How to make billboards to generate foot prints interacting with the surface?

 

Hi is there any possibility to make billboard to generate foot prints for hyper realism interacting with the ground surface using unreal engine 5.1 for Aximmetry.

Something like this

https://www.youtube.com/watch?v=GhtZK8J2LcM&ab_channel=UnrealityBites

Thank you.

   samuel123

 
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TwentyStudios
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How would a flat 2D video ever generate footprints in 3D space? A billboard is just a video you place on a plane in the 3D space, it has no sense of what the video contains and where it exists in 3D space. To interact with the environment in 3D space you would need a full body motion capture solution and align that exactly with the billboard. While some solutions that do this exist, without a motion capture suit the results aren’t going to be very precise, especially if it needs to be done in real-time.