Adjusting the Camera in Aximmetry with the virt Background

 

Hi together

When I inport my scene from Unreal with a tracked camera and put it into my axi, everything works fine.

I have the version community de and se. I bought the calibrator as well.

I can adjust the manual zoom as well.

Tracking delay works fine.

When I move the camera in axi, I can adjust the pan and tilt not bad. But when I move my dolly, my camera moves wider than the virtualscene. This i can fix with the focal lenght, but i have nothing here, i can do, no focal lenght is visuable.

   walbero

 
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Eifert@Aximmetry
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Hi,

Manual Zoom is the same as focal length: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/green-screen-production/tracked-camera-workflow/inputs/#manual-lens-parameters
If you have Manual Lens turned on, then your camera compound won't use any focal length coming from your tracking, but it will use the Manual Zoom value. You want this when your tracking doesn't track focal length.

You can display the focal length (FOV) by turning on Info at On the Screen panel:


Warmest regards,

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