Hi,
I have a HTC Vive pro 2 full kit with Vive tracker 3.0.
I'm trying to setup a tracked camera using Aximmetry but it's not working at all.
Aximmetry can see the htc tracker but when I select it it shows "CameraTracking: Game: OpenVR: HTC Tracker LHR-A1D98B43: No input" error message!
I tried using Controller or the head instead and all shows the same error!
What's the problem here? Anyone knows what's going wrong? I could use the same setup with unreal engine 4.27 normally. On unreal engine 5.2 I needed to start the game in VR mode in order to track the motion!
Anyone has any idea??
I found out that the studio version doesnt support camera tracking using vive, So I think buying the broadcast version will solve the problem but anyone tried that before?