constant: "Too many messages in Unreal Engine Log. Some messages will be ignored."

 

i must have broke something. in the unreal messages i have over 10000 of these messages:

Mobility of /Game/Maps/UEDPIE_0_BH.BH:PersistentLevel.StaticMeshActor_1 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. 

so i need to do something with that actor/component, but what?

   Darren Levine

 
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Eifert@Aximmetry
  -  

Hi,

You need to set your object in Unreal Editor to Movable:

Since you got lots of messages, you will probably have to do this for many objects.

Warmest regards,

 
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Darren Levine
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Thing is, i use this same project in 4.27/2022 without this issue, why does it occur now with 5.1/2023?

 
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Eifert@Aximmetry
  -  

Hi,

It could be something changed in Unreal Engine. Or if I am correct, when and where does the "Too many messages in Unreal Engine Log. Some messages will be ignored" appear were changed in Aximmetry. So it could be that you had this error message before, but you never noticed it before because there was no ""Too many message..." visible before.

Note that in the default layout, the Unreal Engine Log panel is not opened in Aximmetry:

If you didn't have the Unreal Engine Log panel opened in 4.27, it could have been that the error was present even back then.

Warmest regards,