Hello,
I was wondering why projects converted using the latest version of Unreal Engine for Aximmetry (2023.2.0) (from UE5.1 to UE5.2) have skyrocketed GPU usage when loaded into the latest version Aximmetry DE Composer?
Has anyone else experience this? It makes my projects completely unusable.
Is there a setting I need to change?
I think I know what is going on. It looks like it forcing me to use 60fps output (synced monitor output over HDMI) instead of 30fps causing my GPU to overload. I am going to see if I can override it back down to 30fps