Aximmetry shaders

Hi, i have a downoladed studio set from turbosquid made in 3Ds max. After exporting to collada file and importing to aximmetry the shaders of aximmetry does not apply on the model. When converting mental ray materials in 3ds max to standart materials the textures in aximmetry apply completely different. Is there any tutorial? Thanks a lot.

   Michal

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