Hi, i have a downoladed studio set from turbosquid made in 3Ds max. After exporting to collada file and importing to aximmetry the shaders of aximmetry does not apply on the model. When converting mental ray materials in 3ds max to standart materials the textures in aximmetry apply completely different. Is there any tutorial? Thanks a lot.
If you are asking for aximmetry tutorials you can find it on this website page
https://aximmetry.com/learn/welcome/
for working with materials in aximmetry you can view this tutorial
https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content/creating-content-in-aximmetry-se/materials/