Aximmetry DE Billboard reflection

Hi, 

I'm having some billboard reflection issues, the reflections is misplaced along the z axis. But other reflections are displayed correctly.


Can this be solved?

The billboard is on the ground.

Thanks

   Projec

Comments

Aximmetry
  -  

Can you please insert a bigger image where there is an object next to the billboard (for example a cube)?

hakanakcakil
  -  

Hi, i have same issue too


TwentyStudios
  -  

Screen Space Reflections in UE4  can’t handle reflections from the Billboard properly since it uses a Translucent material. I hope this is something Aximmetry can find a workaround for, but in the meantime you can fix it by enabling Global Clip Plane in project settings and adding a Planar Reflection on the floor.

FLC Plus
  -  

Hello guys,


Experiencing the exact same issue, anyone was able to solve this somehow?

TwentyStudios
  -  

The solution is right here above your post. Don’t use ScreenSpaceReflections. Enable GlobalClipPlane and add a Planar Reflection instead.

FLC Plus
  -  

Thank you so much, I'm actually not sure how to do that. 

Would it be possible to ask to post the steps/pictures in order to complete it?


Truly appreciate your help!

TwentyStudios
  -  

@FLC Plus, this is a purely UE4 related matter. Lots of information and step by step instructions are available in the official UE4 documentation, just a quick google search away :-)

FLC Plus
  -  

Thank you so much