Hi, I edited the layer that exposes the Alpha of the AR in ue and gave to the ar node in MixedCam_Unreal_A-B_Preview_3+3-Cam, now I can have a moving foreground very well, but the problem is that the layer of the ar is blurred and the edges still jump and flicker, how do I need to deal with this? The default is very clear, help!
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The black layer in the screenshot is my camera screen, ignore the black, because no signal is connected
What are you trying to accomplish? The AR Overlay is intended for use with Aximmetry’s own 3D engine to overlay graphics in the UE5 scene.