G71,
LogDeviceProfileManager:     [000005875D319A00][000005875D3D5400 52] Android_Mali_G72,
LogDeviceProfileManager:     [000005875D319C00][000005875D3E0000 52] Android_Mali_G72_Vulkan,
LogDeviceProfileManager:     [000005875D319E00][000005875D3E2800 52] Android_Mali_G76,
LogDeviceProfileManager:     [000005875D31A000][000005875D3E5000 52] Android_Mali_G76_Vulkan,
LogDeviceProfileManager:     [000005875D31A200][000005875D3E7800 52] Android_Mali_G77,
LogDeviceProfileManager:     [000005875D31A400][000005875D3EA000 52] Android_Mali_G77_Vulkan,
LogDeviceProfileManager:     [000005875D31A600][000005875D3EC800 52] Android_Mali_G78,
LogDeviceProfileManager:     [000005875D31A800][000005875D3F0000 52] Android_Mali_G78_Vulkan,
LogDeviceProfileManager:     [000005875D31AA00][000005875D3F2800 52] Android_Mali_G710,
LogDeviceProfileManager:     [000005875D31AC00][000005875D3F5000 52] Android_Mali_G710_Vulkan,
LogDeviceProfileManager:     [000005875D31AE00][000005875D3F7800 52] Android_Mali_G7xx,
LogDeviceProfileManager:     [000005875D31B000][000005875D3FA000 52] Android_Mali_G7xx_Vulkan,
LogDeviceProfileManager:     [000005875D31B200][000005875D3FC800 52] Android_Xclipse_920,
LogDeviceProfileManager:     [000005875D31B600][000005875D400000 52] Android_Xclipse_920_Vulkan,
LogDeviceProfileManager:     [000005875D31BA00][000005875D402800 52] Android_Vulkan_SM5,
LogDeviceProfileManager:     [000005875D31BC00][000005875D405000 52] Android_PowerVR_G6xxx,
LogDeviceProfileManager:     [000005875D31BE00][000005875D407800 52] Android_PowerVR_GT7xxx,
LogDeviceProfileManager:     [000005875D31C000][000005875D40A000 52] Android_PowerVR_GE8xxx,
LogDeviceProfileManager:     [000005875D31C200][000005875D40C800 52] Android_PowerVR_GM9xxx,
LogDeviceProfileManager:     [000005875D31C400][000005875D410000 52] Android_PowerVR_GM9xxx_Vulkan,
LogDeviceProfileManager:     [000005875D31C600][000005875D3D7000 52] Android_TegraK1,
LogDeviceProfileManager:     [000005875D31C800][000005875D412800 52] Android_Unknown_Vulkan,
LogDeviceProfileManager:     [000005875D31CA00][000005875D415000 52] Oculus_Quest,
LogDeviceProfileManager:     [000005875D31CC00][000005875D417800 52] Oculus_Quest2,
LogDeviceProfileManager:     [000005875D31CE00][000005875D41A000 52] HoloLens,
LogDeviceProfileManager: Active device profile: [000005875859D800][000005874FEF7800 52] WindowsEditor
LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_1.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_1.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject"  -Device=Win64@SD-MACHINE'
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/VP_TrckCam/VP_TrckCam.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/VP_TrckCam/Intermediate/TurnkeyReport_1.log" -log="E:/VP_TrckCam/Intermediate/TurnkeyLog_1.log" -project="E:/VP_TrckCam/VP_TrckCam.uproject"  -Device=Win64@SD-MACHINE" -nocompile -nocompileuat ]
LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SkeletalMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogUObjectArray: 21528 objects as part of root set at end of initial load.
LogUObjectAllocator: 5887376 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogSlate: Border
LogSlate: BreadcrumbButton
LogSlate: Brushes.Title
LogSlate: Default
LogSlate: Icons.Save
LogSlate: Icons.Toolbar.Settings
LogSlate: ListView
LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
LogTurnkeySupport: Completed device detection: Code = 0
LogInit: XR: Instanced Stereo Rendering is Disabled
LogInit: XR: MultiViewport is Disabled
LogInit: XR: Mobile Multiview is Disabled
LogTurnkeySupport: Turnkey Device: Win64@SD-MACHINE: (Name=SD-MACHINE, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 933BFE8C4B08D2F339B02790E2447BF8 | Instance: F138A68B40DD078175655496DC60C28C (SD-MACHINE-142656).
LogAudio: Display: Registering Engine Module Parameter Interfaces...
LogMetasoundEngine: MetaSound Engine Initialized
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogUdpMessaging: Display: Added local interface '192.168.254.137' to multicast group '230.0.0.1:6666'
LogPython: Using Python 3.9.7
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogUProjectInfo: Found projects:
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogOpenImageDenoise: OIDN starting up
LogCollectionManager: Loaded 0 collections in 0.001392 seconds
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Content/Developers/shoni/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Content/Collections/' took 0.00s
LogEngine: Initializing Engine...
LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 61a5c8b845f71259f790a6bce26d82f375e1230f), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: aa522ea1c0bda7d8087ed60d59273ee1d6eca1b2), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: b49f57811b31a942c3b72307dc32853a4fa6222b), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM5, Default, SM5 (DDC key hash: 5f67870cf81c6b01a6f73d79cb786e68a3a9140f), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: bd0ac1adde4c7097afcc47e27a75d41e638bcef5), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM5, Default, SM5 (DDC key hash: 0fcf869b822b04b67d680e2a29d61323d215834f), compiling. Is special engine material.
LogInit: Initializing FReadOnlyCVARCache
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.2.1-0+UE5
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           1
LogAudioMixer: Display:     Max Channels (voices):                0
LogAudioMixer: Display:     Number of Async Source Workers:       4
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device NS-48D510NA17 (3- NVIDIA High Definition Audio)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
LogInit: FAudioDevice initialized with ID 1.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
LogLiveCoding: Display: Starting LiveCoding
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
LogLiveCoding: Display: First instance in process group "UE_VP_TrckCam_0x985cf6c1", spawning console
LogLiveCoding: Display: Waiting for server
LogInit: Undo buffer set to 32 MB
LogInit: Transaction tracking system initialized
LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/VP_TrckCam/Saved/SourceControl/UncontrolledChangelists.json
LogSourceControl: Uncontrolled asset enumeration started...
LogSourceControl: Uncontrolled asset enumeration finished in 0.007261 seconds (Found 115 uncontrolled assets)
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogFileCache: Scanning file cache for directory 'E:/VP_TrckCam/Content/' took 0.03s
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Revision control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 6.465
Cmd: MAP LOAD FILE="E:/VP_TrckCam/Content/Main_VP/VP_Main_Lvl.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   0.43ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'VP_Main_Lvl'.
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world VP_Main_Lvl
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Downtown_West/Maps/Ultraman) is flushing async loading
LogStreaming: Display: FlushAsyncLoading(-1): 1 QueuedPackages, 0 AsyncPackages
LogStreaming: Error: Couldn't find file for package /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal requested by async loading code. NameToLoad: /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal
LogLiveCoding: Display: Successfully initialized, removing startup thread
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ContainerYard/Maps/Demonstration_Day) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Museum/Maps/Demo) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/WesterTown/Maps/ExampleMapDynamic) is flushing async loading
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/WesterTown/Textures/Nature/T_IBL_Inside.T_IBL_Inside', its maximum texture size has been explicitly set to 512.
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/WesterTown/Textures/Nature/T_FakeReflections.T_FakeReflections', its maximum texture size has been explicitly set to 512.
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/WesterTown/Textures/Nature/T_IBL_Out.T_IBL_Out', its maximum texture size has been explicitly set to 512.
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/Studio_D) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/StudioB) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/StudioC) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Virtual_Studio_Kit/Maps/StudioA) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/ResearchFacility/Map/ResearchFacility) is flushing async loading
LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Underground/Maps/TMNT_Main) is flushing async loading
LogMaterial: Display: Missing cached shadermap for M_WorldGridMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 2a0c02ec737272c4c9cd9fb261a9228a47353689), compiling. Is special engine material.
LogEditorServer: Finished looking for orphan Actors (0.001 secs)
LogUObjectHash: Compacting FUObjectHashTables data took   1.79ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 2.505ms to complete.
LogFileHelpers: Loading map 'VP_Main_Lvl' took 8.808
LogUnrealEdMisc: Total Editor Startup Time, took 15.281
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 240.00 B of 3.20 GiB budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Aximmetry DE/UnrealEngine/FeaturePacks/StarterContent.upack', mount point: 'root:/'
LogSlate: Took 0.000113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogSlate: Took 0.000077 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogViewport: Scene viewport resized to 281x502, mode Windowed.
LogSlate: Took 0.001122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogStall: Startup...
LogStall: Startup complete.
LogInput: Warning: Action Jump uses invalid key MotionController_Left_Trigger.
LogInput: Warning: Action ResetVR uses invalid key MotionController_Left_Grip1.
LogInput: Warning: Action Jump uses invalid key MotionController_Right_Trigger.
LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
LogLoad: (Engine Initialization) Total time: 15.95 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogAssetRegistry: AssetRegistryGather time 0.1554s: AssetDataDiscovery 0.0204s, AssetDataGather 0.0271s, StoreResults 0.1079s.
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 400 MB
LogViewport: Scene viewport resized to 281x472, mode Windowed.
LogViewport: Scene viewport resized to 265x149, mode Windowed.
LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
BlueprintLog: New page: Aximmetry Blueprint Validation
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -iterate -skipstage -installed -project="E:/VP_TrckCam/VP_TrckCam.uproject" -unrealexe="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph" -nocompile -nocompileuat ]
UATHelper: Cooking (Windows): Running AutomationTool...
UATHelper: Cooking (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Cooking (Windows): Starting AutomationTool...
UATHelper: Cooking (Windows): Parsing command line: BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -iterate -skipstage -installed -project=E:/VP_TrckCam/VP_TrckCam.uproject -unrealexe="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph -nocompile -nocompileuat
UATHelper: Cooking (Windows): Initializing script modules...
UATHelper: Cooking (Windows): Total script module initialization time: 0.10 s.
UATHelper: Cooking (Windows): Executing commands...
UATHelper: Cooking (Windows): Setting up ProjectParams for E:\VP_TrckCam\VP_TrckCam.uproject
UATHelper: Cooking (Windows): ********** COOK COMMAND STARTED **********
UATHelper: Cooking (Windows): Running UnrealEditor Cook for project E:\VP_TrckCam\VP_TrckCam.uproject
UATHelper: Cooking (Windows): Commandlet log file is C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.08.30-08.23.27.txt
UATHelper: Cooking (Windows): Running: C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe E:\VP_TrckCam\VP_TrckCam.uproject -run=Cook  -TargetPlatform=Windows  -ddc=InstalledDerivedDataBackendGraph -unversioned -iterate -fileopenlog -abslog="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.08.30-08.23.27.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
UATHelper: Cooking (Windows): LogInit: Display: Running engine for game: VP_TrckCam
UATHelper: Cooking (Windows): LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot'
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : platform="Windows"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : config="Development"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : engineversion="5.2.1-0+UE5"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3324] "
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : asan="0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : commandline="" E:\VP_TrckCam\VP_TrckCam.uproject -run=Cook -TargetPlatform=Windows -ddc=InstalledDerivedDataBackendGraph -unversioned -iterate -fileopenlog -abslog="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.08.30-08.23.27.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : loginid="a71f72da49e560a784d9c4946e1a0444"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : llm="0"
UATHelper: Cooking (Windows): LogConfig: Display: Loading Mac ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading IOS ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Android ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading HoloLens ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Unix ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Windows ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading TVOS ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Linux ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/CascadeToNiagaraConverter/Content/' mounted to '/CascadeToNiagaraConverter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
UATHelper: Cooking (Windows): RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
UATHelper: Cooking (Windows): LogHAL: Display: Platform has ~ 64 GB [68631990272 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Cooking (Windows): LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
UATHelper: Cooking (Windows): LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
PackagingResults: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
PackagingResults: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Cooking (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Cooking (Windows): LogDerivedDataCache: Display: Performance to C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1291.41MBs, RandomWriteSpeed=249.17MBs. Assigned SpeedClass 'Local'
UATHelper: Cooking (Windows): LogVirtualization: Display: VirtualizationSystem name found in ini file: None
UATHelper: Cooking (Windows): LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 17 workers.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogEditorDomain: Display: EditorDomain is Disabled
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: E:/VP_TrckCam/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogAudio: Display: Registering Engine Module Parameter Interfaces...
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
UATHelper: Cooking (Windows): LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
UATHelper: Cooking (Windows): LogCook: Display: CookSettings for Memory:
UATHelper: Cooking (Windows):  MemoryMaxUsedVirtual 0MiB
UATHelper: Cooking (Windows):  MemoryMaxUsedPhysical 0MiB
UATHelper: Cooking (Windows):  MemoryMinFreeVirtual 2048MiB
UATHelper: Cooking (Windows):  MemoryMinFreePhysical 2048MiB
UATHelper: Cooking (Windows):  MemoryTriggerGCAtPressureLevel None
UATHelper: Cooking (Windows):  UseSoftGC true (5/10)
UATHelper: Cooking (Windows): LogCook: Display: Waiting for Asset Registry
UATHelper: Cooking (Windows): LogCook: Display: Cook invalidated for platform Windows because cook DLC settings have changed, clearing all cooked content
UATHelper: Cooking (Windows): LogCook: Display: Sandbox cleanup took 0.042 seconds for platforms Windows
LogWindows: LaunchURL https://aximmetry.com/learn/broadcast-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-for-aximmetry-de/introduction-to-creating-content-for-aximmetry-de/
UATHelper: Cooking (Windows): LogCook: Display: Compiling global changed shaders for platform 'Windows'
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 360 (36000.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 4364, Unique Shaders: 4364 (100.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 80.39mb, Unique Shaders Size: 80.39mb (100.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     1, 1, 1, 1, 1, 1, 1, 1, 1, 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 337 (33700.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 3846, Unique Shaders: 3830 (99.58%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 25.77mb, Unique Shaders Size: 25.76mb (99.98%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     4, 2, 2, 2, 2, 2, 2, 2, 2, 2
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 0 Packages Remain 6730 Total 6730
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=164, VirtualMemory=1370MiB
UATHelper: Cooking (Windows): LogTexture: Display: Texture Encode Speed: Final (cook).
UATHelper: Cooking (Windows): LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\MediaProxySource_02.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilities'
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load MediaProxySource_02 with outer Package /Game/VirtualSet/Media/MediaProxySource_02 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\MediaProxySource_02.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilities'
PackagingResults: Warning: Unable to load MediaProxySource_02 with outer Package /Game/VirtualSet/Media/MediaProxySource_02 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load MediaProxySource_01 with outer Package /Game/VirtualSet/Media/MediaProxySource_01 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: Unable to load MediaProxySource_01 with outer Package /Game/VirtualSet/Media/MediaProxySource_01 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load MediaOutputProxy_01 with outer Package /Game/VirtualSet/Media/MediaOutputProxy_01 because its class (ProxyMediaOutput) does not exist
PackagingResults: Warning: Unable to load MediaOutputProxy_01 with outer Package /Game/VirtualSet/Media/MediaOutputProxy_01 because its class (ProxyMediaOutput) does not exist
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 232 Packages Remain 6536 Total 6768
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 481 Packages Remain 6424 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 965 Packages Remain 5940 Total 6905
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineCore'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineCore'
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineRenderPasses'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineRenderPasses'
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineSettings'
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load Preset_MoviePipelineMasterConfig with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_MoviePipelineMasterConfig because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load Preset_2 with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_2 because its class (MoviePipelinePrimaryConfig) does not exist
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineSettings'
PackagingResults: Warning: Unable to load Preset_MoviePipelineMasterConfig with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_MoviePipelineMasterConfig because its class (MoviePipelinePrimaryConfig) does not exist
PackagingResults: Warning: Unable to load Preset_2 with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_2 because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load DefaultOutputSetting with outer MoviePipelinePrimaryConfig /Game/ResearchFacility/Cinematics_OG/Preset_2.Preset_2 because its class (MoviePipelineOutputSetting) does not exist
PackagingResults: Warning: Unable to load DefaultOutputSetting with outer MoviePipelinePrimaryConfig /Game/ResearchFacility/Cinematics_OG/Preset_2.Preset_2 because its class (MoviePipelineOutputSetting) does not exist
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1144 Packages Remain 5761 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1153 Packages Remain 5752 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1367 Packages Remain 5538 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1471 Packages Remain 5434 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1825 Packages Remain 5080 Total 6905
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Godzilla_CH\godzilla\godzilla.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/DatasmithGLTFTranslator'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Godzilla_CH\godzilla\godzilla.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/DatasmithGLTFTranslator'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1889 Packages Remain 5016 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 1898 Packages Remain 5007 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 2239 Packages Remain 4666 Total 6905
UATHelper: Cooking (Windows): LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Ultraman/shin_ultraman_rigged_Anim.shin_ultraman_rigged_Anim
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: Failed to load '/MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: Failed to load '/MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9'
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load Default__VirtualSetMediaInput_C with outer Package /Game/VirtualSet/Blueprints/VirtualSetMediaInput because its class (VirtualSetMediaInput_C) does not exist
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: Unable to load Default__VirtualSetMediaInput_C with outer Package /Game/VirtualSet/Blueprints/VirtualSetMediaInput because its class (VirtualSetMediaInput_C) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogBlueprint: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
PackagingResults: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UberGraphFrame': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CameraName': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'UberGraphFrame': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CameraName': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_VirtualSetMediaInput': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'EntryPoint': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ExecuteUbergraph_VirtualSetMediaInput
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_VirtualSetMediaInput': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'EntryPoint': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ExecuteUbergraph_VirtualSetMediaInput
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Multiply_FloatFloat_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ShowPlate': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Multiply_FloatFloat_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ShowPlate': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Show': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ShowPlate
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Initialize': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Show': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ShowPlate
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Initialize': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAllAttachedActors': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'GetAllAttachedActors': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.AttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.AttachedActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.Children
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAttachedActorsRecursive': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.Children
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'GetAttachedActorsRecursive': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.CallFunc_GetAttachedActors_OutActors
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.CallFunc_GetAttachedActors_OutActors
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.Result
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Result': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Result': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.Result
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.CallFunc_GetAllAttachedActors_Children
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.CallFunc_GetAllAttachedActors_Children
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.K2Node_MakeArray_Array
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.K2Node_MakeArray_Array
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'bShowPlateInEditor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'bShowPlateInEditor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_ClassIsChildOf_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_ClassIsChildOf_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_IsValid_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_bSuccess': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetObjectClass_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_IsValid_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_bSuccess': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetObjectClass_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'PlateDistance': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'PlateDistance': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'InheritableComponentHandler': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'InheritableComponentHandler': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Add_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Add_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Add_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Length_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MediaSound_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Array_Index_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MediaSound_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CameraActor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CameraActor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Array_Get_Item': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_AsCamera_Actor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'K2Node_DynamicCast_AsCamera_Actor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ICH-DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'ICH-DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:SimpleConstructionScript_0
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Plane_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:SimpleConstructionScript_0
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Plane_GEN_VARIABLE': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_K2_SetRelativeLocation_SweepHitResult': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_MakeVector_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_K2_SetRelativeLocation_SweepHitResult': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_MakeVector_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Daymat in PCD3D_SM6, Default, SM6 (DDC key hash: 4fd0f5c2592f2840f4a39da265c1b791c149f13e), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node TextureSampleParameter2D) Sampler type is Normal, should be Color for /Game/Characters/Ultraman/shin_ultraman_rigged_texture_0.shin_ultraman_rigged_texture_0
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Daymat in PCD3D_SM5, Default, SM5 (DDC key hash: 87e9a704fda6f6cf1ff36c52089ef4a76c19e46e), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node TextureSampleParameter2D) Sampler type is Normal, should be Color for /Game/Characters/Ultraman/shin_ultraman_rigged_texture_0.shin_ultraman_rigged_texture_0
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Ultraman\Daymat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/MutantMantis/mutant_mantis_Anim.mutant_mantis_Anim
PackagingResults: Warning: Cooking a material resource (in Daymat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/ghidora/king_ghidorah_2019_spore_creature/scene_Anim.scene_Anim
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 2564 Packages Remain 4341 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3165 Packages Remain 3740 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=3255, VirtualMemory=5479MiB
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3387 Packages Remain 3518 Total 6905
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/15/42/7d179fa01b9f768c2c2284bc99ceff5e2d22.udd from '/Game/Virtual_Studio_Kit/Meshes/Floors/M_SM_ModularKit_01_Floor_20x20_MI_Marble_03853A5145024058B369EA946BBBF0A0' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/15/42/7d179fa01b9f768c2c2284bc99ceff5e2d22.udd from '/Game/Virtual_Studio_Kit/Meshes/Floors/M_SM_ModularKit_01_Floor_20x20_MI_Marble_03853A5145024058B369EA946BBBF0A0' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/bc/51/d491150dcb291a2ac3d8647f52cb29bbd430.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_4DF2970B484FC1E3F95684BAC93AE763' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/bc/51/d491150dcb291a2ac3d8647f52cb29bbd430.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_4DF2970B484FC1E3F95684BAC93AE763' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/ef/f1/4ea29daceedd7557451c2eb1a440dd346be9.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_40F0CA4F46FA4D323E04E882A7E46BA4' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/ef/f1/4ea29daceedd7557451c2eb1a440dd346be9.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_40F0CA4F46FA4D323E04E882A7E46BA4' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogDerivedDataCache: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/8b/b7/d4f0f700363f8e366267eed71d0571c9d103.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_2ACE69A746FDBAB9EE68A8A195347404' is very slow (0.00 MiB/s); consider disabling this cache store.
PackagingResults: Warning: C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache: Loading C:/Users/shoni/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/8b/b7/d4f0f700363f8e366267eed71d0571c9d103.udd from '/Game/Virtual_Studio_Kit/Meshes/Trims/M_SM_ModularKit_01_Frame_10x10_Trim_2_MI_Alum_Brushed_Random_2ACE69A746FDBAB9EE68A8A195347404' is very slow (0.00 MiB/s); consider disabling this cache store.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3396 Packages Remain 3509 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3911 Packages Remain 2994 Total 6905
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 3917 Packages Remain 2988 Total 6905
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM6, Default, SM6 (DDC key hash: 7f04a5feaf64f34a107d070e37567d1bbbb3d764), compiling.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 4252 Packages Remain 2653 Total 6905
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/M_DefaultMedia': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/M_DefaultMedia'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/M_DefaultMedia': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/M_DefaultMedia'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/T_VideoInputFailed': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: Failed to load '/MediaFrameworkUtilities/T_VideoInputFailed': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/T_VideoInputFailed'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\VideoBundle_02_InnerAssets\MI_VideoBundle_02.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/T_VideoInputFailed'
UATHelper: Cooking (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 0/73 (/Game/Virtual_Studio_Kit/Meshes/Paragon/Mod_Truss_6ft) ...
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 4508 Packages Remain 2438 Total 6946
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV3/TV_PLYR_3_Video'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: Failed to load '/Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Shot3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResearchFacility/Media/TVs/TV4/TV_PLYR_4_Video'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 4790 Packages Remain 2167 Total 6957
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: Failed to load '/Game/StarterContent/Shapes/Shape_Plane': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: Failed to load '/Game/StarterContent/Shapes/Shape_Plane': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Shapes/Shape_Plane'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Props\Comp4\BP_Plane_Monitor4.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Shapes/Shape_Plane'
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load VideoBundle_02 with outer Package /Game/VirtualSet/Media/VideoBundle_02 because its class (MediaBundle) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_02.VideoBundle_02 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: Unable to load VideoBundle_02 with outer Package /Game/VirtualSet/Media/VideoBundle_02 because its class (MediaBundle) does not exist
PackagingResults: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_02.VideoBundle_02 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load VideoBundle_01 with outer Package /Game/VirtualSet/Media/VideoBundle_01 because its class (MediaBundle) does not exist
PackagingResults: Warning: Unable to load VideoBundle_01 with outer Package /Game/VirtualSet/Media/VideoBundle_01 because its class (MediaBundle) does not exist
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_01.VideoBundle_01 because its class (ProxyMediaSource) does not exist
PackagingResults: Warning: Unable to load ProxyMediaSource_0 with outer MediaBundle /Game/VirtualSet/Media/VideoBundle_01.VideoBundle_01 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5100 Packages Remain 1861 Total 6961
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: Failed to load '/Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: Failed to load '/Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Downtown_West\Assets\foliage\tree_narrowleaf\MI_Foliage_TreeNarrowleaf.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5404 Packages Remain 1561 Total 6965
UATHelper: Cooking (Windows): LogShaderCompilers: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows):   /Engine/Private/BasePassPixelShader.usf:1252:7: warning: implicit truncation of vector type [-Wconversion]
UATHelper: Cooking (Windows):                                                  In.SvPosition,
UATHelper: Cooking (Windows):                                                  ^
UATHelper: Cooking (Windows):   Shader is using too many Samplers: 17 (only 16 supported)
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Unlit in PCD3D_SM6, Default, SM6 (DDC key hash: d6a8e4f2cd2ce5f662d9364ce316eab6223f41a6), compiling.
PackagingResults: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM6, Default Material will be used in game.
PackagingResults: Warning: implicit truncation of vector type [-Wconversion]
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node StaticSwitchParameter) Missing B input
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Unlit in PCD3D_SM5, Default, SM5 (DDC key hash: cf2e87fbc83e01138a52a48cf04f4979fae1f2ae), compiling.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node StaticSwitchParameter) Missing B input
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Unlit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Lit in PCD3D_SM6, Default, SM6 (DDC key hash: f484b8db3ccb09c8b3036a6fe16ed81fe3fe2278), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node RayTracingQualitySwitch) Missing RayTracingQualitySwitch input 'RayTraced'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Billboard_Lit in PCD3D_SM5, Default, SM5 (DDC key hash: 9f2b373f61258dc9809a78f156991ef753baa223), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node RayTracingQualitySwitch) Missing RayTracingQualitySwitch input 'RayTraced'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Billboard_Lit.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5610 Packages Remain 1355 Total 6965
PackagingResults: Warning: Cooking a material resource (in Billboard_Lit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: dcc024445f9885fd352d3039330afd6de7cbee2f), compiling.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5772 Packages Remain 1193 Total 6965
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5788 Packages Remain 1177 Total 6965
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 5964 Packages Remain 1001 Total 6965
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=6068, VirtualMemory=4207MiB
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6124 Packages Remain 841 Total 6965
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Aximmetry_Virtual_Camera_1-3_Billboards'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/AO'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Billboard'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Camera'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Color_Merger'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Depth'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Reflection'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow'
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: Failed to load '/Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow': Can't find file.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VP_Aximmetry\Main_VP_Map.umap: VerifyImport: Failed to load package for import object 'Package /Game/Aximmetry_VirtualCam_3-Bill/Blueprints/Components/Shadow'
UATHelper: Cooking (Windows): LogCook: Display: Loading secondary levels for package 'Main_VP_Map'
UATHelper: Cooking (Windows): LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
UATHelper: Cooking (Windows):   CookSettings.bUseSoftGC: Available physical memory 32670MiB is less than the current target for SoftGC 32726MiB.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6201 Packages Remain 764 Total 6965
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B1 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B2 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B1 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B2 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B3 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B1': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B3 Light Wrap Mask Capture': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B1': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B2': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'B3': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B2': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'B3': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Root': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Root': Aximmetry_Virtual_Camera_1-3_Billboards_C /Game/VP_Aximmetry/Main_VP_Map.Main_VP_Map:PersistentLevel.Aximmetry_Virtual_Camera_1-3_Billboards_C_1
UATHelper: Cooking (Windows): LogCookCommandlet: Display: GarbageCollection... (Soft GC)
UATHelper: Cooking (Windows): LogCook: Display: GarbageCollection Results:
UATHelper: Cooking (Windows):  Type: Soft
UATHelper: Cooking (Windows):  NumObjects:
UATHelper: Cooking (Windows):      Capacity:           25231360
UATHelper: Cooking (Windows):      Before GC:            197582
UATHelper: Cooking (Windows):      After GC:             156921
UATHelper: Cooking (Windows):      Freed by GC:           40661
UATHelper: Cooking (Windows):  Virtual Memory:
UATHelper: Cooking (Windows):      Before GC:              5365 MB
UATHelper: Cooking (Windows):      After GC:               5355 MB
UATHelper: Cooking (Windows):      Freed by GC:              10 MB
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Reflection_Unlit in PCD3D_SM6, Default, SM6 (DDC key hash: 0f9e08c5306b03f459f2cb4358590a20c641a930), compiling.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node StaticSwitchParameter) Missing B input
UATHelper: Cooking (Windows): LogMaterial: Display: Missing cached shadermap for Reflection_Unlit in PCD3D_SM5, Default, SM5 (DDC key hash: fdd1958baba2ab764792c0be94895756cc861573), compiling.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Cooking (Windows): LogMaterial: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows):  (Node StaticSwitchParameter) Missing B input
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Aximmetry_TrackedCam_3-Bill\Materials\Shaders\Reflection_Unlit.uasset: Failed to compile Material Instance with Base Billboard_Unlit for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in Billboard_Unlit hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6235 Packages Remain 732 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6251 Packages Remain 716 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6379 Packages Remain 588 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6403 Packages Remain 564 Total 6967
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Virtual_Studio_Kit\Maps\Studio_GYM.umap: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilitiesEditor'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6443 Packages Remain 524 Total 6967
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\Virtual_Studio_Kit\Maps\Studio_GYM.umap: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilitiesEditor'
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=6136, VirtualMemory=5417MiB
UATHelper: Cooking (Windows): LogCook: Display: Loading secondary levels for package 'VP_Main_Lvl'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6746 Packages Remain 221 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Loading secondary levels for package 'Demo_Environment'
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6824 Packages Remain 143 Total 6967
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6843 Packages Remain 124 Total 6967
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "Initialize" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Initialize from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "Initialize" in 'CameraSwitcher'.
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Media Capture  no longer exists on node  Set . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Media Capture  no longer exists on node  Set . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CreateMediaCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Create Media Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CreateMediaCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Video Output Settings  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Video Output Settings  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Show Plate from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Input pin  Show  specifying non-default value no longer exists on node  Show Plate . Please refresh node or reset pin to default value to remove pin.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Show Plate from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a variable named "CameraActor" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Get CameraActor
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Input pin  Show  specifying non-default value no longer exists on node  Show Plate . Please refresh node or reset pin to default value to remove pin.
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a variable named "CameraActor" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Capture Active Scene Viewport . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CaptureActiveSceneViewport" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Capture Active Scene Viewport from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Capture Active Scene Viewport . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CaptureActiveSceneViewport" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Stop Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "StopCapture" in 'CameraSwitcher'.
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Stop Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "StopCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Stop Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a variable named "CameraName" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for  Get CameraName
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a variable named "CameraName" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for  Get Media Bundle from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaTexture" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for  Get Media Texture from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaTexture" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for  Get Media Bundle from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
PackagingResults: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput1': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput1': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput2': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MID_VirtualSetMediaInput2': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'MediaSound': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput1
UATHelper: Cooking (Windows): LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
PackagingResults: Warning: CreateExport: Failed to load Outer for resource 'Plane': VirtualSetMediaInput_C /Game/Virtual_Studio_Kit/Maps/VirtualSet.VirtualSet:PersistentLevel.VirtualSetMediaInput2
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6891 Packages Remain 76 Total 6967
UATHelper: Cooking (Windows): LogMediaAssets: Error: Failed to validate media source EngineFeatures (file://E:/VP_TrckCam/Content/Movies/UnrealEngine_GDC18_FeaturesSizzle.mp4)
PackagingResults: Error: Failed to validate media source EngineFeatures (file://E:/VP_TrckCam/Content/Movies/UnrealEngine_GDC18_FeaturesSizzle.mp4)
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6967 Packages Remain 1 Total 6968
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6967 Packages Remain 1 Total 6968
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Worker (2/17) finished batch of 3 jobs in 63.094s, TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight [WorkerTime=60.994s], TBasePassVSFNoLightMapPolicy [WorkerTime=1.017s], TBasePassVSTLightMapPolicyLQ [WorkerTime=0.967s]
UATHelper: Cooking (Windows): LogShaderCompilers: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(464,23-34):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(842,50-61):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(857,48-59):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1096,52-63):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1096,76-87):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1308,39-50):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
PackagingResults: Warning: Failed to compile Material /Game/WesterTown/Materials/MasterMaterials/M_Water.M_Water for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1308,63-74):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1309,39-50):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1309,63-74):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1313,39-50):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1313,63-74):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1314,39-50):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1314,63-74):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1315,30-41):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1315,54-65):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1779,201-214):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1791,45-56):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1944,31-42):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1951,42-53):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1951,66-77):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(1996,89-100):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(2078,139-150):  warning X3577: value cannot be NaN, isnan() may not be necessary.  /Gis may force isnan() to be performed
UATHelper: Cooking (Windows):   C:\Engine\Private\BasePassPixelShader.usf.intermediate.hlsl(221,14-40):  err0r X4510: maximum ps_5_0 sampler register index (16) exceeded
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogMaterial: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 6968 Packages Remain 0 Total 6968
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=6207, VirtualMemory=6144MiB
PackagingResults: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Water hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Cooking (Windows): LogCook: Display: Finishing up...
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v17.
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry E:/VP_TrckCam/Saved/Cooked/Windows/VP_TrckCam/Metadata/DevelopmentAssetRegistry.bin num assets 8478, size is 5262.09kb
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 8317, size is 2360.10kb
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.9 seconds.
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'VP_TrckCam' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 2195, Unique Shadermaps: 393 (17.90%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 16137, Unique Shaders: 11960 (74.12%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 412.75mb, Unique Shaders Size: 334.32mb (81.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 27
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 536
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     332, 156, 151, 126, 122, 70, 69, 61, 49, 48
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-VP_TrckCam-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'VP_TrckCam' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 2195, Unique Shadermaps: 394 (17.95%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 13536, Unique Shaders: 9984 (73.76%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 95.24mb, Unique Shaders Size: 85.49mb (89.76%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 25
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 418
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     333, 173, 158, 129, 129, 70, 70, 62, 49, 48
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'E:/VP_TrckCam/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-VP_TrckCam-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: Finalize package store(s)...
UATHelper: Cooking (Windows): LogCook: Display: Done finalizing package store(s)
UATHelper: Cooking (Windows): LogCook: Display: Cook by the book total time in tick 117.407042s total time 124.131210
UATHelper: Cooking (Windows): LogCook: Display: Peak Used virtual 6336 MiB Peak Used physical 6199 MiB
UATHelper: Cooking (Windows): LogCook: Display: Packages Cooked: 6968, Packages Iteratively Skipped: 0, Total Packages: 6968
UATHelper: Cooking (Windows): LogCook: Display: Hierarchy Timer Information:
UATHelper: Cooking (Windows): LogCook: Display:   Root: 0.000s (0)
UATHelper: Cooking (Windows): LogCook: Display:     CleanSandbox: 0.042s (1)
UATHelper: Cooking (Windows): LogCook: Display:     CollectFilesToCook: 0.423s (1)
UATHelper: Cooking (Windows): LogCook: Display:       CookModificationDelegate: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:     GenerateLongPackageName: 0.026s (1)
UATHelper: Cooking (Windows): LogCook: Display:     TickMainCookLoop: 117.407s (2)
UATHelper: Cooking (Windows): LogCook: Display:       PumpPollables: 0.038s (18)
UATHelper: Cooking (Windows): LogCook: Display:       PumpRequests: 0.031s (225)
UATHelper: Cooking (Windows): LogCook: Display:       LoadPackageForCooking: 24.361s (6978)
UATHelper: Cooking (Windows): LogCook: Display:       SavingPackages: 59.259s (3288)
UATHelper: Cooking (Windows): LogCook: Display:         PollPendingCookedPlatformDatas: 4.736s (235546)
UATHelper: Cooking (Windows): LogCook: Display:         PrepareSave: 1.847s (229165)
UATHelper: Cooking (Windows): LogCook: Display:         PrecachePlatformDataForNextPackage: 6.598s (6967)
UATHelper: Cooking (Windows): LogCook: Display:           PrepareSave: 6.592s (8499)
UATHelper: Cooking (Windows): LogCook: Display:         SaveCookedPackage: 44.215s (6968)
UATHelper: Cooking (Windows): LogCook: Display:           GEditorSavePackage: 42.489s (6968)
UATHelper: Cooking (Windows): LogCook: Display:             VerifyCanCookPackage: 0.074s (6809)
UATHelper: Cooking (Windows): LogCook: Display:           TargetDomainDependencies: 0.011s (6968)
UATHelper: Cooking (Windows): LogCook: Display:         ClearAllCachedCookedPlatformData: 0.112s (6968)
UATHelper: Cooking (Windows): LogCook: Display:       WaitForAsync: 24.866s (1484513)
UATHelper: Cooking (Windows): LogCook: Display:       PostLoadPackageFixup: 7.172s (26)
UATHelper: Cooking (Windows): LogCook: Display:     SavingCurrentIniSettings: 0.068s (1)
UATHelper: Cooking (Windows): LogCook: Display:       ProcessingAccessedStrings: 0.021s (1)
UATHelper: Cooking (Windows): LogCook: Display:     SavingAssetRegistry: 2.993s (1)
UATHelper: Cooking (Windows): LogCook: Display:       BuildChunkManifest: 0.114s (1)
UATHelper: Cooking (Windows): LogCook: Display:       SaveManifests: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:       SaveRealAssetRegistry: 0.862s (1)
UATHelper: Cooking (Windows): LogCook: Display:       WriteCookerOpenOrder: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:     FinalizePackageStore: 0.153s (1)
UATHelper: Cooking (Windows): LogCook: Display: Done!
UATHelper: Cooking (Windows): LogSavePackage: Display: Took 0.081579s to verify the EDL loading graph.
UATHelper: Cooking (Windows): LogCook: Display: Misc Cook Stats
UATHelper: Cooking (Windows): LogCook: Display: ===============
UATHelper: Cooking (Windows): LogCook: Display: NiagaraShader.Misc
UATHelper: Cooking (Windows): LogCook: Display:     ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: ShaderCompiler
UATHelper: Cooking (Windows): LogCook: Display:     BlockingTimeSec=0.000089
UATHelper: Cooking (Windows): LogCook: Display:     AsyncCompileTimeSec=653.126610
UATHelper: Cooking (Windows): LogCook: Display:     GlobalBeginCompileShaderTimeSec=0.041223
UATHelper: Cooking (Windows): LogCook: Display:     GlobalBeginCompileShaderCalls=80
UATHelper: Cooking (Windows): LogCook: Display:     ProcessAsyncResultsTimeSec=0.019050
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader.Misc
UATHelper: Cooking (Windows): LogCook: Display:     ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: MeshMaterial.Misc
UATHelper: Cooking (Windows): LogCook: Display:     ShadersCompiled=80
UATHelper: Cooking (Windows): LogCook: Display: MaterialShader.Misc
UATHelper: Cooking (Windows): LogCook: Display:     ShadersCompiled=0
UATHelper: Cooking (Windows): LogCook: Display: MaterialInstance
UATHelper: Cooking (Windows): LogCook: Display:     UpdateCachedExpressionDataSec=0.152722
UATHelper: Cooking (Windows): LogCook: Display: Material
UATHelper: Cooking (Windows): LogCook: Display:     UpdateCachedExpressionDataSec=0.063800
UATHelper: Cooking (Windows): LogCook: Display: Package.Load
UATHelper: Cooking (Windows): LogCook: Display:     NumInlineLoads=227
UATHelper: Cooking (Windows): LogCook: Display:     NumPreloadedDependencies=200
UATHelper: Cooking (Windows): LogCook: Display:     NumPackagesLoaded=7275
UATHelper: Cooking (Windows): LogCook: Display:     LoadPackageTimeSec=31.659797
UATHelper: Cooking (Windows): LogCook: Display: Package.Save
UATHelper: Cooking (Windows): LogCook: Display:     NumPackagesIterativelySkipped=0
UATHelper: Cooking (Windows): LogCook: Display:     NumPackagesSaved=6968
UATHelper: Cooking (Windows): LogCook: Display:     SavePackageTimeSec=33.825418
UATHelper: Cooking (Windows): LogCook: Display:     TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     TagPackageExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     FullyLoadLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     ResetLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     SerializeImportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     SerializeExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     SerializeBulkDataTimeSec=0.095959
UATHelper: Cooking (Windows): LogCook: Display:     AsyncWriteTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     MBWritten=0.000000
UATHelper: Cooking (Windows): LogCook: Display: CookOnTheFlyServer
UATHelper: Cooking (Windows): LogCook: Display:     PeakRequestQueueSize=6768
UATHelper: Cooking (Windows): LogCook: Display:     PeakLoadQueueSize=5721
UATHelper: Cooking (Windows): LogCook: Display:     PeakSaveQueueSize=341
UATHelper: Cooking (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCook: Display: Package.DiffTotal
UATHelper: Cooking (Windows): LogCook: Display:     NumberOfDifferentPackages=0
UATHelper: Cooking (Windows): LogCook: Display:     DifferentPackagesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display:     NumberOfDifferencesInPackages=0
UATHelper: Cooking (Windows): LogCook: Display:     PackageDifferencesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCook: Display: UnversionedProperties
UATHelper: Cooking (Windows): LogCook: Display:     SavedStructs=0
UATHelper: Cooking (Windows): LogCook: Display:     SavedMB=0
UATHelper: Cooking (Windows): LogCook: Display:     EquivalentTaggedMB=0
UATHelper: Cooking (Windows): LogCook: Display:     CompressionRatio=-nan(ind)
UATHelper: Cooking (Windows): LogCook: Display:     BitfieldWasteKB=0
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: Cook Profile
UATHelper: Cooking (Windows): LogCook: Display: ============
UATHelper: Cooking (Windows): LogCook: Display:  0.CookWallTimeSec=128.391558
UATHelper: Cooking (Windows): LogCook: Display:  0. 0.StartupWallTimeSec=4.153761
UATHelper: Cooking (Windows): LogCook: Display:  0. 1.CookByTheBookTimeSec=124.225170
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 0.StartCookByTheBookTimeSec=2.901119
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.007608
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000018
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 1.TickCookOnTheSideTimeSec=120.623931
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=24.367462
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=44.217283
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=8.449186
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 2.TickLoopGCTimeSec=0.561573
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.001950
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000028
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000009
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.034102
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 8.TargetPlatforms=Windows
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 9.CookProject=VP_TrckCam
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 10.CookCultures=
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 11.IsCookAll=false
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 12.IsCookOnTheFly=false
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 13.IsIterativeCook=true
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 14.IsUnversioned=true
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 15.CookLabel=
UATHelper: Cooking (Windows): LogCook: Display:  0. 1. 16.IsFastCook=false
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Summary Stats
UATHelper: Cooking (Windows): LogCook: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: BackEnd         =InstalledDerivedDataBackendGraph
UATHelper: Cooking (Windows): LogCook: Display: HasLocalCache   =      true
UATHelper: Cooking (Windows): LogCook: Display: HasSharedCache  =     false
UATHelper: Cooking (Windows): LogCook: Display: HasCloudCache   =     false
UATHelper: Cooking (Windows): LogCook: Display: HasZenCache     =     false
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHits    =     41647
UATHelper: Cooking (Windows): LogCook: Display: TotalGetMisses  =        10
UATHelper: Cooking (Windows): LogCook: Display: TotalGets       =     41657
UATHelper: Cooking (Windows): LogCook: Display: TotalGetHitPct  =  0.999760
UATHelper: Cooking (Windows): LogCook: Display: GetMissPct      =  0.000240
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHits    =         0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutMisses  =         0
UATHelper: Cooking (Windows): LogCook: Display: TotalPuts       =         0
UATHelper: Cooking (Windows): LogCook: Display: TotalPutHitPct  =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: PutMissPct      =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHits    =     41647
UATHelper: Cooking (Windows): LogCook: Display: LocalGetTotal   =     41657
UATHelper: Cooking (Windows): LogCook: Display: LocalGetHitPct  =  0.999760
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHits   =         0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetTotal  =         0
UATHelper: Cooking (Windows): LogCook: Display: SharedGetHitPct =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHits    =         0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetTotal   =         0
UATHelper: Cooking (Windows): LogCook: Display: CloudGetHitPct  =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: LocalLatency    =  0.025742
UATHelper: Cooking (Windows): LogCook: Display: LocalReadSpeed  =1291.411983
UATHelper: Cooking (Windows): LogCook: Display: LocalWriteSpeed =249.165818
UATHelper: Cooking (Windows): LogCook: Display: SharedLatency   =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedReadSpeed =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: SharedWriteSpeed=  0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudLatency    =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudReadSpeed  =  0.000000
UATHelper: Cooking (Windows): LogCook: Display: CloudWriteSpeed =  0.000000
UATHelper: Cooking (Windows): LogCook: Display:
UATHelper: Cooking (Windows): LogCook: Display: DDC Resource Stats
UATHelper: Cooking (Windows): LogCook: Display: =======================================================================================================
UATHelper: Cooking (Windows): LogCook: Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
UATHelper: Cooking (Windows): LogCook: Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
UATHelper: Cooking (Windows): LogCook: Display: Texture (Streaming)                            70.56                   0.00             0      11580.85
UATHelper: Cooking (Windows): LogCook: Display: BodySetup                                      11.73                   6.97             0        351.03
UATHelper: Cooking (Windows): LogCook: Display: StaticMesh                                      3.29                   0.01             0        450.65
UATHelper: Cooking (Windows): LogCook: Display: MaterialShader                                  3.05                   3.05             0       1313.46
UATHelper: Cooking (Windows): LogCook: Display: DistanceField                                   2.73                   0.02             0        244.74
UATHelper: Cooking (Windows): LogCook: Display: CardRepresentation                              1.26                   0.03             0          0.57
UATHelper: Cooking (Windows): LogCook: Display: LandscapeCollision (Heightfield)                0.96                   0.96          1346         34.45
UATHelper: Cooking (Windows): LogCook: Display: NavCollision                                    0.83                   0.00             0          5.34
UATHelper: Cooking (Windows): LogCook: Display: NiagaraScript                                   0.69                   0.69             0          0.00
UATHelper: Cooking (Windows): LogCook: Display: GlobalShader                                    0.21                   0.21             0        113.87
UATHelper: Cooking (Windows): LogCook: Display: SkeletalMesh                                    0.16                   0.00             0         21.50
UATHelper: Cooking (Windows): LogCook: Display: Texture (Inline)                                0.15                   0.15             0        315.33
UATHelper: Cooking (Windows): LogCook: Display: StaticMeshConvert                               0.13                   0.00             0          4.78
UATHelper: Cooking (Windows): LogCook: Display: NiagaraShader                                   0.09                   0.09             0          0.99
UATHelper: Cooking (Windows): LogCook: Display: Audio (Streaming)                               0.00                   0.00             0          0.07
UATHelper: Cooking (Windows): LogCook: Display: AnimSequence                                    0.00                   0.00             0          0.22
UATHelper: Cooking (Windows): LogCook: Display: Audio (Inline)                                  0.00                   0.00             0          0.00
UATHelper: Cooking (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (4845 referencing packages with a total of 68489 unique accesses)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Cooking (Windows): LogInit: Display: -----------------------------------
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Initialize . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "Initialize" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Initialize from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Media Capture  no longer exists on node  Set . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Create Media Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CreateMediaCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Create Media Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Video Output Settings  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  Target  no longer exists on node  Show Plate . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "ShowPlate" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Show Plate from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Capture Active Scene Viewport . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "CaptureActiveSceneViewport" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Capture Active Scene Viewport from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Stop Capture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] Could not find a function named "StopCapture" in 'CameraSwitcher'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcher' has been compiled for  Stop Capture from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcher.uasset: [Compiler] This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. from Source: /Game/VirtualSet/Blueprints/CameraSwitcher.CameraSwitcher
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Camera List  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Bundle . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaBundle" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for  Get Media Bundle from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  <Unnamed>  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Target  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] In use pin  Return Value  no longer exists on node  Get Media Texture . Please refresh node or break links to remove pin. from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\CameraSwitcherUI.uasset: [Compiler] Could not find a function named "GetMediaTexture" in 'CameraSwitcherUI'.
UATHelper: Cooking (Windows): Make sure 'CameraSwitcherUI' has been compiled for  Get Media Texture from Source: /Game/VirtualSet/Blueprints/CameraSwitcherUI.CameraSwitcherUI
UATHelper: Cooking (Windows): LogInit: Display: LogMediaAssets: Error: Failed to validate media source EngineFeatures (file://E:/VP_TrckCam/Content/Movies/UnrealEngine_GDC18_FeaturesSizzle.mp4)
UATHelper: Cooking (Windows): LogInit: Display: LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
UATHelper: Cooking (Windows): LogInit: Display: LogDeviceProfileManager: Warning: Creating unregistered Device Profile CVar: [[r.VPLMeshGlobalIllumination:1]]
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Media\MediaProxySource_02.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MediaFrameworkUtilities'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load MediaProxySource_02 with outer Package /Game/VirtualSet/Media/MediaProxySource_02 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load MediaProxySource_01 with outer Package /Game/VirtualSet/Media/MediaProxySource_01 because its class (ProxyMediaSource) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load MediaOutputProxy_01 with outer Package /Game/VirtualSet/Media/MediaOutputProxy_01 because its class (ProxyMediaOutput) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineCore'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineRenderPasses'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\ResearchFacility\Cinematics_OG\Preset_MoviePipelineMasterConfig.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MovieRenderPipelineSettings'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load Preset_MoviePipelineMasterConfig with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_MoviePipelineMasterConfig because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load Preset_2 with outer Package /Game/ResearchFacility/Cinematics_OG/Preset_2 because its class (MoviePipelinePrimaryConfig) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load DefaultOutputSetting with outer MoviePipelinePrimaryConfig /Game/ResearchFacility/Cinematics_OG/Preset_2.Preset_2 because its class (MoviePipelineOutputSetting) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\Characters\Godzilla_CH\godzilla\godzilla.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/DatasmithGLTFTranslator'
UATHelper: Cooking (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: Failed to load '/MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9': Can't find file.
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: VerifyImport: Failed to load package for import object 'Package /MediaFrameworkUtilities/BP_MediaBundle_Plane_16-9'
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\VP_TrckCam\Content\VirtualSet\Blueprints\VirtualSetMediaInput.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: Unable to load Default__VirtualSetMediaInput_C with outer Package /Game/VirtualSet/Blueprints/VirtualSetMediaInput because its class (VirtualSetMediaInput_C) does not exist
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActorsRecursive) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (GetAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (GetAllAttachedActors) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (ShowPlate) bSelfContext == true, but no scope supplied!
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UberGraphFrame': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CameraName': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_VirtualSetMediaInput': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'EntryPoint': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ExecuteUbergraph_VirtualSetMediaInput
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Multiply_FloatFloat_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:UserConstructionScript
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ShowPlate': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Show': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:ShowPlate
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Initialize': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Temp_int_Loop_Counter_Variable': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAllAttachedActors': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttachedActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.AttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAllAttachedActors.Children
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GetAttachedActorsRecursive': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RootActor': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAttachedActors_OutActors': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.CallFunc_GetAttachedActors_OutActors
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Result': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive.Result
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_GetAllAttachedActors_Children': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.CallFunc_GetAllAttachedActors_Children
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'K2Node_MakeArray_Array': ArrayProperty /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:Initialize.K2Node_MakeArray_Array
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'bShowPlateInEditor': BlueprintGeneratedClass /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C
UATHelper: Cooking (Windows): LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CallFunc_Less_IntInt_ReturnValue': Function /Game/VirtualSet/Blueprints/VirtualSetMediaInput.VirtualSetMediaInput_C:GetAttachedActorsRecursive
UATHelper: Cooking (Windows): LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): LogInit: Display: Failure - 44 error(s), 187 warning(s)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): Execution of commandlet took:  2m 4s (124.24 seconds)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total job queries 87, among them cache hits 0 (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 39 distinct outputs (63.93%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: RAM used: 1.04 MiB of 3.20 GiB budget. Usage: 0.03%
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders Compiled: 71
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs assigned 87, completed 71 (81.61%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Average time worker was idle: 4.69 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 2.09 s, longest 17.92 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Job execution time: average 21.46 s, max 63.09 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 24.00 s, max 67.88
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 80.52 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs were issued in 43 batches (only local compilation was used), average 2.02 jobs/batch
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Average processing rate: 0.88 jobs/sec
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total thread time: 695.065 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total thread preprocess time: 5.395 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 0.78%
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Effective parallelization: 8.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
UATHelper: Cooking (Windows): LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    2 times, average 35.58 sec, max 55.96 sec, min 15.20 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    2 times, average 34.96 sec, max 60.99 sec, min 8.93 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicySkylight (compiled    2 times, average 33.04 sec, max 53.72 sec, min 12.35 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display:                                 TBasePassPSTLightMapPolicyHQ (compiled    2 times, average 32.10 sec, max 55.36 sec, min 8.84 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display:    TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicy (compiled    2 times, average 24.13 sec, max 37.56 sec, min 10.71 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
UATHelper: Cooking (Windows): LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight - 10.24% of total time (compiled    2 times, average 35.58 sec, max 55.96 sec, min 15.20 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 10.06% of total time (compiled    2 times, average 34.96 sec, max 60.99 sec, min 8.93 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicySkylight - 9.51% of total time (compiled    2 times, average 33.04 sec, max 53.72 sec, min 12.35 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display:                                 TBasePassPSTLightMapPolicyHQ - 9.24% of total time (compiled    2 times, average 32.10 sec, max 55.36 sec, min 8.84 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display:    TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicy - 6.94% of total time (compiled    2 times, average 24.13 sec, max 37.56 sec, min 10.71 sec)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders left to compile 0
UATHelper: Cooking (Windows): Took 132.0929951s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Cooking (Windows): ERROR: Cook failed.
UATHelper: Cooking (Windows):        (see C:\Users\shoni\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Aximmetry+DE+UnrealEngine\Log.txt for full exception trace)
UATHelper: Cooking (Windows): AutomationTool executed for 0h 2m 12s
UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Cooking (Windows): BUILD FAILED
LogAximmetry: Error: Cooking failed. (Result: "Failed".)

   NeshaArai

 
Profile Image
TwentyStudios
  -  

Pasting the entire cooking log here isn’t a good idea. From what I can tell, you’re using the Virtual Studio scene from Epic? You need to remove the broken references to the AJA/Decklink I/o plug-ins, since those won’t work with Aximmetry (naturally).

 
Profile Image
Eifert@Aximmetry
  -  

Hi,

Lots of the errors seem to be the result of missing files or moved folders.
If you copied this project from somewhere, then are you sure the whole project was copied and the copying process wasn't interrupted?

Warmest regards,