Unreal for Aximmetry reverting to previous version of scene without any warning

 

Hi,

I'm modifying an Unreal scene using Unreal for Aximmetry. I cook it and close Unreal for Aximmetry. I run an Aximmetry compound using the cooked version of the scene, so far so good, I can see the modifications made to the Unreal scene.

I reopen the scene using Unreal for Aximmetry: I get the previous version of the Unreal scene, not the last one cooked!

I have seen this behaviour on systems running Windows 11 and Aximmetry 2023 1.0, including my laptop.

I can send you a project showing up this behaviour.

Best regards



   Eric Soulard

 
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Eric Soulard
  -  

I've made some further test on my laptop with such an Unreal scene. It is actually not saved.

 
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Gabor Bosze
  -  

Hi,

You might have accidentally launched the editor twice. Could this be your problem?:
https://forums.unrealengine.com/t/the-asset-failed-to-save/1647/4 

If it’s not your case can you share the output log from Unreal Editor after the cooking?
Maybe there is some useful information about this issue.

Best regards,
Gabor

 
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Eric Soulard
  -  

No, I don't get any error messages. I cook, I save and close the editor. i'll look after sending you the log.

 
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Eric Soulard
  -  

Here is the cooking log of such a scene (AxFDefault level is the duàplication of Minimal_Default I generated to workaround the issue):

LogStats: Stats thread started at 0.641550
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-6E5BB46C4861254BE57F6C8BFBA035F0
         Session CrashGUID >====================================================
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading HoloLens ini files took 0.07 seconds
LogConfig: Display: Loading Linux ini files took 0.08 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogConfig: Display: Loading Windows ini files took 0.23 seconds
LogPluginManager: Mounting Engine plugin Aximmetry
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Found config from plugin[Interchange] Game
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin Niagara
LogConfig: Display: Loading VulkanPC ini files took 0.26 seconds
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin Iris
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.83.1
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1n
LogInit:  - supports HTTP deflate (compression) using libz 1.2.12
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.1-CL-0
LogInit: Engine Version: 5.1.0-0+++UE5+Release-5.1
LogInit: Compatible Engine Version: 5.1.0-0+++UE5+Release-5.1
LogInit: Net CL: 0
LogInit: OS: Windows 11 (22H2) [10.0.22621.1413] (), CPU: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz, GPU: Intel(R) Iris(R) Xe Graphics
LogInit: Compiled (64-bit): Jan 13 2023 12:30:29
LogInit: Compiled with Visual C++: 19.29.30147.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.1
LogInit: Command Line: 
LogInit: Base Directory: C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
LogDevObjectVersion:   FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
LogConfig: Set CVar [[r.VSync:0]]
LogConfig: Set CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
LogConfig: Set CVar [[r.CustomDepth:3]]
LogConfig: Set CVar [[r.AllowGlobalClipPlane:1]]
LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
LogConfig: Set CVar [[r.RayTracing:1]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
LogConfig: Set CVar [[r.RayTracing.Shadows:1]]
LogConfig: Set CVar [[r.RayTracing.Skylight:1]]
LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
LogConfig: Set CVar [[r.ReflectionMethod:0]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Set CVar [[gc.AllowParallelGC:1]]
LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Set CVar [[gc.CreateGCClusters:1]]
LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.FXAA.Quality:4]]
LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
LogConfig: Set CVar [[r.LightFunctionQuality:1]]
LogConfig: Set CVar [[r.ShadowQuality:5]]
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Set CVar [[r.DistanceFieldAO:1]]
LogConfig: Set CVar [[r.AOQuality:2]]
LogConfig: Set CVar [[r.VolumetricFog:1]]
LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Set CVar [[r.CapsuleShadows:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
LogConfig: Set CVar [[r.MotionBlurQuality:4]]
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Set CVar [[r.LensFlareQuality:2]]
LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Set CVar [[r.BloomQuality:5]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
LogConfig: Set CVar [[r.FastBlurThreshold:100]]
LogConfig: Set CVar [[r.Upscale.Quality:3]]
LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Set CVar [[r.LightShaftQuality:1]]
LogConfig: Set CVar [[r.Filter.SizeScale:1]]
LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
LogConfig: Set CVar [[r.Streaming.MipBias:0]]
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Set CVar [[r.Streaming.Boost:1]]
LogConfig: Set CVar [[r.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Set CVar [[r.RefractionQuality:2]]
LogConfig: Set CVar [[r.SSR.Quality:3]]
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Set CVar [[r.SceneColorFormat:4]]
LogConfig: Set CVar [[r.DetailMode:2]]
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Set CVar [[r.SSS.Scale:1]]
LogConfig: Set CVar [[r.SSS.SampleSet:2]]
LogConfig: Set CVar [[r.SSS.Quality:1]]
LogConfig: Set CVar [[r.SSS.HalfRes:0]]
LogConfig: Set CVar [[r.SSGI.Quality:3]]
LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Set CVar [[r.ParticleLightQuality:2]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
LogConfig: Set CVar [[foliage.DensityScale:1.0]]
LogConfig: Set CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 3070 Laptop GPU
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 249d
LogD3D11RHI:     SubSysId    : 160c1043
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8423211008 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 25599729664 bytes
LogD3D11RHI:     AdapterLuid : 0 788254686
LogD3D11RHI:    0. 'NVIDIA GeForce RTX 3070 Laptop GPU' (Feature Level 11_1)
LogD3D11RHI:       8033/0/24413 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: Testing D3D11 Adapter 1:
LogD3D11RHI:     Description : Intel(R) Iris(R) Xe Graphics
LogD3D11RHI:     VendorId    : 8086
LogD3D11RHI:     DeviceId    : 9a49
LogD3D11RHI:     SubSysId    : 160c1043
LogD3D11RHI:     Revision    : 0001
LogD3D11RHI:     DedicatedVideoMemory : 134217728 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 25599729664 bytes
LogD3D11RHI:     AdapterLuid : 0 72354
LogD3D11RHI:    1. 'Intel(R) Iris(R) Xe Graphics' (Feature Level 11_1)
LogD3D11RHI:       128/0/24413 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
LogD3D11RHI: Testing D3D11 Adapter 2:
LogD3D11RHI:     Description : Microsoft Basic Render Driver
LogD3D11RHI:     VendorId    : 1414
LogD3D11RHI:     DeviceId    : 008c
LogD3D11RHI:     SubSysId    : 0000
LogD3D11RHI:     Revision    : 0000
LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 25599729664 bytes
LogD3D11RHI:     AdapterLuid : 0 76133
LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 11_1)
LogD3D11RHI:       0/0/24413 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 3070 Laptop GPU
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 249d
LogD3D11RHI:     SubSysId    : 160c1043
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8423211008 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 25599729664 bytes
LogD3D11RHI:     AdapterLuid : 0 788254686
LogInit: Selected Device Profile: [WindowsEditor]
LogHAL: Display: Platform has ~ 48 GB [51199459328 / 68719476736 / 48], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
LogDeviceProfileManager: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Config/WindowsEditor/Editor.ini]
LogInit: Computer: LAPTOP-GV9D6UJA
LogInit: User: EricSoulard
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=47.7GB (48GB approx)
LogMemory: Platform Memory Stats for WindowsEditor
LogMemory: Process Physical Memory: 278.43 MB used, 294.58 MB peak
LogMemory: Process Virtual Memory: 252.68 MB used, 252.68 MB peak
LogMemory: Physical Memory: 22906.83 MB used,  25920.78 MB free, 48827.61 MB total
LogMemory: Virtual Memory: 29828.53 MB used,  22071.08 MB free, 51899.61 MB total
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: Chaos
LogInit: Using OS detected language (fr-FR).
LogInit: Using OS detected locale (fr-FR).
LogTextLocalizationManager: No specific localization for 'fr-FR' exists, so 'fr' will be used for the language.
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Available input methods:
LogWindowsTextInputMethodSystem:   - Français (France) - (Keyboard).
LogWindowsTextInputMethodSystem:   - Français (France) - Correction de l’entrée tactile (TSF IME).
LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogWindows: Attached monitors:
LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY]
LogWindows: Found 1 attached monitors.
LogWindows: Gathering driver information using Windows Setup API
LogRHI: RHI Adapter Info:
LogRHI:             Name: NVIDIA GeForce RTX 3070 Laptop GPU
LogRHI:   Driver Version: 531.41 (internal:31.0.15.3141, unified:531.41)
LogRHI:      Driver Date: 3-16-2023
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     GPU DeviceId: 0x249d (for the marketing name, search the web for "GPU Device Id")
LogRHI: Texture pool is 5623 MB (70% of 8033 MB)
LogD3D11RHI: Creating D3DDevice using adapter:
LogD3D11RHI:     Description : NVIDIA GeForce RTX 3070 Laptop GPU
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 249d
LogD3D11RHI:     SubSysId    : 160c1043
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 8423211008 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 25599729664 bytes
LogD3D11RHI:     AdapterLuid : 0 788254686
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
LogD3D11RHI: Array index from any shader is supported
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject"  -platform=all'
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject"  -platform
=all" ]
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Building Assets For WindowsEditor
LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module AudioFormatADPCM
LogTargetPlatformManager:   ADPCM
LogTargetPlatformManager:   PCM
LogTargetPlatformManager: Loaded format module AudioFormatBink
LogTargetPlatformManager:   BINKA
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTargetPlatformManager: Loaded format module AudioFormatOgg
LogTargetPlatformManager:   OGG
LogTargetPlatformManager: Loaded format module AudioFormatOpus
LogTargetPlatformManager:   OPUS
LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/Eric Soulard.LAPTOP-GV9D6UJA/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.03 seconds
LogDerivedDataCache: Display: Performance to C:/Users/Eric Soulard.LAPTOP-GV9D6UJA/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=195.14MBs, RandomWriteSpeed=33.69MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Local data cache path C:/Users/Eric Soulard.LAPTOP-GV9D6UJA/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
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LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: VirtualCamera 1.0.0, NetCL: 0, EngineNetVer: 30, GameNetVer: 0 (Checksum: 4198877854)
LogUObjectArray: 20919 objects as part of root set at end of initial load.
LogUObjectAllocator: 5781992 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogSlate: Border
LogSlate: BreadcrumbButton
LogSlate: Brushes.Title
LogSlate: Default
LogSlate: Icons.Save
LogSlate: Icons.Toolbar.Settings
LogSlate: ListView
LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject"  -Device=Win64@LAPTOP-GV9D6UJA'
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject"  -Device=W
in64@LAPTOP-GV9D6UJA" -nocompile -nocompileuat ]
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogUdpMessaging: Display: Added local interface '192.168.1.12' to multicast group '230.0.0.1:6666'
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8FE285B348C11FAE0E5125ACD6293D56 | Instance: FEE077614D4C9198EA3732ABD96ECFB3 (LAPTOP-GV9D6UJA-32240).
LogPython: Using Python 3.9.7
LogAudio: Display: Registering Engine Module Parameter Interfaces...
LogMetasoundEngine: MetaSound Engine Initialized
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.001717 seconds
LogFileCache: Scanning file cache for directory 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/Developers/EricSoulard/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/Collections/' took 0.00s
LogTurnkeySupport: Completed device detection: Code = 0
LogEngine: Initializing Engine...
LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 6B0AE93C92DD4C4AC6A7D8EAB88E9F5691DB3C71), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: EAFF6EF1DFC0DEA6BF1C7FF71DE4BF6790BF8BF1), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 4D0865F25A1B65AF8F1A0C9E3C6F1264F85A74A4), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM5, Default, SM5 (DDC key hash: A204D29276B48A0FFB30BF83E57A866DB6095BB6), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: D272111CDC5C897E1A0E5C3668D122E63D15F25B), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM5, Default, SM5 (DDC key hash: 179E747D6DF66A0FB43D502E0BB034E13263FA24), compiling. Is special engine material.
LogInit: Initializing FReadOnlyCVARCache
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.0-0+++UE5+Release-5.1
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           1
LogAudioMixer: Display:     Max Channels (voices):                0
LogAudioMixer: Display:     Number of Async Source Workers:       4
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device Haut-parleurs (Realtek(R) Audio)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
LogLiveCoding: Display: Starting LiveCoding
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
LogLiveCoding: Display: First instance in process group "UE_VirtualCamera_0x5d54ef04", spawning console
LogLiveCoding: Display: Waiting for server
LogLiveCoding: Display: Successfully initialized, removing startup thread
LogInit: Transaction tracking system initialized
LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/SourceControl/UncontrolledChangelists.json
LogSourceControl: Uncontrolled asset enumeration started...
LogSourceControl: Uncontrolled asset enumeration finished in 0.00627 seconds (Found 115 uncontrolled assets)
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogFileCache: Scanning file cache for directory 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/' took 0.00s
LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
    To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 17.843
LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Aximmetry DE/UnrealEngine/FeaturePacks/StarterContent.upack)
LogPackFactory: Finished extracting 8 files (including 0 errors).
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Floor_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Pillar_50x500.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_400x200.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_400x300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_500x500.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/P_Explosion.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/P_Fire.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/P_Smoke.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/P_Sparks.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/P_Steam_Lit.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Collapse01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Collapse02.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Collapse_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Explosion01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Explosion02.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Explosion_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Fire01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Fire01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Fire_Sparks01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Light01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Light01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Light02.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Light02_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Smoke01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Smoke01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Starter_Birds01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Starter_Music01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Starter_Wind05.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Starter_Wind06.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Steam01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Audio/Steam01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Maps/Advanced_Lighting.umap"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Maps/Minimal_Default.umap"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Maps/StarterMap.umap"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/MaterialSphere.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Bush.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Chair.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_CornerFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Couch.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Door.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_DoorFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_GlassWindow.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_PillarFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_PillarFrame300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Rock.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Shelf.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Stairs.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_Statue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_TableRound.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/SM_WindowFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_AssetPlatform.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Basic_Floor.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Basic_Wall.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Cone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Cube.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Glass.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Ground_Grass.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Ground_Moss.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Pipe.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Plane.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Sphere.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Torus.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Trim.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Tube.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Metal_Copper.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Metal_Gold.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Metal_Rust.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Metal_Steel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Rock_Slate.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Tech_Panel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Water_Lake.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Water_Ocean.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Wood_Oak.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Wood_Pine.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Burst_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Bush_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Bush_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Chair_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Chair_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Door_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Door_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Frame_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Frame_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Gradinet_01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Lamp_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Lamp_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_MacroVariation.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_RockMesh_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_RockMesh_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Shelf_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Shelf_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Spark_Core.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Statue_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Statue_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_TableRound_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_TableRound_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Water_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Water_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_Burst.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Particles/Materials/M_Spark.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Bush.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Chair.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Door.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Frame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Lamp.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Rock.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Shelf.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_Statue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Props/Materials/M_TableRound.uasset"
LogFileHelpers: InternalPromptForCheckoutAndSave started...
LogPackageLocalizationCache: Processed 41 localized package path(s) for 1 prioritized culture(s) in 0.297630 seconds
LogSerialization: UsePackageTrailer: 'true'
LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/Blueprint_CeilingLight
LogSavePackage: Moving 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Blueprint_CeilingLight04202FFF44F768A9DEED8DBEB6380816.tmp' to 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset'
LogFileHelpers: InternalPromptForCheckoutAndSave took 1.22 sec
LogFeaturePack: Inserted 1 feature packs
Cmd: MAP LOAD FILE="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Content/StarterContent/Maps/AXDefault.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'AXDefault'.
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world AXDefault
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,128ms to complete.
LogFileHelpers: Loading map 'AXDefault' took 0.733
LogUnrealEdMisc: Total Editor Startup Time, took 20.707
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 28, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 26 distinct input hashes that result in 15 distinct outputs (57.69%)
LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 2457.60 MB (2.40 GB) budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Aximmetry DE/UnrealEngine/FeaturePacks/StarterContent.upack', mount point: 'root:/'
LogSlate: Took 0.004013 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000784 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.000706 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogSlate: Took 0.000502 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogViewport: Scene viewport resized to 943x568, mode Windowed.
LogSlate: Took 0.000665 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogStall: Startup...
LogStall: Startup complete.
LogLoad: (Engine Initialization) Total time: 22.99 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
AssetCheck: New page: Asset Save: Blueprint_CeilingLight
LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/StarterContent/Blueprints/Blueprint_CeilingLight.Blueprint_CeilingLight
LogTurnkeySupport: Turnkey Device: Win64@LAPTOP-GV9D6UJA: (Name=LAPTOP-GV9D6UJA, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
LogContentStreaming: Texture pool size now 1000 MB
LogAssetRegistry: Asset discovery search completed in 16.5345 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000010 seconds (updated 0 objects)
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000)
LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
BlueprintLog: New page: Aximmetry Blueprint Validation
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Build/BatchFiles/RunUAT.bat" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -iterate -skipstage -installed -project="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject" -unrealexe="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph" -nocompile -nocompileuat ]
UATHelper: Cooking (Windows): Running AutomationTool...
UATHelper: Cooking (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Cooking (Windows): Starting AutomationTool...
UATHelper: Cooking (Windows): Parsing command line: BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -platform=Win64 -iterate -skipstage -installed -project="D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/VirtualCamera.uproject" -unrealexe="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph -nocompile -nocompileuat
UATHelper: Cooking (Windows): Initializing script modules...
UATHelper: Cooking (Windows): Total script module initialization time: 0.18 s.
UATHelper: Cooking (Windows): Executing commands...
UATHelper: Cooking (Windows): Setting up ProjectParams for D:\Unreal 5 Projects\VirtualCamera 5.0 _ Invert Mask 5.1\VirtualCamera.uproject
UATHelper: Cooking (Windows): ********** COOK COMMAND STARTED **********
UATHelper: Cooking (Windows): Running UnrealEditor Cook for project D:\Unreal 5 Projects\VirtualCamera 5.0 _ Invert Mask 5.1\VirtualCamera.uproject
UATHelper: Cooking (Windows): Commandlet log file is C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.03.29-17.13.49.txt
UATHelper: Cooking (Windows): Running: C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "D:\Unreal 5 Projects\VirtualCamera 5.0 _ Invert Mask 5.1\VirtualCamera.uproject" -run=Cook  -TargetPlatform=Windows  -ddc=InstalledDerivedDataBackendGraph -unversioned -iterate -fileopenlog -abslog="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2023.03.29-17.13.49.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
UATHelper: Cooking (Windows): LogConfig: Display: Loading IOS ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Linux ini files took 0.12 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Mac ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Android ini files took 0.24 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Unix ini files took 0.09 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading TVOS ini files took 0.17 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Windows ini files took 0.07 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.41 seconds
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
UATHelper: Cooking (Windows): LogConfig: Display: Loading HoloLens ini files took 3.71 seconds
UATHelper: Cooking (Windows): LogHAL: Display: Platform has ~ 48 GB [51199459328 / 68719476736 / 48], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
UATHelper: Cooking (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Cooking (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Cooking (Windows): LogDerivedDataCache: Display: Performance to C:/Users/Eric Soulard.LAPTOP-GV9D6UJA/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=158.66MBs, RandomWriteSpeed=36.55MBs. Assigned SpeedClass 'Local'
UATHelper: Cooking (Windows): LogVirtualization: Display: VirtualizationSystem name found in ini file: None
UATHelper: Cooking (Windows): LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 5 workers.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogEditorDomain: Display: EditorDomain is Disabled
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogAudio: Display: Registering Engine Module Parameter Interfaces...
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
UATHelper: Cooking (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 0MiB, MemoryMinFreeVirtual 2048MiB, MemoryMinFreePhysical 2048MiB
UATHelper: Cooking (Windows): LogCook: Display: Waiting for Asset Registry
UATHelper: Cooking (Windows): LogCook: Display: Keeping cooked content for platform Windows and cooking iteratively
UATHelper: Cooking (Windows): LogCook: Display: Populating cooked package(s) from LooseCookedPackageWriter package store on platform 'Windows'
UATHelper: Cooking (Windows): LogCook: Display: Found '410' cooked package(s) in package store
UATHelper: Cooking (Windows): LogCook: Display: Keeping '738' and removing '7' cooked package(s)
UATHelper: Cooking (Windows): LogCook: Display: Sandbox cleanup took 0.152 seconds for platforms Windows
UATHelper: Cooking (Windows): LogCook: Display: Compiling global changed shaders for platform 'Windows'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Reading asset info file D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-Global-PCD3D_SM5-PCD3D_SM5.assetinfo.json: found 327 existing mappings
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Loaded asset info D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-Global-PCD3D_SM5-PCD3D_SM5.assetinfo.json for the shader library D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderArchive-Global-PCD3D_SM5-PCD3D_SM5.ushaderbytecode: 327 entries
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Reading asset info file D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-Global-PCD3D_SM6-PCD3D_SM6.assetinfo.json: found 349 existing mappings
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Loaded asset info D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-Global-PCD3D_SM6-PCD3D_SM6.assetinfo.json for the shader library D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderArchive-Global-PCD3D_SM6-PCD3D_SM6.ushaderbytecode: 349 entries
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 327 (32700.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 3814, Unique Shaders: 3798 (99.58%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 16.66mb, Unique Shaders Size: 16.66mb (99.97%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 305
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     4, 2, 2, 2, 2, 2, 2, 2, 2, 2
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 349 (34900.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 4274, Unique Shaders: 4274 (100.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 37.51mb, Unique Shaders Size: 37.51mb (100.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 305
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     1, 1, 1, 1, 1, 1, 1, 1, 1, 1
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 409 Packages Remain 320 Total 729
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=166, VirtualMemory=835MiB
UATHelper: Cooking (Windows): LogCook: Display: Cooked packages 410 Packages Remain 0 Total 410
UATHelper: Cooking (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=168, VirtualMemory=835MiB
UATHelper: Cooking (Windows): LogCook: Display: Finishing up...
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Reading asset info file D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-VirtualCamera-PCD3D_SM5-PCD3D_SM5.assetinfo.json: found 97 existing mappings
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Loaded asset info D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-VirtualCamera-PCD3D_SM5-PCD3D_SM5.assetinfo.json for the shader library D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderArchive-VirtualCamera-PCD3D_SM5-PCD3D_SM5.ushaderbytecode: 97 entries
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Reading asset info file D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-VirtualCamera-PCD3D_SM6-PCD3D_SM6.assetinfo.json: found 97 existing mappings
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Loaded asset info D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderAssetInfo-VirtualCamera-PCD3D_SM6-PCD3D_SM6.assetinfo.json for the shader library D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Content/ShaderArchive-VirtualCamera-PCD3D_SM6-PCD3D_SM6.ushaderbytecode: 97 entries
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v16.
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Cooked/Windows/VirtualCamera/Metadata/DevelopmentAssetRegistry.bin num assets 429, size is 291.03kb
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 423, size is 133.75kb
UATHelper: Cooking (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.1 seconds.
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'VirtualCamera' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 103, Unique Shadermaps: 97 (94.17%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 2720, Unique Shaders: 2047 (75.26%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 11.31mb, Unique Shaders Size: 9.62mb (85.10%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 7
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 18
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 445
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     91, 46, 28, 26, 19, 19, 18, 17, 14, 13
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-VirtualCamera-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'VirtualCamera' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 103, Unique Shadermaps: 97 (94.17%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 3001, Unique Shaders: 2339 (77.94%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shader Size: 25.20mb, Unique Shaders Size: 21.24mb (84.29%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 7
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 19
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 596
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Cooking (Windows): LogShaderLibrary: Display:     89, 46, 26, 26, 19, 19, 17, 14, 12, 11
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Textual dump saved to 'D:/Unreal 5 Projects/VirtualCamera 5.0 _ Invert Mask 5.1/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-VirtualCamera-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogCook: Display: Finalize package store(s)...
UATHelper: Cooking (Windows): LogCook: Display: Done finalizing package store(s)
UATHelper: Cooking (Windows): LogCook: Display: Cook by the book total time in tick 1.024840s total time 13.120171
UATHelper: Cooking (Windows): LogCook: Display: Peak Used virtual 835 MiB Peak Used physical 964 MiB
UATHelper: Cooking (Windows): LogCook: Display: Packages Cooked: 1, Packages Iteratively Skipped: 738, Total Packages: 410
UATHelper: Cooking (Windows): LogCook: Display: Hierarchy Timer Information:
UATHelper: Cooking (Windows): LogCook: Display:   Root: 0.000s (0)
UATHelper: Cooking (Windows): LogCook: Display:     CleanSandbox: 0.152s (1)
UATHelper: Cooking (Windows): LogCook: Display:     CollectFilesToCook: 0.059s (1)
UATHelper: Cooking (Windows): LogCook: Display:       CookModificationDelegate: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:     GenerateLongPackageName: 0.001s (1)
UATHelper: Cooking (Windows): LogCook: Display:     TickMainCookLoop: 1.025s (1)
UATHelper: Cooking (Windows): LogCook: Display:       PumpPollables: 0.000s (2)
UATHelper: Cooking (Windows): LogCook: Display:       LoadPackageForCooking: 0.005s (1)
UATHelper: Cooking (Windows): LogCook: Display:       SavingPackages: 0.992s (2)
UATHelper: Cooking (Windows): LogCook: Display:         PrepareSave: 0.000s (2)
UATHelper: Cooking (Windows): LogCook: Display:         SaveCookedPackage: 0.982s (1)
UATHelper: Cooking (Windows): LogCook: Display:           GEditorSavePackage: 0.026s (1)
UATHelper: Cooking (Windows): LogCook: Display:             VerifyCanCookPackage: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:           TargetDomainDependencies: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:         ClearAllCachedCookedPlatformData: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:     SavingCurrentIniSettings: 0.036s (1)
UATHelper: Cooking (Windows): LogCook: Display:       ProcessingAccessedStrings: 0.003s (1)
UATHelper: Cooking (Windows): LogCook: Display:     SavingAssetRegistry: 0.526s (1)
UATHelper: Cooking (Windows): LogCook: Display:       BuildChunkManifest: 0.050s (1)
UATHelper: Cooking (Windows): LogCook: Display:       SaveManifests: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:       SaveRealAssetRegistry: 0.132s (1)
UATHelper: Cooking (Windows): LogCook: Display:       WriteCookerOpenOrder: 0.000s (1)
UATHelper: Cooking (Windows): LogCook: Display:     FinalizePackageStore: 0.009s (1)
UATHelper: Cooking (Windows): LogCook: Display: Done!
UATHelper: Cooking (Windows): LogSavePackage: Display: Took 0.000032s to verify the EDL loading graph.
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Misc Cook Stats
UATHelper: Cooking (Windows): LogCookCommandlet: Display: ===============
UATHelper: Cooking (Windows): LogCookCommandlet: Display: NiagaraShader.Misc
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     ShadersCompiled=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display: ShaderCompiler
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     BlockingTimeSec=0.000143
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     AsyncCompileTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     GlobalBeginCompileShaderCalls=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     ProcessAsyncResultsTimeSec=0.000146
UATHelper: Cooking (Windows): LogCookCommandlet: Display: GlobalShader.Misc
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     ShadersCompiled=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display: MeshMaterial.Misc
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     ShadersCompiled=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display: MaterialShader.Misc
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     ShadersCompiled=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display: MaterialInstance
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     UpdateCachedExpressionDataSec=0.000271
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Material
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     UpdateCachedExpressionDataSec=0.007746
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Package.Load
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     NumInlineLoads=1
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     NumPreloadedDependencies=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     NumPackagesLoaded=180
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     LoadPackageTimeSec=6.343834
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Package.Save
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     NumPackagesIterativelySkipped=738
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     NumPackagesSaved=1
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     SavePackageTimeSec=0.025504
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     TagPackageExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     FullyLoadLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     ResetLoadersTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     SerializeImportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     SerializeExportsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     SerializeBulkDataTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     AsyncWriteTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     MBWritten=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: CookOnTheFlyServer
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     PeakRequestQueueSize=1
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     PeakLoadQueueSize=1
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     PeakSaveQueueSize=1
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Package.DiffTotal
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     NumberOfDifferentPackages=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     DifferentPackagesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     NumberOfDifferencesInPackages=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     PackageDifferencesSizeMB=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: UnversionedProperties
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     SavedStructs=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     SavedMB=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     EquivalentTaggedMB=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     CompressionRatio=-nan(ind)
UATHelper: Cooking (Windows): LogCookCommandlet: Display:     BitfieldWasteKB=0
UATHelper: Cooking (Windows): LogCookCommandlet: Display:
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Cook Profile
UATHelper: Cooking (Windows): LogCookCommandlet: Display: ============
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0.CookWallTimeSec=38.207061
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 0.StartupWallTimeSec=25.081661
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1.CookByTheBookTimeSec=13.121175
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 0.StartCookByTheBookTimeSec=11.524939
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.820520
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000068
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 1.TickCookOnTheSideTimeSec=1.595414
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.004760
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=0.981903
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=0.000050
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000004
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000002
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000001
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.000063
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 8.TargetPlatforms=Windows
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 9.CookProject=VirtualCamera
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 10.CookCultures=
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 11.IsCookAll=false
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 12.IsCookOnTheFly=false
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 13.IsIterativeCook=true
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 14.IsUnversioned=true
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 15.CookLabel=
UATHelper: Cooking (Windows): LogCookCommandlet: Display:  0. 1. 16.IsFastCook=false
UATHelper: Cooking (Windows): LogCookCommandlet: Display:
UATHelper: Cooking (Windows): LogCookCommandlet: Display: DDC Summary Stats
UATHelper: Cooking (Windows): LogCookCommandlet: Display: =================
UATHelper: Cooking (Windows): LogCookCommandlet: Display: BackEnd         =InstalledDerivedDataBackendGraph
UATHelper: Cooking (Windows): LogCookCommandlet: Display: HasLocalCache   =      true
UATHelper: Cooking (Windows): LogCookCommandlet: Display: HasSharedCache  =     false
UATHelper: Cooking (Windows): LogCookCommandlet: Display: HasCloudCache   =     false
UATHelper: Cooking (Windows): LogCookCommandlet: Display: HasZenCache     =     false
UATHelper: Cooking (Windows): LogCookCommandlet: Display: TotalGetHits    =       795
UATHelper: Cooking (Windows): LogCookCommandlet: Display: TotalGets       =       797
UATHelper: Cooking (Windows): LogCookCommandlet: Display: TotalGetHitPct  =  0.997491
UATHelper: Cooking (Windows): LogCookCommandlet: Display: LocalGetHitPct  =  0.997491
UATHelper: Cooking (Windows): LogCookCommandlet: Display: SharedGetHitPct =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: CloudGetHitPct  =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: OtherGetHitPct  =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: GetMissPct      =  0.002509
UATHelper: Cooking (Windows): LogCookCommandlet: Display: TotalPutHits    =         0
UATHelper: Cooking (Windows): LogCookCommandlet: Display: TotalPuts       =         0
UATHelper: Cooking (Windows): LogCookCommandlet: Display: TotalPutHitPct  =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: PutMissPct      =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: LocalLatency    =  0.025075
UATHelper: Cooking (Windows): LogCookCommandlet: Display: LocalReadSpeed  =158.663281
UATHelper: Cooking (Windows): LogCookCommandlet: Display: LocalWriteSpeed = 36.547624
UATHelper: Cooking (Windows): LogCookCommandlet: Display: SharedLatency   =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: SharedReadSpeed =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: SharedWriteSpeed=  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: CloudLatency    =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: CloudReadSpeed  =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display: CloudWriteSpeed =  0.000000
UATHelper: Cooking (Windows): LogCookCommandlet: Display:
UATHelper: Cooking (Windows): LogCookCommandlet: Display: DDC Resource Stats
UATHelper: Cooking (Windows): LogCookCommandlet: Display: =======================================================================================================
UATHelper: Cooking (Windows): LogCookCommandlet: Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
UATHelper: Cooking (Windows): LogCookCommandlet: Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
UATHelper: Cooking (Windows): LogCookCommandlet: Display: GlobalShader                                    1.07                   1.07             0         60.21
UATHelper: Cooking (Windows): LogCookCommandlet: Display: StaticMesh                                      0.11                   0.09             0          0.72
UATHelper: Cooking (Windows): LogCookCommandlet: Display: NavCollision                                    0.09                   0.07             0          0.03
UATHelper: Cooking (Windows): LogCookCommandlet: Display: CardRepresentation                              0.07                   0.05             0          0.01
UATHelper: Cooking (Windows): LogCookCommandlet: Display: BodySetup                                       0.03                   0.03            21          0.00
UATHelper: Cooking (Windows): LogCookCommandlet: Display: DistanceField                                   0.00                   0.00             0          0.00
UATHelper: Cooking (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (69 referencing packages with a total of 194 unique accesses)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): LogInit: Display: Success - 0 error(s), 0 warning(s)
UATHelper: Cooking (Windows): LogInit: Display:
UATHelper: Cooking (Windows): Execution of commandlet took:  13.13 seconds
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 2457.60 MB (2.40 GB) budget. Usage: 0.00%
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders left to compile 0
UATHelper: Cooking (Windows): Took 39,8398318s to run UnrealEditor-Cmd.exe, ExitCode=0
UATHelper: Cooking (Windows): Cook command time: 39,88 s
UATHelper: Cooking (Windows): ********** COOK COMMAND COMPLETED **********
UATHelper: Cooking (Windows): BuildCookRun time: 40,28 s
UATHelper: Cooking (Windows): BUILD SUCCESSFUL
UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 41s
UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=0 (Success)
LogAximmetry: Display: Cooking completed.

 
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Eifert@Aximmetry
  -  

Hi,

We see nothing wrong in the log.

What you could try to do, is to zip the project. Then extract it and start using that:

This will delete all previous cooked files and any nonessential files.

Also, don't overwrite your old project with it. After the Zip is finished, cut and paste your project somewhere for backup and extract the Zip in its place (folder). Or to a new place is even better.

Warmest regards,