View/Camera jumps to random position

 

Hello,

I have a problem - when the scene is open for a few minutes, the camera jumps to a random position on the scene. Then, I can't switch to anything or move the camera - the only solution is to reload the Compound.

Example below (just last few seconds - with the jump):

https://youtu.be/rDlmrsdn-D8

Any reason/fix? It is really annoying.


Thank you,

GK

   KOStudio

 
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Eifert@Aximmetry
  -  

Hi,

In the case of tracked cameras, running VR Path-s can lead to similar behavior. So stop VR Path and reset it:

More on VR Paths here: https://aximmetry.com/learn/tutorials/for-studio-operators/setting-up-virtual-sets-with-tracked-cameras/#additional-virtual-camera-movements

Otherwise, you could start the debugging by figuring out if something causing this in Aximmetry or in Unreal. You can check what are the transformation values being sent to Unreal with the following modules in the case of a tracked camera:

If the transformation doesn't change significantly when the camera changes position abruptly, then something in the Unreal project causing this.

Warmest regards,