Just a thought, I think it would be useful if you could introduce 'auto-snapping'. So when an input comes in very close contact with an output, the outputs automatically connect to the inputs with the same name.
For example, the MixedCam_Unreal_A-B_Preview_3+3-Cam outputs with the Unreal Engine Scene inputs.
Bring them close together, and snap... All connected.
Hi,
We added it to our request list and we will consider adding it in future releases.
Personally, I would rather imagine it working similarly to inserting nodes: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/scripting-in-aximmetry/flow-editor/flow-editor/#interacting-with-nodes
Auto snapping could be quite confusing, at least it should require a shortcut key.
Warmest regards,